** Changed in: baltix
Status: New => Confirmed
** Changed in: baltix
Importance: Undecided => Medium
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Title:
Always show menu bar for n
Isn't this a duplicate of https://bugs.launchpad.net/ayatana-
design/+bug/682788 ?
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https://bugs.launchpad.net/bugs/701294
Title:
Always show menu bar for non-maximised windows
To mana
** Also affects: baltix
Importance: Undecided
Status: New
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Title:
Always show menu bar for non-maximised windows
To manage notification
Or "Only show global menu for maximized windows".
If I'm maximizing a window, I probably want the extra space. Otherwise,
not.
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Title:
Always sho
While I understand the design decision, I would also much appreciate
options:
1. Default behaviour (Unity behaviour)
2. No global menu (Windows behaviour, clumsily settable by removing
indicator-appmenu)
3. Always show global menu (OS X behaviour, not settable at the moment)
Also, it does not he
After running natty and oneiric on my laptops and getting into unity, I
tried oneiric on my desktop (2 screen setup with lot of "ssh" work on
remote computers) in preparation for 12.04.
And I agree with most people criticizing the current application menu
implementation.
Consider windows having m
I have to say, this is one thing that really annoys me about OS X. A
problem I don't think people have mentioned is this:
When you have a maximised window it is unambiguous which window the
global menu is associated with, since there is only one showing. However
with unmaximised (windowed?) window
In Oneiric the appmenu is really nice but the reported bug still
persists.
Wouldn't it be possible to have the menu in the title bar of non-
maximized windows so it would be consistent with the menu always being
attached to the top of the window and save the space of a seperate menu.
I know that
on maximized windows
I see the window title and no menu bar, then see the menu bar where the window
title is on mouse over
It's not consistent.
on non-maximized windows
I *don't* see the window title and no menu bar, then see the menu bar where the
window title is on mouse over
To be consistent:
Please fixing this in the 'default experience'!
My girlfriend was desperately searching the menu bar!
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Title:
Always show menu bar for non-maximi
(User perspective, in reference to the version of Unity in 11.04)
Hiding the menu bar for non-maximised windows slows down accessing the
menus because I don't know where a specific menu ('File', 'View',
'Tools' etc.) is going to be, so I have to move the mouse up into the
menu and then 'browse aro
(User, Non-Developer Perspective)
+1 For a configuration option to make the menus always visible. The
window title is a legacy and rarely provides useful information.
This solution would mean the developers could continue towards their
goal of a non-menu-based world, and the rest of us could use
I'd suggest to always show the menu bar and fade in the title if the
mouse curosor is above the shortened title, eg like this:
No mouse above the menu bar:
Chromi... File Edit View
Mouse above the title:
Chromium Webbrowser
If windows are not maximized, than the window title is shown on the
wind
I agree too, having the application menu in system panel for non-
maximized application windows that are even often far far away from the
top left corner where the application menu draws is really terrible,
especially if you have to move the mouse cursor all the way using
touchpad.
For maximized w
I totally agree with Robert's suggestion about the Global Menu. And by a
possible configuration option it wouldn't have to look like this anymore
(I guess the intention was to show which menu I'm working with, but it
looks quite ugly (unaethetic) to use the space of the buttons to show
the applicat
This is bugging me too. Even if it's not the default, a configuration
option would be nice.
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Title:
Always show menu bar for non-maximised windows
** Changed in: unity
Status: Incomplete => Opinion
** Changed in: unity (Ubuntu)
Status: Incomplete => Opinion
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Title:
Always show
Paul, a more sophisticated transition than the current mouseover was the
plan, we just have implementation issues with X not easily being able to
tell people where the pointer is.
Mark
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I wonder if a solution here might:
1. 90% blur/fade the menu so that it is faintly visible (per
Quicklists/status)
2. Slide the title off the top and fade up/de-blue the menu as the pointer
approaches (rather than the current instant switch)
For (2) this transition could be in proportion to
status opinion
I'll move this to Opinion for the moment, as it's a reasonable position
to take but it's not the designed experience. The current behaviour is
what is intended.
As alternative proposals, it may be useful to have some visual
indication that there is in fact a menu there, and we co
That was one of my proposal this morning during dx/desktop meeting. So I
second that :)
Getting some design opinion on that can be nice.
** Changed in: unity (Ubuntu)
Status: New => Incomplete
** Also affects: unity
Importance: Undecided
Status: New
** Changed in: unity
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