** Changed in: unity
Status: Fix Committed = Fix Released
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https://bugs.launchpad.net/bugs/1040628
Title:
[non-GLSL hardware] Unity crashed with SIGSEGV in
** No longer affects: unity/6.0
** Changed in: unity
Milestone: 7.0 = 6.6
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Title:
[non-GLSL hardware] Unity crashed with SIGSEGV in
** Changed in: unity
Milestone: 6.6 = 7.0
** Also affects: unity/6.0
Importance: Undecided
Status: New
** Changed in: unity/6.0
Status: New = Fix Committed
** Changed in: unity/6.0
Importance: Undecided = Critical
** Changed in: unity/6.0
Assignee: (unassigned) =
Update: Unity 6.4 is revision 2632, so this is actually fix committed
for Unity 6.6.
** Changed in: unity
Status: Fix Released = Fix Committed
** Changed in: unity
Milestone: 6.4 = 6.6
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** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity (Ubuntu)
Status: New = Fix Released
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Seems like a driver issue. My laptop with Intel HD 3000 graphics is just
fine.
** Also affects: xserver-xorg-video-intel (Ubuntu)
Importance: Undecided
Status: New
** Tags added: hwsps
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its not a driver bug. its somewhere in our code.
Plus please use that tag for bug report that we(triagers) ourselves
can't test due to lack of hardware, I do have a netbook to test.
** Tags removed: hwsps
** No longer affects: xserver-xorg-video-intel (Ubuntu)
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