Can I at least get an explanation as to why that is the desired behavior?
Are there any links to a discussion upstream?
As I tried to explain, the essential problem is that "gvba" doesn't save the
game batteries when it should:
if "gvba" doesn't exit cleanly, or you reset the game
within
According to upstream, this is the desired behavior. Closing bug.
** Changed in: visualboyadvance (Ubuntu)
Status: New => Invalid
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"gvba" does not write the battery file until the game is closed
https://bugs.launchpad.net/bugs/396792
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