Public bug reported: 1) Ubuntu 8.04.1 2) libSDL-1.2.so.0.11.1 3) call to SDL_GL_SwapBuffers to return 4) call never returned
Here's the stack backtrace: #0 0xb7f39410 in __kernel_vsyscall () #1 0xb7c96e99 in ioctl () from /lib/tls/i686/cmov/libc.so.6 #2 0xb7993a8b in drmCommandWrite () from /usr/lib/libdrm.so.2 #3 0xb588166d in intelWaitIrq () from /usr/lib/dri/i965_dri.so #4 0xb587a628 in bmFinishFence () from /usr/lib/dri/i965_dri.so #5 0xb587a6fc in bmFinishFenceLock () from /usr/lib/dri/i965_dri.so #6 0xb587e2fb in intelCopyBuffer () from /usr/lib/dri/i965_dri.so #7 0xb587fe68 in intelSwapBuffers () from /usr/lib/dri/i965_dri.so #8 0xb5875c36 in ?? () from /usr/lib/dri/i965_dri.so #9 0xb7ec961c in glXSwapBuffers () from /usr/lib/libGL.so.1 #10 0xb7dda975 in ?? () from /usr/lib/libSDL-1.2.so.0 #11 0xb7dcd74c in SDL_GL_SwapBuffers () from /usr/lib/libSDL-1.2.so.0 #12 0x08054793 in OS_Link::process_events (this=0x8082008) at oslink.cpp:225 #13 0x080679cf in Scheduler::CLOCK (this=0x8082868) at sched.cpp:245 #14 0x08067ad7 in Scheduler::PlaySound (this=0x8082868, channel=2, sound=0x80d0880, loops=0) at sched.cpp:675 #15 0x0804b71e in Creature::walk (this=0x8082368, dir=0 '\0') at creature.cpp:554 #16 0x0804c445 in Creatures::moveCreaturesTask (this=0x8082248, task=14, cidx=8) at creature.cpp:400 #17 0x08067d11 in Scheduler::SCHED (this=0x8082868) at sched.cpp:153 #18 0x08054ce7 in OS_Link::init (this=0x8082008) at oslink.cpp:177 #19 0x0804a622 in main (argc=1, argv=0xbf964b54) at dod.cpp:150 This is triggered when the window is partially covered and then exposed. The application gets an SDL event of type SDL_VIDEOEXPOSE so it calls SDL_GL_SwapBuffers. The program has been working for years. But I rebuilt it today (had rebuilt it many times in the last few days and it worked fine) and it quit working:( Something I upgraded did me in, but looking through the apt log, I can't put a finger on it. Nothing else hangs when it does, X keeps working, the machine keeps working. ** Affects: libsdl1.2 (Ubuntu) Importance: Undecided Status: New -- game hangs in kernel call https://bugs.launchpad.net/bugs/254303 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs