Public bug reported:

openarena crashes immediately after start of singleplayer game due to a
segmentation fault. The output of the command is

```
> openarena
ioq3 1.36+u20190529.350b8f9~dfsg-2/Ubuntu linux-x86_64 Jul  9 2019
SSE instruction set enabled
----- FS_Startup -----
We are looking in the current search path:
/home/richter/.openarena/baseoa
/usr/lib/openarena/baseoa
/usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files)
/usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files)
/usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files)
/usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files)
/usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files)
/usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files)
/usr/lib/openarena/baseoa/pak2-players.pk3 (669 files)
/usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files)
/usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files)
/usr/lib/openarena/baseoa/pak0.pk3 (1042 files)
    
----------------------
5803 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
Trying to load "renderer_opengl2_x86_64.so" from "/usr/lib/ioquake3"...
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Display aspect: 1.600
...setting mode -1: 1680 1050
Trying to get an OpenGL 3.2 core context
SDL_GL_CreateContext succeeded.
Using 24 color bits, 24 depth, 8 stencil display.
Available modes: '1440x900 1680x1050 1280x720 720x400 640x480 800x600 832x624 
1024x768 1152x864 1280x960 1600x1200 1280x1024'
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile 
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_filter_anisotropic
...using GL_SGIS_texture_edge_clamp
...using GL_ARB_framebuffer_object
...using GL_ARB_vertex_array_object
...using GL_ARB_texture_float
...using GL_ARB_depth_clamp
...ignoring GL_ARB_seamless_cube_map
...using GLSL version 4.20
...GL_NVX_gpu_memory_info not found
...GL_ATI_meminfo not found
...ignoring GL_ARB_texture_compression_rgtc
...ignoring GL_ARB_texture_compression_bptc
...GL_EXT_direct_state_access not found
------- FBO_Init -------
------- GLSL_InitGPUShaders -------
loaded 114 GLSL shaders (48 gen 42 light 24 etc) in  1.36 seconds
------- R_InitVaos -------
Initializing Shaders
    
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile 
GL_VERSION: 4.2 (Core Profile) Mesa 19.2.1
GL_EXTENSIONS: GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth 
GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect 
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax 
GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer 
GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 
GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable 
GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays 
GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage 
GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control 
GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader 
GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer 
GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output 
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control 
GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend 
GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced 
GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location 
GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions 
GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader 
GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image 
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel 
GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays 
GL_ARB_internalformat_query GL_ARB_internalformat_query2 
GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range 
GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 
GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query 
GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness 
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map 
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters 
GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters 
GL_ARB_shader_group_vote GL_ARB_shader_image_load_store 
GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision 
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine 
GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack 
GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_tessellation_shader 
GL_ARB_texture_barrier GL_ARB_texture_buffer_object 
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range 
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc 
GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic 
GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge 
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two 
GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage 
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view 
GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query 
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit 
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader 
GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev 
GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float 
GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 
GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample 
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object 
GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float 
GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix 
GL_EXT_shader_samples_identical GL_EXT_texture_array 
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc 
GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic 
GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 
GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod 
GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle 
GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra 
GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays 
GL_INTEL_performance_query GL_KHR_blend_equation_advanced 
GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error 
GL_KHR_parallel_shader_compile GL_KHR_robustness GL_MESA_pack_invert 
GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba 
GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_depth_clamp 
GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc 
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_IMAGE_UNITS: 16
    
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1680 x 1050 fullscreen hz:N/A
GAMMA: hardware w/ 1 overbright bits
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
----- finished R_Init -----
------ Initializing Sound ------
Allocated 96 sources.
OpenAL default capture device is 'Built-in Audio Analog Stereo'
OpenAL capture device opened.
OpenAL info:
  Vendor:         OpenAL Community
  Version:        1.1 ALSOFT 1.19.1
  Renderer:       OpenAL Soft
  AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE 
AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE 
AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS 
AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS 
AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment 
AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events 
AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points 
AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency 
AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
  ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE 
ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context 
ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter 
ALC_SOFT_pause_device
  Device:         Built-in Audio Analog Stereo
  Available Devices:
Built-in Audio Analog Stereo
  Input Device:   Built-in Audio Analog Stereo
  Available Input Devices:
Built-in Audio Analog Stereo
Monitor of Built-in Audio Analog Stereo
Sound initialization successful.
--------------------------------
Loading vm file vm/ui.qvm...
File "vm/ui.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
...which has vmMagic VM_MAGIC_USE_NATIVE.
... trying pak6-patch088/ui
Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so instead.
Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so
Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so) found 
vmMain function at 0x7f562e7d52c6
71 arenas parsed
33 bots parsed
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.178.34
IP: 192.168.122.1
IP: 192.168.42.1
IP: 10.204.51.1
IP: 10.1.57.0
IP: 10.1.57.1
IP: 172.17.0.1
IP6: ::1
IP6: 2001:16b8:5c64:8100:28f7:c969:cf27:bf9d
IP6: 2001:16b8:5c64:8100:b006:bc37:265e:cbc
IP6: fe80::ed3c:37c1:f449:db18%enx00e07cc862a1
IP6: fd42:9d1a:4997:f487::1
IP6: fe80::e48f:23ff:fe79:3698%lxdbr0
IP6: fe80::204c:72ff:fe30:6e21%flannel.1
IP6: fe80::983a:acff:fe2e:70c0%cni0
IP6: fe80::6c1a:5eff:fe4d:f4ce%vethfc390e9c
IP6: fe80::a02e:eaff:fe2d:227a%vethccfb7dc0
IP6: fe80::78a8:4dff:fe05:5ff4%veth81fc2677
IP6: fe80::20cb:cbff:feb0:bf55%vetha0363e83
IP6: fe80::184d:4eff:fe21:cca6%veth7c75063c
IP6: fe80::4cf9:e1ff:fea8:4033%vethb9d953d9
IP6: fe80::d895:15ff:fec4:e46f%veth0d6dc94e
IP6: fe80::9c71:e2ff:febb:9fdb%vethcc739f75
IP6: fe80::9442:4bff:fe68:c082%veth8b5a5ca2
IP6: fe80::6ccd:3ff:fe3e:d326%vethd33d1083
IP6: fe80::6440:f3ff:fe27:2f31%veth838c8a94
IP6: fe80::70b6:d7ff:fee4:5a65%vetha954c962
IP6: fe80::6490:2bff:fe59:b23%veth0e7b61d2
IP6: fe80::88e0:8fff:fea2:8ee7%veth445703fa
IP6: fe80::b055:41ff:fefd:88f3%veth255a6403
IP6: fe80::3c20:8fff:fe0d:7d79%veth7f55bcc7
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
------ Server Initialization ------
Server: oa_rpg3dm2
RE_Shutdown( 0 )
------- FBO_Shutdown -------
------- R_ShutdownVaos -------
------- GLSL_ShutdownGPUShaders -------
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
We are looking in the current search path:
/home/richter/.openarena/baseoa
/usr/lib/openarena/baseoa
/usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files)
/usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files)
/usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files)
/usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files)
/usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files)
/usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files)
/usr/lib/openarena/baseoa/pak2-players.pk3 (669 files)
/usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files)
/usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files)
/usr/lib/openarena/baseoa/pak0.pk3 (1042 files)
    
----------------------
5803 files in pk3 files
Loading vm file vm/qagame.qvm...
File "vm/qagame.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3"
...which has vmMagic VM_MAGIC_USE_NATIVE.
... trying pak6-patch088/qagame
Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so 
instead.
Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so
Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so) found 
vmMain function at 0x7f562da5faba
------- Game Initialization -------
gamename: baseoa
gamedate: Aug 31 2018
Not logging to disk.
Gametype changed, clearing session data.
^3!readconfig: ^7could not open admin config file admin.dat
Sprees/Kills: loaded 1 killing sprees, 0 death sprees, and 0 multikills.
0 teams with 0 entities
16 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/oa_rpg3dm2.aas
loaded maps/oa_rpg3dm2.aas
----- Client Shutdown (Received signal 11) -----
RE_Shutdown( 1 )
OpenAL capture device closed.
-----------------------
----- Server Shutdown (Received signal 11) -----
tty]Segmentation fault (core dumped)
```

ProblemType: Bug
DistroRelease: Ubuntu 19.10
Package: openarena-server 0.8.8+dfsg-2
ProcVersionSignature: Ubuntu 5.3.0-23.25-generic 5.3.7
Uname: Linux 5.3.0-23-generic x86_64
NonfreeKernelModules: zfs zunicode zavl icp zcommon znvpair
ApportVersion: 2.20.11-0ubuntu8.2
Architecture: amd64
CurrentDesktop: ubuntu:GNOME
Date: Mon Dec  2 21:50:14 2019
SourcePackage: openarena
UpgradeStatus: Upgraded to eoan on 2019-10-25 (38 days ago)

** Affects: openarena (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug eoan

-- 
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https://bugs.launchpad.net/bugs/1854866

Title:
  openarena-server crashes due to segmentation fault after start of game

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