[Bug 799814] Re: desktop wall becomes slow with many windows open

2011-07-05 Thread Michel Gutierrez
I'm having the problem with a GeForce GTS 360M, running driver 270.41.06 on Linux-x86_64. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/799814 Title: desktop wall becomes slow with many windows

[Bug 799814] Re: desktop wall becomes slow with many windows open

2011-07-04 Thread Michel Gutierrez
Thanks for the tip with cube, but for years, i'm used to work on a 8x3 desktop scheme. Having to scroll over 24 workspaces in 1 dimension (horizontal) instead of 2 (in the case of the wall), is not very convenient. By the way, i'm not sure what you mean by big slowdown when wall paints windows,

[Bug 799814] Re: desktop wall becomes slow with many windows open

2011-07-03 Thread Michel Gutierrez
This bug makes the whole desktop interface barely usable. What are the alternatives to the wall desktop switcher, besides the cube switcher which does not hold enough workspaces ? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu.

[Bug 401823] Re: Gdk-WARNING **: XID collision, trouble ahead

2010-05-10 Thread Michel Gutierrez
By the way, wmode='opaque' also works. The point is not to have wmode='window' (which is the default). From the information i gathered around, this wmode parameter has a big impact on the way the flash is physically displayed in the window manager and apparently affects this XID collision

[Bug 401823] Re: Gdk-WARNING **: XID collision, trouble ahead

2010-05-09 Thread Michel Gutierrez
For information, this Gdk-WARNING **: XID collision, trouble ahead message shows up repeatedly in my console when (and only when) i am displaying a flash having parameter wmode='transparent'. Removing this parameter also removes the trace. I tried adding/removing the parameter a dozen times and