Comment #96 lists this bug as fixed in release 5.16.0-0ubuntu1, but I
*know* that is not true. As Daniel has pointed out, the underlying issue
is that Unity draws itself above all other windows in X11. Unless this
behavior is changed--and it was not in 5.16.0-0ubuntu1--Unity will
always be visible
** Changed in: ayatana-design
Status: Fix Committed => Fix Released
** Changed in: unity-distro-priority
Status: Confirmed => Fix Released
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Gotcha, thanks. (I'm not using unity so haven't seen this re-appear.
Though I also don't recall it ever having been fixed)
\o
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Title:
Unity is v
My wording is because I don't work on Compiz/Unity any more. "You need
to" refers to someone else, anyone else :)
Also, I just noticed this bug was marked Fix Released four years ago. I
understand people continue to have trouble and it's not really fixed for
some cases, so the correct thing to do
Interesting wording, "you need to" - does that mean this bug should be
marked wontfix or opinion?
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Title:
Unity is visible on top of fullscreen ap
It's impossible for an X app to draw on top of the Unity shell because
the Unity shell is part of Compiz and designed to always draw after app
windows (hence appears on top).
If you want the appearance of Unity not being on top then you need to
modify the Unity code so that it doesn't draw itself
I see..
So any idea why nothing has ever been able to draw on top of unity?
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Unity is visible on top of fullscreen apps
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Unity isn't drawn into X11 at all. Unity is a Compiz plugin and Compiz
paints everything including the root window, in whatever order the
Compiz plugins desire.
Compiz is able to paint anything, including outside of X11 windows. And
that's what the Unity shell is -- outside the realm of X11 window
Ages ago, someone decided that Unity would need to draw itself while
using plugins like "desktop wall"...
I suspect the solution they came up with was to draw Unity directly into
X11's root window where nothing can ever be drawn on top of it.
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Yes this bug is still around, and rather annoying!!
Is this due to be fixed on 16.04?
Maybe the choice of not having the top menu bar visible on the second
screen would be an option also
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Just to let you know, this issue still happens in Ubuntu 16.04.
Specifically when running a full screen game at a lower resolution than
the desktop.
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** Changed in: unity (Ubuntu Precise)
Importance: Undecided => High
** Project changed: compiz => ubuntu-translations
** Changed in: ubuntu-translations
Milestone: 0.9.11.0 => None
** No longer affects: ubuntu-translations
** No longer affects: compiz (Ubuntu)
** No longer affects: comp
** Tags added: rls-w-incoming
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** Changed in: compiz (Ubuntu)
Status: Confirmed => Invalid
** Changed in: compiz
Status: Triaged => Invalid
** Changed in: compiz (Ubuntu Precise)
Status: Confirmed => Invalid
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** Changed in: ayatana-design
Status: In Progress => Fix Committed
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** Changed in: ayatana-design
Status: Fix Committed => Opinion
** Changed in: ayatana-design
Status: Opinion => In Progress
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Title:
This resets your Unity settings but is a valid workaraound and solves
the problem
sudo apt-get install dconf-tools
dconf reset -f /org/compiz/
setsid unity
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I have this bug in ubuntu 14.04 however only when using a certain
display configuration.
I have an nvidia graphics card and I typically use 3 displays, 2
monitors and a TV connected via HDMI cloning the output of one of the
dual monitors.
In this configuration its not possible to have any full sc
Have I mentioned before that I think this is a layering problem?
I was reading the old xscreensaver (one of many things unity appears on top of)
faq and came a across this:
__
Every few minutes, xscreensaver will raise itself above a
Happens to me in Ubuntu 14.04 LTS with Diablo2 on wine.
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** Branch unlinked: lp:ubuntu/quantal/unity
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I still have this bug in Ubuntu 14.04 (up to date) with Trine 2. When I
accidentally press ALT, the unity launcher is always visible.
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Title:
Unit
** Tags removed: ubuntu
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The proposed package unity - 5.16.0-0ubuntu1 was released, so removing
the verification-needed tag.
** Tags removed: verification-needed
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>>Last year I did some work in unityshell.cpp to make it actually honour
the window order and pretend that its input windows were real ones.
Do you recall a specific release version in which those changes were
working?
I'd like to try it out, since I have never seen unity /not/ having this
proble
This still happens with full screen Qt/OpenGL apps in 13.10.
