** Changed in: canonical-devices-system-image
Status: Confirmed => Fix Released
** Changed in: qtmir (Ubuntu)
Status: Confirmed => Fix Released
** Changed in: unity8 (Ubuntu)
Status: Confirmed => Fix Released
** Changed in: miral (Ubuntu)
Status: Incomplete =>
** Changed in: canonical-devices-system-image
Milestone: None => u8c-1
** Changed in: canonical-devices-system-image
Assignee: kevin gunn (kgunn72) => Michał Sawicz (saviq)
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** Tags added: unity8-desktop
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https://bugs.launchpad.net/bugs/1542029
Title:
New windows have incorrect dimensions on launch (not the dimensions
the app specifies)
To manage
** Tags added: resizing
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https://bugs.launchpad.net/bugs/1542029
Title:
New windows have incorrect dimensions on launch (not the dimensions
the app specifies)
To manage
Specific examples:
(1) Open a drop-down menu in a GTK app and verify it looks the right size.
(2) Hover over some elements that will pop up a tooltip and to verify the
tooltip is a sane size.
(3) xclock -geometry 100x100
(4) Run 'zenity --scale' and verify the default window size fits neatly
Unity8 is overriding the client-requested window size in phone/tablet
mode, but this shouldn't be happening for desktop mode.
We also need to save the client-requested window geometry in case shell
later wishes to apply that.
Agreed I'd like a specific example
** Changed in: qtmir (Ubuntu)
Can we have a specific example of the bug?
The size of the window requested is a hint to the window manager, not a
requirement. The requested size may legitimately be overridden (e.g. for
layout reasons).
I.e. There is no guarantee that size created matches the requested size.
** Changed in:
** Also affects: qtmir (Ubuntu)
Importance: Undecided
Status: New
** Also affects: miral (Ubuntu)
Importance: Undecided
Status: New
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When I say "sane" default dimensions I mean Unity8 is ignoring the
initial window size specified by apps and always resizing them to
something incorrect on launch.
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This seems closely related to bug 1543467 too. Possibly a duplicate as
in both cases the problem is Unity8 failing to honor the dimensions
specified by the app.
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