Re: [U-Boot] [PATCH v2 06/22] dm: sandbox: Update sound to use two buffers

2018-12-14 Thread sjg
At present we use a single buffer for sound which means we cannot be playing one sound while queueing up the next. This wouldn't matter except that a long sound (more than a second) has to be created as a single buffer, thus using a lot of memory. To better mimic what real sound drivers do, add sup

[U-Boot] [PATCH v2 06/22] dm: sandbox: Update sound to use two buffers

2018-12-10 Thread Simon Glass
At present we use a single buffer for sound which means we cannot be playing one sound while queueing up the next. This wouldn't matter except that a long sound (more than a second) has to be created as a single buffer, thus using a lot of memory. To better mimic what real sound drivers do, add sup