Interesting project; thanks for sharing dreamer_
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https://bugs.launchpad.net/bugs/1157490
Title:
Fullscreen with two monitors
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A bit of necromancy on an old bug report, but in case someone else is
seeing this:
Yes, this is an SDL issue, but DOSBox could instruct SDL to work
correctly.
To *work around* it, you can use environment variable:
SDL_VIDEO_FULLSCREEN_DISPLAY= AND use dosbox settings:
sdl.fullresolution= (do not
This is probably an SDL problem; dosbox uses SDL 1.2.
Can you try in your system other games/apps that use SDL to see if the
problem is also there? Thanks!
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