** Branch linked: lp:~ci-train-bot/mir/mir-ubuntu-yakkety-2783
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Title:
Pointer/cursor input lag in unity8 session
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** Branch linked: lp:~ci-train-bot/mir/mir-ubuntu-xenial-2736
** Branch linked: lp:~ci-train-bot/mir/mir-ubuntu-yakkety-2783.1
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Title:
Pointer/c
** Changed in: mir
Status: Fix Committed => Fix Released
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Title:
Pointer/cursor input lag in unity8 session
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This bug was fixed in the package mir - 0.26.0+17.04.20170126.3-0ubuntu1
---
mir (0.26.0+17.04.20170126.3-0ubuntu1) zesty; urgency=medium
[ Daniel van Vugt ]
* New upstream release 0.26.0 (https://launchpad.net/mir/+milestone/0.26.0)
- ABI summary:
. mirclient ABI unchan
** Branch linked: lp:~ci-train-bot/mir/mir-ubuntu-zesty-2369
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Title:
Pointer/cursor input lag in unity8 session
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** Changed in: canonical-devices-system-image
Status: In Progress => Fix Committed
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Title:
Pointer/cursor input lag in unity8 session
To
** Changed in: mir
Milestone: 1.0.0 => 0.26.0
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Title:
Pointer/cursor input lag in unity8 session
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Fix committed into lp:mir at revision 3952, scheduled for release in
mir, milestone 1.0.0
** Changed in: mir
Status: In Progress => Fix Committed
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Per comment #10, this isn't fixed until all of the branches land. The
Unity8 branch by itself doesn't really qualify as a fix that should get
announced for this bug.
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** Changed in: mir
Milestone: 0.26.0 => 1.0.0
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Title:
Pointer/cursor input lag in unity8 session
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This bug was fixed in the package unity8 -
8.15+17.04.20170110.4-0ubuntu1
---
unity8 (8.15+17.04.20170110.4-0ubuntu1) zesty; urgency=medium
[ Albert Astals Cid ]
* Give focus to one of the buttons of the dialog
* tst_WindowResizeArea: Use default values for mouseFlick speed and
This bug will be fully resolved by the attached branches (needs all of
them to land)
** Branch linked: lp:~vanvugt/unity8/fix-1497105
** Changed in: mir
Assignee: Mir development team (mir-team) => Daniel van Vugt (vanvugt)
** Changed in: qtmir (Ubuntu)
Status: Confirmed => Invalid
** Branch linked: lp:~vanvugt/mir/client-side-vsync
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Title:
Pointer/cursor input lag in unity8 session
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** Changed in: canonical-devices-system-image
Milestone: 14 => backlog
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Title:
Pointer/cursor input lag in unity8 session
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** Changed in: mir
Milestone: 0.25.0 => 0.26.0
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Title:
Pointer/cursor input lag in unity8 session
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** Branch linked: lp:~kdub/mir/nested-passthrough
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Title:
Pointer/cursor input lag in unity8 session
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Work in progress on two separate fronts:
Short term: Pass through cursor position (bug 1600220)
Long term: Nesting eventually won't affect lag (started with
https://code.launchpad.net/~vanvugt/mir/physical-frame/+merge/306199)
** Also affects: mir
Importance: Undecided
Status: New
Even shorter term, I think fixing bug 1607677 might resolve the feeling
of lag for lots of people.
Certainly the libinput acceleration curve has been bugging me for most
of a year. It feels awful.
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** Also affects: canonical-devices-system-image
Importance: Undecided
Status: New
** Tags added: unity8-desktop
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Title:
Pointer/cursor
Well it's nice to hear you care about this stuff :)
Short term: anpok and unity8 guys are working on lag-free mouse cursor
pass-through -> bug 1600220
Longer term: I will need to finish my frame notification work to finally
kill all nesting and buffering lag.
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The workaround improves, but it on my laptop it is still miles slower
than unity 7...
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Title:
Pointer/cursor input lag in unity8 session
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Here's a quick workaround (which also shows which Unity8 animations are
buggy and not based on real time):
/etc/environment:
MIR_CLIENT_FORCE_SWAP_INTERVAL=0
That will remove most of the buffer lag.
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