Public bug reported: Binary package hint: unity-2d
Testing Natty in VMware, host has old graphics and can't run "unity" so running unity-2d. But I wanted the launcher on-screen all the time so I set '/desktop/unity-2d/launcher/hide_mode= 0' That worked, but full- screen apps still assume that it's auto-hiding and really use the full screen, so they get cut off at the left where the unity-2d launcher covers them. Unity-2d should force apps to "full-screen" properly and not be hidden, according to the hide_mode setting. ProblemType: Bug DistroRelease: Ubuntu 11.04 Package: unity-2d 3.6.2-0ubuntu1 ProcVersionSignature: Ubuntu 2.6.38-7.35-generic 2.6.38 Uname: Linux 2.6.38-7-generic x86_64 Architecture: amd64 Date: Fri Mar 18 02:42:40 2011 InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Alpha amd64 (20110302) ProcEnviron: LANGUAGE=en_US:en LANG=en_US.UTF-8 SHELL=/bin/bash SourcePackage: unity-2d UpgradeStatus: No upgrade log present (probably fresh install) ** Affects: unity-2d (Ubuntu) Importance: Undecided Status: New ** Tags: amd64 apport-bug natty unity-2d -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/737359 Title: unity-2d in hide_mode 0 covers left side of full-screen windows -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs