Public bug reported: openarena crashes immediately after start of singleplayer game due to a segmentation fault. The output of the command is
``` > openarena ioq3 1.36+u20190529.350b8f9~dfsg-2/Ubuntu linux-x86_64 Jul 9 2019 SSE instruction set enabled ----- FS_Startup ----- We are looking in the current search path: /home/richter/.openarena/baseoa /usr/lib/openarena/baseoa /usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files) /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files) /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files) /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files) /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files) /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files) /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files) /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files) /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files) /usr/lib/openarena/baseoa/pak0.pk3 (1042 files) ---------------------- 5803 files in pk3 files execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ----- Client Initialization ----- Couldn't read q3history. ----- Initializing Renderer ---- Trying to load "renderer_opengl2_x86_64.so" from "/usr/lib/ioquake3"... ------------------------------- QKEY found. ----- Client Initialization Complete ----- ----- R_Init ----- SDL using driver "x11" Initializing OpenGL display Display aspect: 1.600 ...setting mode -1: 1680 1050 Trying to get an OpenGL 3.2 core context SDL_GL_CreateContext succeeded. Using 24 color bits, 24 depth, 8 stencil display. Available modes: '1440x900 1680x1050 1280x720 720x400 640x480 800x600 832x624 1024x768 1152x864 1280x960 1600x1200 1280x1024' GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...ignoring GL_S3_s3tc ...ignoring GL_EXT_texture_filter_anisotropic ...using GL_SGIS_texture_edge_clamp ...using GL_ARB_framebuffer_object ...using GL_ARB_vertex_array_object ...using GL_ARB_texture_float ...using GL_ARB_depth_clamp ...ignoring GL_ARB_seamless_cube_map ...using GLSL version 4.20 ...GL_NVX_gpu_memory_info not found ...GL_ATI_meminfo not found ...ignoring GL_ARB_texture_compression_rgtc ...ignoring GL_ARB_texture_compression_bptc ...GL_EXT_direct_state_access not found ------- FBO_Init ------- ------- GLSL_InitGPUShaders ------- loaded 114 GLSL shaders (48 gen 42 light 24 etc) in 1.36 seconds ------- R_InitVaos ------- Initializing Shaders GL_VENDOR: Intel Open Source Technology Center GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile GL_VERSION: 4.2 (Core Profile) Mesa 19.2.1 GL_EXTENSIONS: GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS: 16 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits) MODE: -1, 1680 x 1050 fullscreen hz:N/A GAMMA: hardware w/ 1 overbright bits texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 compiled vertex arrays: disabled texenv add: enabled compressed textures: disabled ----- finished R_Init ----- ------ Initializing Sound ------ Allocated 96 sources. OpenAL default capture device is 'Built-in Audio Analog Stereo' OpenAL capture device opened. OpenAL info: Vendor: OpenAL Community Version: 1.1 ALSOFT 1.19.1 Renderer: OpenAL Soft AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device Device: Built-in Audio Analog Stereo Available Devices: Built-in Audio Analog Stereo Input Device: Built-in Audio Analog Stereo Available Input Devices: Built-in Audio Analog Stereo Monitor of Built-in Audio Analog Stereo Sound initialization successful. -------------------------------- Loading vm file vm/ui.qvm... File "vm/ui.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3" ...which has vmMagic VM_MAGIC_USE_NATIVE. ... trying pak6-patch088/ui Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so instead. Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/uix86_64.so) found vmMain function at 0x7f562e7d52c6 71 arenas parsed 33 bots parsed --- Common Initialization Complete --- IP: 127.0.0.1 IP: 192.168.178.34 IP: 192.168.122.1 IP: 192.168.42.1 IP: 10.204.51.1 IP: 10.1.57.0 IP: 10.1.57.1 IP: 172.17.0.1 IP6: ::1 IP6: 2001:16b8:5c64:8100:28f7:c969:cf27:bf9d IP6: 2001:16b8:5c64:8100:b006:bc37:265e:cbc IP6: fe80::ed3c:37c1:f449:db18%enx00e07cc862a1 IP6: fd42:9d1a:4997:f487::1 IP6: fe80::e48f:23ff:fe79:3698%lxdbr0 IP6: fe80::204c:72ff:fe30:6e21%flannel.1 IP6: fe80::983a:acff:fe2e:70c0%cni0 IP6: fe80::6c1a:5eff:fe4d:f4ce%vethfc390e9c IP6: fe80::a02e:eaff:fe2d:227a%vethccfb7dc0 IP6: fe80::78a8:4dff:fe05:5ff4%veth81fc2677 IP6: fe80::20cb:cbff:feb0:bf55%vetha0363e83 IP6: fe80::184d:4eff:fe21:cca6%veth7c75063c IP6: fe80::4cf9:e1ff:fea8:4033%vethb9d953d9 IP6: fe80::d895:15ff:fec4:e46f%veth0d6dc94e IP6: fe80::9c71:e2ff:febb:9fdb%vethcc739f75 IP6: fe80::9442:4bff:fe68:c082%veth8b5a5ca2 IP6: fe80::6ccd:3ff:fe3e:d326%vethd33d1083 IP6: fe80::6440:f3ff:fe27:2f31%veth838c8a94 IP6: fe80::70b6:d7ff:fee4:5a65%vetha954c962 IP6: fe80::6490:2bff:fe59:b23%veth0e7b61d2 IP6: fe80::88e0:8fff:fea2:8ee7%veth445703fa IP6: fe80::b055:41ff:fefd:88f3%veth255a6403 IP6: fe80::3c20:8fff:fe0d:7d79%veth7f55bcc7 Opening IP6 socket: [::]:27960 Opening IP socket: 0.0.0.0:27960 ------ Server Initialization ------ Server: oa_rpg3dm2 RE_Shutdown( 0 ) ------- FBO_Shutdown ------- ------- R_ShutdownVaos ------- ------- GLSL_ShutdownGPUShaders ------- Hunk_Clear: reset the hunk ok ----- FS_Startup ----- We are looking in the current search path: /home/richter/.openarena/baseoa /usr/lib/openarena/baseoa /usr/lib/openarena/baseoa/z_oacmp-volume1-v3.pk3 (370 files) /usr/lib/openarena/baseoa/pak6-patch088.pk3 (711 files) /usr/lib/openarena/baseoa/pak6-patch085.pk3 (559 files) /usr/lib/openarena/baseoa/pak6-misc.pk3 (229 files) /usr/lib/openarena/baseoa/pak5-TA.pk3 (139 files) /usr/lib/openarena/baseoa/pak4-textures.pk3 (1753 files) /usr/lib/openarena/baseoa/pak2-players.pk3 (669 files) /usr/lib/openarena/baseoa/pak2-players-mature.pk3 (231 files) /usr/lib/openarena/baseoa/pak1-maps.pk3 (100 files) /usr/lib/openarena/baseoa/pak0.pk3 (1042 files) ---------------------- 5803 files in pk3 files Loading vm file vm/qagame.qvm... File "vm/qagame.qvm" found in "/usr/lib/openarena/baseoa/pak6-patch088.pk3" ...which has vmMagic VM_MAGIC_USE_NATIVE. ... trying pak6-patch088/qagame Loading DLL file /usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so instead. Loading DLL file: /usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so Sys_LoadGameDll(/usr/lib/openarena/baseoa/pak6-patch088/qagamex86_64.so) found vmMain function at 0x7f562da5faba ------- Game Initialization ------- gamename: baseoa gamedate: Aug 31 2018 Not logging to disk. Gametype changed, clearing session data. ^3!readconfig: ^7could not open admin config file admin.dat Sprees/Kills: loaded 1 killing sprees, 0 death sprees, and 0 multikills. 0 teams with 0 entities 16 items registered ----------------------------------- ------- BotLib Initialization ------- loaded weapons.c loaded items.c loaded syn.c loaded rnd.c loaded match.c loaded rchat.c ------------ Map Loading ------------ trying to load maps/oa_rpg3dm2.aas loaded maps/oa_rpg3dm2.aas ----- Client Shutdown (Received signal 11) ----- RE_Shutdown( 1 ) OpenAL capture device closed. ----------------------- ----- Server Shutdown (Received signal 11) ----- tty]Segmentation fault (core dumped) ``` ProblemType: Bug DistroRelease: Ubuntu 19.10 Package: openarena-server 0.8.8+dfsg-2 ProcVersionSignature: Ubuntu 5.3.0-23.25-generic 5.3.7 Uname: Linux 5.3.0-23-generic x86_64 NonfreeKernelModules: zfs zunicode zavl icp zcommon znvpair ApportVersion: 2.20.11-0ubuntu8.2 Architecture: amd64 CurrentDesktop: ubuntu:GNOME Date: Mon Dec 2 21:50:14 2019 SourcePackage: openarena UpgradeStatus: Upgraded to eoan on 2019-10-25 (38 days ago) ** Affects: openarena (Ubuntu) Importance: Undecided Status: New ** Tags: amd64 apport-bug eoan -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1854866 Title: openarena-server crashes due to segmentation fault after start of game To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/openarena/+bug/1854866/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs