Jeff Younker wrote:
On Mar 7, 2008, at 7:48 PM, Ricardo Aráoz wrote:
Alan Gauld wrote:
Well, I guess it's about what you think a programmer is. I think if
you
are a true programmer you'll be good in ANY language (though you may
have your preferences) and you'll be able to do 80% of your
Andreas Kostyrka [EMAIL PROTECTED] wrote
Yes, the problem is, that these guys are anyway forced to have
Python/Erlang developers on board, because of external opensource
components they need to maintain.
And that one fact completely changes the economics and
thereby renders the lead position
Kent Johnson [EMAIL PROTECTED] wrote in
(Jumping in against my better judgment :-)
:-)
Hmm...sure, programming is not about typing, it is about figuring
out
what to type. With Python the conceptual activity takes place at a
higher level because - Python provides easy-to-use, high-level
Am Freitag, den 07.03.2008, 21:13 + schrieb Alan Gauld:
Yes but thats not the bit that takes time in my experience its
trying to understand the problem. What exactly am I trying to
do here? Is it a suimulation exercise, a database problem?
A real-time or networking issue? Should my
Alan Gauld wrote:
Absolutely. I totally agree that moving an organization to Python
or similar modern language is a sensible move for many applications.
Only where very high performance or scaleability are required would
Python (or similar) be inappropriate and even in the largest
On Mar 7, 2008, at 7:48 PM, Ricardo Aráoz wrote:
Alan Gauld wrote:
Well, I guess it's about what you think a programmer is. I think if
you
are a true programmer you'll be good in ANY language (though you may
have your preferences) and you'll be able to do 80% of your work in
any
The answer is slightly more complex.
1.) objects are either mutable or immutable. E.g. tuples and strings are
per definition immutable and constant. Lists and dictionaries are an
example of the mutable kind.
2.) variables, instance members are all only references to objects.
Examples:
# lists
thanks for the help Andreas, i dont really need that much a const so i wont
do anything like that to have a const like data. I am very used to java and
c++, thats why i always used acess modifier, but i think i can live without
it now i know that it dont exist in python :P.
On Thu, Mar 6, 2008
Tiago Katcipis wrote:
thanks for the help Andreas, i dont really need that much a const so i
wont do anything like that to have a const like data. I am very used to
java and c++, thats why i always used acess modifier, but i think i can
live without it now i know that it dont exist in
Am Donnerstag, den 06.03.2008, 08:35 -0500 schrieb Kent Johnson:
C++ is extremely complex. The good side of this is it gives you
tremendous control - final, const, pass by reference or value, memory
allocation, etc, etc. The bad side is that it is a lot to think about -
should this
so far im starting to feel all what you have said. Im using python to
implement some works on university and im felling that everything is high
level, easy to use, and far easier than c++ and even java. java is less
complicated than c++ but cant be compared with the simplicity of python
code. And
Now coming back to your question, that you want a non-changeable
name,
well, one can create such a beast, e.g.:
def constant(value):
...
class Test(object):
const_a = constant(123)
This creates a member that can only be fetched, but not set or
deleted.
Only within constant. the
Yes, the problem is, that these guys are anyway forced to have
Python/Erlang developers on board, because of external opensource
components they need to maintain.
Am Donnerstag, den 06.03.2008, 23:54 + schrieb Alan Gauld:
Actually I'm with the lead here.
The cost of developing a new
Its a simple question but i have found some trouble to find a good
answer to it, maybe i just dont searched enough but it wont cost
anything to ask here, and it will not cost to much to answer :-). I have
started do develop on python and i really liked it, but im still
learning. Im used to
On 06/03/2008, Tiago Katcipis [EMAIL PROTECTED] wrote:
learning. Im used to develop on c++ and java and i wanted to know if
there is any way to create a final or const member, a member that after
assigned cant be reassigned. Thanks to anyone who tries to help me and
sorry to bother with a
Thanks for the help John. I agree with you that the programmer is
already a grow person and should know when he can modify a attribute
:-). Instead when other people will be able to continue to develop on
the code i writed the const would give confidence that someone would not
mess with my
Tiago Katcipis wrote:
Its a simple question but i have found some trouble to find a good
answer to it, maybe i just dont searched enough but it wont cost
anything to ask here, and it will not cost to much to answer :-).
Well there is a cost (at least to me) to read all the extra words that
17 matches
Mail list logo