[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-09-21 Thread Daniel van Vugt
** Changed in: unity Status: Fix Committed = Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1040628 Title: [non-GLSL hardware] Unity crashed with SIGSEGV in

[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-09-20 Thread Omer Akram
** No longer affects: unity/6.0 ** Changed in: unity Milestone: 7.0 = 6.6 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1040628 Title: [non-GLSL hardware] Unity crashed with SIGSEGV in

[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-09-17 Thread Daniel van Vugt
** Changed in: unity Milestone: 6.6 = 7.0 ** Also affects: unity/6.0 Importance: Undecided Status: New ** Changed in: unity/6.0 Status: New = Fix Committed ** Changed in: unity/6.0 Importance: Undecided = Critical ** Changed in: unity/6.0 Assignee: (unassigned) =

[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-09-03 Thread Daniel van Vugt
Update: Unity 6.4 is revision 2632, so this is actually fix committed for Unity 6.6. ** Changed in: unity Status: Fix Released = Fix Committed ** Changed in: unity Milestone: 6.4 = 6.6 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed

[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-09-02 Thread Daniel van Vugt
** Also affects: unity (Ubuntu) Importance: Undecided Status: New ** Changed in: unity (Ubuntu) Status: New = Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1040628

[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-08-24 Thread Bilal Akhtar
Seems like a driver issue. My laptop with Intel HD 3000 graphics is just fine. ** Also affects: xserver-xorg-video-intel (Ubuntu) Importance: Undecided Status: New ** Tags added: hwsps -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed

[Bug 1040628] Re: [non-GLSL hardware] Unity crashed with SIGSEGV in nux::IOpenGLPixelShader::IOpenGLPixelShader() from nux::GpuDevice::CreatePixelShader() from nux::GpuDevice::CreatePixelShader() from

2012-08-24 Thread Omer Akram
its not a driver bug. its somewhere in our code. Plus please use that tag for bug report that we(triagers) ourselves can't test due to lack of hardware, I do have a netbook to test. ** Tags removed: hwsps ** No longer affects: xserver-xorg-video-intel (Ubuntu) -- You received this bug