From: Thierry Reding <tred...@nvidia.com>

Memory banks with address 0 and size 0 are empty and should not be
passed to the OS via device tree.

Acked-by: Stephen Warren <swar...@nvidia.com>
Signed-off-by: Thierry Reding <tred...@nvidia.com>
---
Changes in v2:
- check whether or not any banks need to be fixed up after filtering out
  invalid ones (Stephen Warren)
- use braces around multiple-line body of for loop, even if not strictly
  necessary (Stephen Warren)
---
 common/fdt_support.c | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/common/fdt_support.c b/common/fdt_support.c
index 17623a1728f6..da0c12e9c1bc 100644
--- a/common/fdt_support.c
+++ b/common/fdt_support.c
@@ -418,7 +418,7 @@ static int fdt_pack_reg(const void *fdt, void *buf, u64 
*address, u64 *size,
 int fdt_fixup_memory_banks(void *blob, u64 start[], u64 size[], int banks)
 {
        int err, nodeoffset;
-       int len;
+       int len, i;
        u8 tmp[MEMORY_BANKS_MAX * 16]; /* Up to 64-bit address + 64-bit size */
 
        if (banks > MEMORY_BANKS_MAX) {
@@ -447,6 +447,13 @@ int fdt_fixup_memory_banks(void *blob, u64 start[], u64 
size[], int banks)
                return err;
        }
 
+       for (i = 0; i < banks; i++) {
+               if (start[i] == 0 && size[i] == 0)
+                       break;
+       }
+
+       banks = i;
+
        if (!banks)
                return 0;
 
-- 
2.15.1

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