I'm having the problem with a GeForce GTS 360M, running driver 270.41.06
on Linux-x86_64.
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https://bugs.launchpad.net/bugs/799814
Title:
desktop wall becomes slow with many windows
Thanks for the tip with cube, but for years, i'm used to work on a 8x3
desktop scheme. Having to scroll over 24 workspaces in 1 dimension
(horizontal) instead of 2 (in the case of the wall), is not very
convenient.
By the way, i'm not sure what you mean by big slowdown when wall paints
windows,
This bug makes the whole desktop interface barely usable.
What are the alternatives to the wall desktop switcher, besides the cube
switcher which does not hold enough workspaces ?
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By the way, wmode='opaque' also works. The point is not to have
wmode='window' (which is the default).
From the information i gathered around, this wmode parameter has a big impact
on the way the flash is physically displayed in the window manager and
apparently affects this XID collision
For information, this Gdk-WARNING **: XID collision, trouble ahead
message shows up repeatedly in my console when (and only when) i am
displaying a flash having parameter wmode='transparent'. Removing this
parameter also removes the trace. I tried adding/removing the parameter
a dozen times and