From what I understand the main blocking reason for this commit is
because the following works as a solution:
/etc/init.d/pulseaudio stop
-- Facepalm --
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SDL would work great, if wine was an emulator.
I can't see how adding in another layer of abstraction would help. From
what I understand the SDL portion(backend selection) is implemented as
built-in dlls.
Switching to SDL now causes problems with current configuration. This
bug is open because
I'm confused help me out, OSS and CoreAudio can do SS?
AFAICT CoreAudio is only available under OSx, is this the same
CoreAudio?
However is seams that ALSA is also supported and can even work with
PA(pulseaudio).
I've a strange setup, I've likely described it above. I'm using Spdif to a
This file is not what it appears to be. It's a recording of DTS pass-
through over stereo PCM... This stereo wav file contains a bunch of
noise that's interpreted as DTS codec audio by a receiver and perhaps
sound cards.
This is obvious by opening the file in audacity or other editor. The
I was looking over the winealsa driver and it has code for PA. A
winealsa driver that's more in touch with hw drivers would be
appreciated. I'm not saying I know there would be a huge effect, I'm
just saying having hacks for a specific ALSA driver was a bad idea in
the first place and should