** Changed in: canonical-devices-system-image
Status: Fix Committed => Fix Released
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Title:
Cannot play videos when a wired headphone is
This bug was fixed in the package indicator-sound -
12.10.2+16.04.20160113.1-0ubuntu1
---
indicator-sound (12.10.2+16.04.20160113.1-0ubuntu1) xenial; urgency=medium
[ Charles Kerr ]
* Be more selective about when to show and dismiss the High Volume
Warning Dialog. (LP:
** Changed in: canonical-devices-system-image
Status: In Progress => Fix Committed
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Title:
Cannot play videos when a wired headphone is
** Changed in: unity8 (Ubuntu)
Status: Confirmed => Won't Fix
** Changed in: unity8 (Ubuntu)
Assignee: Michał Sawicz (saviq) => (unassigned)
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** Changed in: canonical-devices-system-image
Status: Confirmed => In Progress
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Title:
Cannot play videos when a wired headphone is
** Branch linked: lp:~charlesk/indicator-sound/volume-warning
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Title:
Cannot play videos when a wired headphone is connected
To manage
** Changed in: indicator-sound (Ubuntu)
Importance: Undecided => Critical
** Changed in: indicator-sound (Ubuntu)
Status: Confirmed => In Progress
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: indicator-sound (Ubuntu)
Status: New => Confirmed
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W dniu 06.12.2015 o 19:59, Matthew Paul Thomas pisze:
> "What's more, it's not the dialog, nor the shell, that decides to pause
> the video or not. It's the media player that does, because it's been
> unfocused. Do you believe that some dialogs should change focus, some
> shouldn't?"
>
> I'd
"What's the difference between a focused and an unfocused dialog, when
it's in front in both cases?"
"Focused" has confusingly varied meanings, but for a window the most
common meaning is what in the Mir spec I call "input focus": receiving,
by default, input from the keyboard and other
** Project changed: indicator-sound => indicator-sound (Ubuntu)
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Title:
Cannot play videos when a wired headphone is connected
To manage
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: indicator-sound (Ubuntu)
Status: New => Confirmed
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The relevant bit from the regulation, as quoted in the spec, is "Provide
a means to actively inform the user of the increased sound pressure ...
Any means used shall be acknowledged by the user". Tapping a button in a
dialog is acknowledgement by the user. Toggling a settings switch, ahead
of
** Changed in: indicator-sound
Assignee: (unassigned) => Xavi Garcia (xavi-garcia-mena)
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Title:
Cannot play videos when a wired headphone
Michael: I don't know about specific media players, but mobile operating
systems do something similar to what we do:
Android has such a popup dialog:
https://lh3.googleusercontent.com/-w7eI7XSyGeA/ULSub0P_5HI/YBA/WBSCTnj1vwQ/s518/2012+-+1
Windows 10 as well:
** Changed in: indicator-sound
Assignee: Xavi Garcia (xavi-garcia-mena) => Charles Kerr (charlesk)
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Title:
Cannot play videos when a wired
Please forgive my ignorance, but do we really need to show a
notification with confirmation buttons? Isn't the volume progress bar
turning orange and having a warning message enough of a warning? While I
have seen such high volume notifications on iPhones, I don't think I
ever had to press a
W dniu 03.12.2015 o 12:15, Matthew Paul Thomas pisze:
> By "no way of discerning" you mean it's a matter of taste, right?
No, actually, no means for the originator of the dialog to communicate
whether the desire is to pause or not. Not saying it's impossible to
add, just more throw-away work in
By "no way of discerning" you mean it's a matter of taste, right? For
example, you would choose to pause video for the high-volume warning
dialog, whereas I would not. And even if that was a good reason to pause
video, it would be much less of a good reason to pause music, which
might have caused
IMO the high volume snap should not go away just because the video got
paused. For this, indicator-sound has everything it needs in its hands.
The headphones + playback + high volume should be a trigger for the
dialog, not a state.
The correct workflow in this case is, IMO:
- user presses volume
@michael this is actually a legal requirement we implemented for bug #1373404
and defined at
https://wiki.ubuntu.com/Sound#High_volume_limits_and_warnings
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From: http://eur-lex.europa.eu/legal-
content/EN/TXT/HTML/?uri=CELEX:32009D0490=1
"Personal music players shall provide adequate warnings on the risks
involved in using the device and to the ways of avoiding them and
information to users in cases where exposure poses a risk of hearing
damage."
I'm bumping this to critical as you literally cannot play a video with
the headphones on. The app is responding to active/inactive signals and
is getting an inactive signal when the high volume dialog is being
displayed, which causes it to pause. This dialog needs to
1) stay on top of the video
Confirmed here on a bq device with ota8 while trying to reproduce bug
#1502756, if the notification is displayed it goes in a fight with the
player and prevent you playing the video.
It might be worth getting on the next ota list because it makes it quite
difficult to play a video with a
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: mediaplayer-app (Ubuntu)
Status: New => Confirmed
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity8 (Ubuntu)
Status: New => Confirmed
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Title:
** Changed in: canonical-devices-system-image
Importance: Undecided => High
** Changed in: canonical-devices-system-image
Status: New => Confirmed
** Changed in: canonical-devices-system-image
Milestone: None => ww02-2016
** Changed in: canonical-devices-system-image
To expand on Michał's hypothesis...
1. You connect a headset for which the remembered "alert" volume < 85 dBA, but
"multimedia" volume > 85 dBA.
2. You start playing a video, so the active audio output role switches from
"alert" to "multimedia".
3. Since the "multimedia" volume > 85 dBA, the
** Also affects: mediaplayer-app
Importance: Undecided
Status: New
** Also affects: unity8 (Ubuntu)
Importance: Undecided
Status: New
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What device and version of Ubuntu Touch are you using?
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Title:
Cannot play videos when a wired headphone is connected
To manage notifications
rc-proposed. reproduced the issue on flo and krillin
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Title:
Cannot play videos when a wired headphone is connected
To manage notifications
The build numbers are completely useless as they are independent per
channel & device. Just flash the latest rc-proposed on any device of
your choice and see this happening
Here's the build number for my krillin in case you still think they're
useful: 146
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Thanks, how about the build numbers for each?
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Title:
Cannot play videos when a wired headphone is connected
To manage notifications about this
They're useful for me as I'll make sure to flash that exact version on
that same device. Thanks for reporting the bug.
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Title:
Cannot play
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