Make this function available to other expo code so we can use it to look up a menu item.
Signed-off-by: Simon Glass <s...@chromium.org> --- boot/scene_internal.h | 12 ++++++++++++ boot/scene_menu.c | 4 ++-- 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/boot/scene_internal.h b/boot/scene_internal.h index 60b143440785..23e29cb349b0 100644 --- a/boot/scene_internal.h +++ b/boot/scene_internal.h @@ -222,4 +222,16 @@ int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter, int expo_iter_scene_objs(struct expo *exp, expo_scene_obj_iterator iter, void *priv); +/** + * scene_menuitem_find() - Find the menu item for an ID + * + * Looks up the menu to find the item with the given ID + * + * @menu: Menu to check + * @id: ID to look for + * Return: Menu item, or NULL if not found + */ +struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu, + int id); + #endif /* __SCENE_INTERNAL_H */ diff --git a/boot/scene_menu.c b/boot/scene_menu.c index 57ffb523ff3f..602fe24580af 100644 --- a/boot/scene_menu.c +++ b/boot/scene_menu.c @@ -33,8 +33,8 @@ void scene_menu_destroy(struct scene_obj_menu *menu) scene_menuitem_destroy(item); } -static struct scene_menitem *scene_menuitem_find(struct scene_obj_menu *menu, - int id) +struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu, + int id) { struct scene_menitem *item; -- 2.41.0.694.ge786442a9b-goog