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>>turbolad
No, this bug is just a graphical glitch. The symptoms of this bug are
being able to see, but not interact with, Unity's panel or launcher on
top of fullscreened (Alt+Enter/F11) windows. It doesn't affect keyboard
interaction.
In some cases it may affect mouse interaction, if the panel
Unity and Ubuntu 13.04 (64-bit)...
Unity prevents DOSBox from toggling between fullscreen and windowed mode, more
than once, with the Alt+Enter keys (you hold down Alt and press Enter). I
also use LXDE in Ubuntu; DOSBox accepts the Alt+Enter keys every time under
LXDE. This confirms that Unit
Setting wine not to control windows does not help in this case.
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Here is a screenshot of the issue.
** Attachment added: "Capture du 2013-07-25 13:01:32.png"
https://bugs.launchpad.net/unity/+bug/734908/+attachment/3748691/+files/Capture%20du%202013-07-25%2013%3A01%3A32.png
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Bugs, whi
This bug is definitely not fixed for me ( Ubuntu 13.04, Unity
7.0.0daily13.06.19, Wine 1.6).
Many wine games running in a virtual desktop have the unity panel and
unity launcher shown on top of them (actually, on top of wine virtual
desktop, and the game window itself is off to the bottom by the e
My experience of it : in Darktable (photo editing software) when you hover over
some area, a ballon tip is displayed. When the tooltip is displayed, the shadow
of a transparent top panel appears.
I have no problem with fullscreen Firefox, but I think this is related and
might help.
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** Changed in: compiz
Milestone: 0.9.10.2 => 0.9.11.0
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** Changed in: compiz
Milestone: 0.9.10.0 => 0.9.10.2
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@ Daniel
I commented on the wrong bug it seem :), I was actually looking at the
one where we want dash/launch/hud above the fullscreen window when
pressing super...
Ignore my comment :)
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Also remember that Unity does not use any "windows" in rendering at all.
What is visible of Unity is pure GL (via Nux) and not dictated by normal
window types/hints/states. The "windows" unity has and their types,
exist only to receive input (mouse clicks).
Last year I did some work in unityshell.
The problem with this bug, and fixing this bug, is the fact that the
unity launcher/hud/dash are all type _NET_WM_WINDOW_TYPE_DOCK windows.
Which to obey the WM standards the launcher/dash/hud should have been
_NET_WM_WINDOW_TYPE_NORMAL, and obeyed the stack to be pushed to the top
of the stack whe
After observing compiz behavior for a long time, I think Unity is being
drawn in the root window (the first/top layer of the x11 display) first,
before anything else. Because unity is drawn directly to the root
window, no other windows, screen changes, lockscreens, screensavers, etc
etc can ever be
I can confirm the comment from bwat47: in 13.04 the shadow of the global
menu bar appears over full screen in video players (VLC in my case). For
reproducing: play an video in VLC player (important: inital window size
has to be normal) -> go full screen -> move mouse cursor to the bottom
to open VL
I can confirm.
Ubuntu 12.04, Radeon graphics card, single monitor.
In my case chromium was not affected and Eduards workaround described in bug
958353 works.
Having 2 accounts logged simultaneously I removed buggy behaviour for both of
them.
However:
In the first account in the same time when thi
** Changed in: ayatana-design
Status: Fix Released => Fix Committed
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This bug is definitely still present in 12.04 when playing wine games in
full ścreen.
I've found that unchecking "allow window manager to decorate windows"
and "allow window manager to control windows" in wine config will
actually make the panel disappear, but also leaves you with no keyboard
inpu
I encounter this bug, on a LTSP client (shuttle XS35), other (older) clients
and the server don't show this symptom.
that is also true for this bug: https://bugs.launchpad.net/compiz/+bug/886605
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I see this bug a lot in 13.04 with latest updates, panel shadow shows in
fullscreen video players like totem and smplayer
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Title:
Unity is visible
** Changed in: compiz
Milestone: 0.9.9.2 => 0.9.10.0
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** Changed in: compiz
Milestone: 0.9.9.0 => 0.9.9.2
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>> #108
Thank you for getting back to me on that Daniel.
How much testing constitutes this "fix"?
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Title:
Unity is visible on top of fullscreen a
** Changed in: compiz
Status: In Progress => Triaged
** Changed in: compiz
Assignee: Sam Spilsbury (smspillaz) => (unassigned)
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Ubuntu 12.10, this bug is mostly fixed, but the top panel still appears on top
of Wine virtual desktop if I start a Wine full-screen game.
The issue still appears in Trine 2 too.
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https:/
BTW, I noticed the top bar only appears when there's another app open on
the main screen, otherwise it's properly hidden on the second one.
Actually, It seems there are all kinds of issues with dual-screen. For
instance : the height of windows opened on the main screen corresponds
to the max heigh
Hi ! It seems the bug is partly fixed.
In my case : Ubuntu 12.10, Nvidia proprietary drivers, up to date, when
I open a fullscreen app on the second monitor, Unity dock & top bar do
disappear, but they re-appear as soon as I click on something on the
primary monitor.
I partly worked around it by
i don't have gnome-tweak-tool and i'm encountering this problem in
ubuntu 12.04 x64
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I saw the same problem, and suspect it is related to gnome-tweak-tool,
because the problem is gone after I remove that package.
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Title:
Unity is v
I just asked John. He says that Fix Released in ayatana-design means the
design team has double-checked and verified the fix works and matches
the intended design.
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>>John Lea
What does it mean when a fix is released for ayatana design?
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Pilot6, Jg-staffel,
You are describing bug 748539, not this one.
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Yes, i can confirm that on Ubuntu 12.04 with two monitors.
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When I start a fullscreen movie on a second monitor and open any window on the
first monitor, unity is visible on the second.
Si fix does not work.
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** Changed in: ayatana-design
Status: Fix Committed => Fix Released
** Tags removed: udp
** Tags added: reviewedbydesignp
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Title:
Unity is
** Changed in: unity/5.0
Status: Fix Committed => Fix Released
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tnx Daniel, I'll post my comment there.
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** Changed in: compiz
Milestone: 0.9.8.4 => 0.9.9.0
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If anyone does have similar problems with cube transparency, please look
at bug 1025535 instead.
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Has anyone tested the bug against compiz with the cube enabled and the
cube transparent?
You will find that the bug has not been fixed.
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Title:
U
htrex,
There is already a bug requesting that enhancement, somewhere. However
it sounds like you are describing bug 748539, so please look at that one
instead.
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Could you please implement a feature to optionally but completelly
disable the top screen menubar on a secondary monitor?
With that bar Ubuntu with Unity becomed unusable for video art and gigs,
where the secondary display output is used with projectors in live
shows.
In such environments, on the
Tested with Precise on ARM (Pandaboard) and the fix didn't bring any
other side effect or regression, besides fixing the proposed bug. Was
able to use Firefox at full screen without any issue with Unity.
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This bug was fixed in the package unity - 5.16.0-0ubuntu1
---
unity (5.16.0-0ubuntu1) precise-proposed; urgency=low
[ Łukasz 'sil2100' Zemczak ]
* debian/control:
- Update libgeis-dev and libgrail-dev dependencies in debian/control
* New upstream release.
- launcher is n
Unfortunately unity 5.16.0 does not fix this bug (completely).
There is still an edge case: bug 1025535
Steps to reproduce:
1. In CCSM, enable Desktop Cube
2. In Desktop Cube's settings, in the Transparent Cube tab, set "Opacity When
Not Rotating" to any value less than 100.
3. Open an appl
** Tags removed: verification-done
** Tags added: verification-needed
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: compiz (Ubuntu Precise)
Status: New => Confirmed
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** Tags removed: verification-needed
** Tags added: verification-done
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Hello Federico, or anyone else affected,
Accepted unity into precise-proposed. The package will build now and be
available at http://launchpad.net/ubuntu/+source/unity/5.16.0-0ubuntu1
in a few hours, and then in the -proposed repository.
Please help us by testing this new package. See
https://wi
** Also affects: compiz (Ubuntu Precise)
Importance: Undecided
Status: New
** Also affects: unity (Ubuntu Precise)
Importance: Undecided
Status: New
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** Description changed:
+ [Test Case]
+ 1. Start a fullscreen application (e.g. Firefox in Fullscreen mode)
+-> Verify that the panel is not visible
+
+ [Regression Potential]
+ Visual regressions, shell drawing problems. Part of a big change, many
regression potentials.
+
+ Original descri
** Branch linked: lp:~sil2100/unity/precise_sru-2
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** Changed in: compiz
Milestone: 0.9.8.2 => 0.9.8.4
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I'm using 12.04 and I don't have problems with running games in
fullscreen (native and Wine). I'm using Unity from the SRU PPA and I
have proposed updates enabled.
