** Changed in: compiz/0.9.8
Status: Triaged => Won't Fix
** Changed in: compiz/0.9.8
Milestone: 0.9.8.8 => None
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https://bugs.launchpad.net/bugs/1086779
Title:
EGL/GLES comp
** Changed in: compiz/0.9.8
Assignee: Daniel van Vugt (vanvugt) => (unassigned)
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https://bugs.launchpad.net/bugs/1086779
Title:
EGL/GLES compiz builds do a eglWaitGL (synchronous w
** Changed in: compiz
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1086779
Title:
EGL/GLES compiz builds do a eglWaitGL (synchronous wait) on every
fr
This bug was fixed in the package compiz -
1:0.9.9~daily13.01.14-0ubuntu1
---
compiz (1:0.9.9~daily13.01.14-0ubuntu1) raring; urgency=low
[ sampo555 ]
* compiz crashed with SIGSEGV in DodgeAnim::applyDodgeTransform() (LP:
#1048840)
* compiz crashing if window un-/minimize an
** Changed in: ubuntu-nexus7
Importance: Undecided => High
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https://bugs.launchpad.net/bugs/1086779
Title:
EGL/GLES compiz builds do a eglWaitGL (synchronous wait) on every
frame,
** Changed in: compiz (Ubuntu)
Milestone: ubuntu-13.04-alpha-1 => ubuntu-13.04-month-2
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https://bugs.launchpad.net/bugs/1086779
Title:
EGL/GLES compiz builds do a eglWaitGL (synchro
** Changed in: compiz (Ubuntu)
Status: In Progress => Fix Committed
** Changed in: ubuntu-nexus7
Status: In Progress => Fix Committed
** Changed in: compiz/0.9.8
Milestone: None => 0.9.8.8
** Changed in: compiz/0.9.8
Assignee: (unassigned) => Daniel van Vugt (vanvugt)
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** Changed in: compiz
Status: In Progress => Fix Committed
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Title:
EGL/GLES compiz builds do a eglWaitGL (synchronous wait) on every
fra
** Tags added: mobile
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https://bugs.launchpad.net/bugs/1086779
Title:
EGL/GLES compiz builds do a eglWaitGL (synchronous wait) on every
frame, likely to slow things down
To manage no