This bug is about an issue in the implementation that whenever someone
creates a new "Audio" or "SoundEffect" item (regardless of the role) it
will change the volume. The game maroon in trouble, as mentioned in the
original bug description only uses SoundEffects, no Audio. Yet it
changes the volume
It's on-topic because changing SoundEffect to the alert role (and fixing
bug 1418210, which should be fixed regardless) would fix this bug. The
volume hardware buttons would control the volume of the game sound
effects. But maybe there's a better solution. So let's step back a bit.
The goal of the
"It's not more complicated, because SoundEffect and Audio *already both
exist*. If they are supposed to use the same role, what is the point of
them both existing?"
They both are intended for multimedia but the difference is on a technical
level.
The Audio element is more suited for music. It pro
"I don't think we want to change the SoundEffect to the alert role. That
would make things even more complicated and not really help with this
bug."
It's not more complicated, because SoundEffect and Audio *already both
exist*. If they are supposed to use the same role, what is the point of
them b
If we would have a volume-slider Qt/QML element that allows you to pick the
role it manages you could have a volume control in the app (like i described in
bug #1389761) ...
that would indeed not fix indicator sound (or volume button) behaviour unless
you limit its focus to certain roles.
--
Y
The main problem I've found when testing this bug is that every sound played
from the "Maroon in trouble" opens and closes the pulse audio sink to play
every single sound.
What we experience then is that the role is changing from "alert" to
"multimedia" just for less than a second and you can s
I don't think we want to change the SoundEffect to the alert role. That
would make things even more complicated and not really help with this
bug. Also that would have the side effect that in order to mute a game
one has to mute the ringtone, which IMO are really not the same thing.
Also muting a
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/lp-1478506-use-
role-volume
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1478506
Title:
Apps change audio output role all the time
To manage