As you've discovered, those packages are needed to build compiz the way
we do it. Closing bug.
** Changed in: compiz (Ubuntu)
Status: New = Invalid
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compiz has huge build-deps
https://bugs.launchpad.net/bugs/160953
You received this bug notification because you are a member of Ubuntu
Simply removing kdebase-data got rid of pretty much everything KDE, by
the way.
However, for some reason this removed libxslt1-dev, which ./configure
asks for. It seems to work after installing it manually.
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compiz has huge build-deps
https://bugs.launchpad.net/bugs/160953
You received this
I take that back. It seems it does need parts of KDE, to build the kde
part. It works though if I just ./configure --disable-kde (it
compiles, at least).
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compiz has huge build-deps
https://bugs.launchpad.net/bugs/160953
You received this bug notification because you are a member of Ubuntu
Wait a minute. I agree that some components of kde-base and a few others
(qt-dev-whatever) are necessary, and I suppose apt-get doesn't allow the
option of installing partial build-deps.
But are konqueror, konsole, kdeprint, kicker, klipper, poster, and
libvorbis really used by Compiz?
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They're pulled in by kdebase-dev.
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compiz has huge build-deps
https://bugs.launchpad.net/bugs/160953
You received this bug notification because you are a member of Ubuntu
Bugs, which is the bug contact for Ubuntu.
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ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
The kwin headers are in kdebase-dev and we need those for kde-window-
decorator. You might open a bug against kdebase-dev asking for a
separate kwin-dev package.
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compiz has huge build-deps
https://bugs.launchpad.net/bugs/160953
You received this bug notification because you are a member of
And, is that normal?
That is, should I move this bug to kdebase-dev because it depends on too
many things(*), or should Compiz depend on something more precise than
kdebase?
(*: While it's not unreasonable, it seems unnecessary that Konqueror be
needed to develop something _for_ Konqueror. I'd