[Bug 324854] Re: DRI2: (UXA) white transparency artifacts with compiz [patch]

2009-04-27 Thread George Stephanos
Tried the Tormod packages and compiled the Eric Anholt fix and still the same thing. I'm using kernel 2.6.28 on Intepid with intel driver 2.6.3-0ubuntu. I'm sure this bug isn't only related to mesa. -- DRI2: (UXA) white transparency artifacts with compiz [patch]

[Bug 324854] Re: DRI2: (UXA) white transparency artifacts with compiz [patch]

2009-04-27 Thread George Stephanos
Using GMA 950, with direct rendering i'm getting 3 or 4 spf (not a typo) which is equivalent to 0.3 fps. And with indirect rendering i'm getting the alpha blending problem. Anyway to fix both these problems ? How are you guys getting proper speeds with direct rendering ? -- DRI2: (UXA) white

[Bug 324854] Re: DRI2: (UXA) white transparency artifacts with compiz [patch]

2009-04-27 Thread George Stephanos
ok sorry guys. I seem to have this: https://wiki.ubuntu.com/X/Troubleshooting/IntelPerformance#Problem: Huge performance drop with UXA due to tiled rendering disabled Sorry for the inconvience...;) -- DRI2: (UXA) white transparency artifacts with compiz [patch]

[Bug 324854] Re: DRI2: (UXA) white transparency artifacts with compiz [patch]

2009-04-27 Thread George Stephanos
ok sorry guys. I seem to have this: https://wiki.ubuntu.com/X/Troubleshooting/IntelPerformance#Problem: Huge performance drop with UXA due to tiled rendering disabled Sorry for the inconvience...;) -- DRI2: (UXA) white transparency artifacts with compiz [patch]

[Bug 324854] Re: DRI2: (UXA) white transparency artifacts with compiz [patch]

2009-04-12 Thread George Stephanos
can anyone confirm it works in mesa 7.4-0ubuntu1, just installed it, rebooted, and still doesn't work. Is this the problem you people mean ? Opacity 100% https://dl.getdropbox.com/u/871134/gedit1.png Opacity 90% https://dl.getdropbox.com/u/871134/gedit2.png Or should I open another bug ? --

[Bug 163865] Re: something steals focus of fullscreen 3d apps

2009-03-05 Thread George Stephanos
*** This bug is a duplicate of bug 32457 *** https://bugs.launchpad.net/bugs/32457 Ok, i have this bug too. But I'm using a point-and-click game (mostly using mouse) in dosbox and it still happens. It's not about the mouse. It just steals focus from almost everything that's fullscreen. --

[Bug 318180] Re: gnubik fails to launch; prints cannot get suitable visual to terminal and exits

2009-02-24 Thread George Stephanos
I have the same on an Intel 945GM. The thing is the new X doesn't prepare visuals for all the glxfbconfigs it gets. From my glxinfo and the ones above, i found that there are only 3 which get loaded and gnubik needs another. I tried the GLXVisuals all option which prepares all glxvisuals but this

[Bug 333852] [NEW] window doesn't redraw

2009-02-24 Thread George Stephanos
Public bug reported: Atomix's window never redraws except after forcing it to redraw by shading or minimizing and restoring it. This bug happens on Intrepid, didn't try on other releases of ubuntu. The version is 2.14.0-1ubuntu1. ** Affects: atomix (Ubuntu) Importance: Undecided

[Bug 318180] Re: gnubik fails to launch; prints cannot get suitable visual to terminal and exits

2009-02-24 Thread George Stephanos
I think the apps are the ones who should adopt to X and not the opposite. This patch makes gnubik work for a while till someone does something serious about it. ** Attachment added: Patched http://launchpadlibrarian.net/23053638/glarea-gtk.patch -- gnubik fails to launch; prints cannot

[Bug 333852] Re: window doesn't redraw

2009-02-24 Thread George Stephanos
I downloaded the source and tried compiling it but it needed the dev packages of course. After installing them, even without compiling anything, it worked somehow. Strange... ** Changed in: atomix (Ubuntu) Status: New = Invalid -- window doesn't redraw