Well, I got it working and it works great. Thanks for the tip.
On Thu, Jan 21, 2010 at 3:23 AM, Abraham Williams 4bra...@gmail.com wrote:
Interesting. Well go for it then.
On Tue, Jan 19, 2010 at 21:34, Mark McBride mmcbr...@twitter.com wrote:
Why would you have to run your own server to
Interesting. Well go for it then.
On Tue, Jan 19, 2010 at 21:34, Mark McBride mmcbr...@twitter.com wrote:
Why would you have to run your own server to use the streaming API from the
iPhone? ChirpFlow seems to be doing just fine with iPhone+Streaming
---Mark
http://twitter.com/mccv
Hi, I have written an application for the iPhone that sends a request
to the Twitter search API every 2 seconds, I am concerned that this is
too frequent. I have looked on the internet and I cant find a definite
answer - How many search requests can I make per minute and is
limiting imposed on the
If you are doing repeated automated searches, you must be on the Streaming
API, not the Search API.
http://groups.google.com/group/twitter-api-announce/browse_thread/thread/c8c713bb63fac24c
-John Kalucki
http://twitter.com/jkalucki
Infrastructure, Twitter Inc.
On Tue, Jan 19, 2010 at 6:11 AM,
For an iPhone application Streaming does not make much sense. You would have
to run your own server and have your application check for updates from it.
Which might make sense depending on your app. You should be able to just
display a notice to users if they run into rate limiting.
Abraham
On
Why would you have to run your own server to use the streaming API from the
iPhone? ChirpFlow seems to be doing just fine with iPhone+Streaming
---Mark
http://twitter.com/mccv
On Tue, Jan 19, 2010 at 5:29 PM, Abraham Williams 4bra...@gmail.com wrote:
For an iPhone application Streaming