Public bug reported:

Fast and lightweight 2D rigid body physics library in C.

# Designed with 2D video games in mind. 
# Circle, convex polygon, and beveled line segment collision primitives.
# Multiple collision primitives can be attached to a single rigid body.
# Fast broad phase collision detection by using a spatial hash.
# Etc.

License: Unrestrictive MIT license
Web site: http://wiki.slembcke.net/main/published/Chipmunk
Latest version 4.1.0: 
http://files.slembcke.net/chipmunk/release/ChipmunkLatest.tgz
Google Project Site: http://code.google.com/p/chipmunk-physics/

** Affects: ubuntu
     Importance: Undecided
         Status: New

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[needs-packaging] Chipmunk-physics
https://bugs.launchpad.net/bugs/324967
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