You should use CompizConfig Settings Manager and enable Legacy
Fullscreen Support it's in Tools => Workarounds.
I remember that this
I know, i´ve reported
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1039045 .
I have latest packages :/
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All,
This bug is marked Fix Released, so further comments generally won't get
much attention.
If you still have a problem on:
12.04: Please wait. This fix has not been released for 12.04 yet.
12.10: Please ensure your system is fully updated and if the problem persists
then log a new bug wit
Bug is still present on Unity 6.4
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No, i still need to use alternative DE for gaming.
I think it will be better to wait for https://launchpad.net/unity/6.0/6.4 .
A will be tommorow without internet access, so i can't test it. I'll write
you when i try out Unity 6.4.
And i can try gnome panel or shell - to desire where is bug (unity
Has there been any work on fixing this bug? I hope there is a
workaround/fix for Ubuntu 12.10. Especially since Unity 2D has been
removed from default installations.
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I've reported https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1039045 .
Somebody should look at it - it is really annoying bug :/
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Uni
I must confess that I haven't read through the full history of this bug
report, but I can confirm that it is still present in 12.04.1.
This happens when the full screen application on the second display is
not focused.
As long as the application still has focus, the top bar (and the rest of
the U
** Changed in: compiz
Milestone: 0.9.8.0 => 0.9.8.1
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All,
If you still have problems similar to this bug with a SINGLE monitor, then
please run:
ubuntu-bug unity
To ensure a new bug is created for us to track.
For multiple monitors, see bug 907464.
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Yes, that problem affects 2 of 2 my desktops :D
I don't use CCSM.
I use only one monitor.
First desktop - Intel Atom N455 + GMA 3150 - 1024 * 600
Second desktop - Amd Athlon QL 65 + Ati Mobility Radeon 4570 - free graphic
driver - 1366 * 768
I don't use any ppa affecting xorg, mesa and drivers. O
>>Matthew, František
Could you give a few more details about your desktops?
In particular, I'd like to know:
Have you changed any settings in CCSM? (i have this issue with "desktop
cube")
What hardware & drivers do you use? (probably unrelated, but one never
knows)
How many monitors do you use
Yes, i can confirm that the bug is still present on Ubuntu 12.10.
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Still occurs on Ubuntu 12.10 (Aug 17, 2012) I tested using Halo on wine.
** Attachment added: "Screenshot from 2012-08-17 04:26:14.png"
https://bugs.launchpad.net/unity/+bug/734908/+attachment/3265310/+files/Screenshot%20from%202012-08-17%2004%3A26%3A14.png
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quequotion, I am not aware of anyone else encountering the problem you
have. But I'm also not aware of anyone else having forced Unity 6.0 to
install on precise. If anyone has, please discuss in bug 1025535.
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Fix committed into lp:unity/5.0 at revision 2394
** Changed in: unity/5.0
Status: In Progress => Fix Committed
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Furthermore, has anyone else tested this issue against the desktop cube?
I am fairly certain the issue is still affecting the compiz cube.
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Title:
Can anyone provide screenshots showing that this bug has been fixed?
Specifically, I need to see:
- firefox in full-screen with no icons, clock, window title, etc
- a video playing in full-screen (any player) with no icons, clock, window
title, etc.
- a game being played in full-screen with no i
** Also affects: unity/5.0
Importance: Undecided
Status: New
** Changed in: unity/5.0
Status: New => In Progress
** Changed in: unity/5.0
Importance: Undecided => High
** Changed in: unity/5.0
Assignee: (unassigned) => Tim Penhey (thumper)
** Changed in: unity/5.0
M
** Branch linked: lp:~thumper/unity/regional-damage-sru
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https://bugs.launchpad.net/bugs/734908
Title:
Unity is visible on top of fullscreen apps
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>>Daniel
bug 1025535 is ready for review; your assistance is much appreciated!
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https://bugs.launchpad.net/bugs/734908
Title:
Unity is visible on top of fullscreen apps
To manage noti
quequotion: Could you please upload information about your system using this
command?...
ubuntu-bug unity
That will log a new bug, which is likely to become a duplicate of this
one. But it's better than filling this bug with apport data.
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*so it's the same unity rendering problem as before.
Maybe I'm suffering from bug 861710 as well?
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Title:
Unity is visible on top of fullscreen a
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