When unit tests are run they currently create a new window. Update the code so that the old one is removed first. This avoids the confusion as to which one is active.
Signed-off-by: Simon Glass <s...@chromium.org> --- arch/sandbox/cpu/sdl.c | 33 +++++++++++++++++++++++++++------ arch/sandbox/include/asm/sdl.h | 7 +++++++ drivers/video/sandbox_sdl.c | 15 +++++++++++++++ 3 files changed, 49 insertions(+), 6 deletions(-) diff --git a/arch/sandbox/cpu/sdl.c b/arch/sandbox/cpu/sdl.c index 7ff0df2ee54..f4ca36b35c8 100644 --- a/arch/sandbox/cpu/sdl.c +++ b/arch/sandbox/cpu/sdl.c @@ -44,6 +44,7 @@ struct buf_info { * @stopping: true if audio will stop once it runs out of data * @texture: SDL texture to use for U-Boot display contents * @renderer: SDL renderer to use + * @screen: SDL window to use * @src_depth: Number of bits per pixel in the source frame buffer (that we read * from and render to SDL) */ @@ -63,6 +64,7 @@ static struct sdl_info { bool stopping; SDL_Texture *texture; SDL_Renderer *renderer; + SDL_Window *screen; int src_depth; } sdl; @@ -101,6 +103,23 @@ static int sandbox_sdl_ensure_init(void) return 0; } +int sandbox_sdl_remove_display(void) +{ + if (!sdl.renderer) { + printf("SDL renderer does not exist\n"); + return -ENOENT; + } + + SDL_DestroyTexture(sdl.texture); + SDL_DestroyRenderer(sdl.renderer); + SDL_DestroyWindow(sdl.screen); + sdl.texture = NULL; + sdl.renderer = NULL; + sdl.screen = NULL; + + return 0; +} + int sandbox_sdl_init_display(int width, int height, int log2_bpp, bool double_size) { @@ -112,6 +131,9 @@ int sandbox_sdl_init_display(int width, int height, int log2_bpp, err = sandbox_sdl_ensure_init(); if (err) return err; + if (sdl.renderer) + sandbox_sdl_remove_display(); + if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) { printf("Unable to initialise SDL LCD: %s\n", SDL_GetError()); return -EPERM; @@ -134,16 +156,15 @@ int sandbox_sdl_init_display(int width, int height, int log2_bpp, log2_bpp = 5; sdl.depth = 1 << log2_bpp; sdl.pitch = sdl.width * sdl.depth / 8; - SDL_Window *screen = SDL_CreateWindow("U-Boot", SDL_WINDOWPOS_UNDEFINED, - SDL_WINDOWPOS_UNDEFINED, - sdl.vis_width, sdl.vis_height, - SDL_WINDOW_RESIZABLE); - if (!screen) { + sdl.screen = SDL_CreateWindow("U-Boot", SDL_WINDOWPOS_UNDEFINED, + SDL_WINDOWPOS_UNDEFINED, sdl.vis_width, + sdl.vis_height, SDL_WINDOW_RESIZABLE); + if (!sdl.screen) { printf("Unable to initialise SDL screen: %s\n", SDL_GetError()); return -EIO; } - sdl.renderer = SDL_CreateRenderer(screen, -1, + sdl.renderer = SDL_CreateRenderer(sdl.screen, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); if (!sdl.renderer) { diff --git a/arch/sandbox/include/asm/sdl.h b/arch/sandbox/include/asm/sdl.h index 47fc4889d20..25dbdb59442 100644 --- a/arch/sandbox/include/asm/sdl.h +++ b/arch/sandbox/include/asm/sdl.h @@ -25,6 +25,13 @@ int sandbox_sdl_init_display(int width, int height, int log2_bpp, bool double_size); +/** + * sandbox_sdl_remove_display() - Remove the SDL screen + * + * @return 0 if OK, -ENOENT if the SDL had not been inited. + */ +int sandbox_sdl_remove_display(void); + /** * sandbox_sdl_sync() - Sync current U-Boot LCD frame buffer to SDL * diff --git a/drivers/video/sandbox_sdl.c b/drivers/video/sandbox_sdl.c index 32739de4feb..6e430b28244 100644 --- a/drivers/video/sandbox_sdl.c +++ b/drivers/video/sandbox_sdl.c @@ -63,6 +63,20 @@ static void set_bpp(struct udevice *dev, enum video_log2_bpp l2bpp) uc_plat->size *= 2; } +static int sandbox_sdl_remove(struct udevice *dev) +{ + /* + * Removing the display it a bit annoying when running unit tests, since + * they remove all devices. It is nice to be able to see what the test + * wrote onto the display. So this comment is just here to show how to + * do it, if we want to make it optional one day. + * + * sandbox_sdl_remove_display(); + */ + + return 0; +} + static int sandbox_sdl_bind(struct udevice *dev) { struct sandbox_sdl_plat *plat = dev_get_plat(dev); @@ -90,5 +104,6 @@ U_BOOT_DRIVER(sandbox_lcd_sdl) = { .of_match = sandbox_sdl_ids, .bind = sandbox_sdl_bind, .probe = sandbox_sdl_probe, + .remove = sandbox_sdl_remove, .plat_auto = sizeof(struct sandbox_sdl_plat), }; -- 2.34.0.rc2.393.gf8c9666880-goog