I think I may have sent an incomplete version of this question a moment ago
(sorry). Here is the complete question:
I'm designing something along the lines of a flash card program. It's mostly
just an exercise in learning Python, but I'd like it to be at least marginally
usable when I'm done. S
I'm doing the initial design for what will (hopefully) be something like a
flash-card system. This is mostly a learning exercise, but I'm hoping the
results will be at least usable. So my question is does this class design shown
by the psudo-code below sound reasonable?
class Deck(Questions):
I'm moving forward with my learning of Python, but I've decided it's finally
time to address a problem that has haunted me in every language I've every
tried to learn: debugging. I'm just not very good at it. Does anyone have
recommendations for Python-centric books/online tutorials that teach
I'm working my way through the book "beginning python" and I came across an
exercise that suggests using Exception trapping to see if a value is in a
dictionary:
fridge={"apple":"A shiny red apple","pear":"a nice ripe
pear","grapes":"seadless grapes"}
food_sought="apple"
fridge_list=fridge.keys