Thank you for taking the time to report this bug. We have tried to
recreate this on the latest release of Ubuntu and cannot reproduce it.
This bug is being marked as Invalid. If you believe the problem to
still exist in the latest version of Ubuntu please comment on why that
is the case and
** Changed in: compiz
Assignee: Daniel van Vugt (vanvugt) = (unassigned)
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https://bugs.launchpad.net/bugs/1018105
Title:
Tearing in Unity with Nvidia GTX670 (vsync failure)
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#Daniel van Vugt status of the bug?
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https://bugs.launchpad.net/bugs/1018105
Title:
Tearing in Unity with Nvidia GTX670 (vsync failure)
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This should be fully fixed per bug 901097. So fixed in Ubuntu 12.10 and
later. Preferably 13.04. The fix was a major one for Compiz so it
probably won't be backported to 12.04.
Using 13.04 you might notice some tearing on fullscreen apps. This is to be
expected as we have boosted performance for
I am using Ubuntu 12.04.2 so the bug exists there.
I haven't tried Ubuntu 13.04 to see if the bug exist but i am not a fan
of non LTS versions anymore due to bug #939461
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For the record, with Gnome Shell (on Ubuntu 13.04) tearing is fixed by
adding this line to /etc/environment:
CLUTTER_PAINT=disable-clipped-redraws:disable-culling
I haven't recently tried if Unity still suffers of tearing.
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bug #901097 fixed, issue still remain! i have the same tearing on video
playback on VLC or browser (flash or HTML5 video) either. Tried every
available Nvidia driver (304.48, 310.14 even 319.23) but there is no
effect on the problem. On the other hand Team Fortress 2 is working fine
with frames
Also occurs with other compositing managers and without any (Ubuntu 2D
and Gnome Fallback tested). The next guess would be a driver bug. A
video of the problem (Ubuntu 2D, video playback on xv, vsync for video
enabled in Nvidia Settings): http://www.youtube.com/watch?v=p1kKaKMNRnY
I am pretty
Yes, there still is some tearing in Ubuntu 12.04. You're not imagining
things.
This will be fully fixed when bug 901097 is resolved in compiz 0.9.8 /
Ubuntu 12.10.
In the mean time, please check if you have Sync To VBlank enabled in the
nvidia-settings control panel.
** Also affects: