[Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread boB Stepp
I know that there have been multiple posts in the past about Michael Dawson's book, Python Programming for the Absolute Beginner, 3rd ed.. Because of this I thought I might mention something my son encountered this morning. I have finally gotten my son to start working in this book. He came to me

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread boB Stepp
On Tue, Feb 17, 2015 at 12:43 PM, Danny Yoo d...@hashcollision.org wrote: [...] Ah ha. Escape characters. I see what you mean. :P Just to add: there is a raw string literal syntax that will turn off escape sequence handling. Using a raw string literal may make it easier to type the

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread Dave Angel
On 02/17/2015 02:12 PM, boB Stepp wrote: See https://docs.python.org/3.4/reference/lexical_analysis.html#string-and-bytes-literals At this point in the text he is not talking about raw literal strings. I examined the author's source and he has obviously inserted at least one space between

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread Danny Yoo
Dawson) Game Over 2.0 program in chapter two on page 17. The object of this program is to do ASCII-style art to generate a large rendition of Game Over using the following characters: _ , \ , | , and / . When my son tried to do his version, the Over portion did not print correctly. Hi boB,

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread boB Stepp
On Tue, Feb 17, 2015 at 1:47 PM, Dave Angel da...@davea.name wrote: On 02/17/2015 02:12 PM, boB Stepp wrote: See https://docs.python.org/3.4/reference/lexical_analysis.html#string-and-bytes-literals At this point in the text he is not talking about raw literal strings. I examined the

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread boB Stepp
On Tue, Feb 17, 2015 at 3:34 PM, Joel Goldstick joel.goldst...@gmail.com wrote: On Tue, Feb 17, 2015 at 4:05 PM, boB Stepp robertvst...@gmail.com wrote: On Tue, Feb 17, 2015 at 1:47 PM, Dave Angel da...@davea.name wrote: On 02/17/2015 02:12 PM, boB Stepp wrote: This seems to be the case. On a

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread boB Stepp
On Tue, Feb 17, 2015 at 3:05 PM, boB Stepp robertvst...@gmail.com wrote: This seems to be the case. On a related note, I wanted to copy and paste the author's source code, showing how he generated the large, Game Over, but my Gmail keeps collapsing the white space, making the result look like

Re: [Tutor] Potential problem with Game Over 2.0 problem in Python Programming for the Absolute Beginner, 3rd Ed.

2015-02-17 Thread Joel Goldstick
On Tue, Feb 17, 2015 at 4:05 PM, boB Stepp robertvst...@gmail.com wrote: On Tue, Feb 17, 2015 at 1:47 PM, Dave Angel da...@davea.name wrote: On 02/17/2015 02:12 PM, boB Stepp wrote: See https://docs.python.org/3.4/reference/lexical_analysis.html#string-and-bytes-literals At this point in