Hi jacob,
Are you after a fix for the released ubuntus?
I can't see a way through launchpad to link this, so i'll do it here:
Freeciv versions affected:
http://packages.ubuntu.com/maverick/freeciv-client-gtk - 2.2.1
http://packages.ubuntu.com/natty/freeciv-client-gtk - 2.2.4
@Karl:
Are you after a fix for the released ubuntus?
If it's possible to get it in as an SRU, that would be ideal. It is a
severe regression from the previous release of Ubuntu (severe for
Freeciv, not for the whole system). It affects an application rather
than critical infrastructure packages,
(BTW, can someone with privileges rename this bug to when using unity,
the diplomacy and cities menus are not shown, so that it's easier to
find? The lack of diplomacy is by far the most severe consequence of
this bug, I think.)
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On Sat, 16 Jul 2011 13:55:33 -
Jacob Nevins 743...@bugs.launchpad.net wrote:
@Karl:
Are you after a fix for the released ubuntus?
If it's possible to get it in as an SRU, that would be ideal. It is a
severe regression from the previous release of Ubuntu (severe for
Freeciv, not for
On Sat, 16 Jul 2011 13:55:39 -
Jacob Nevins 743...@bugs.launchpad.net wrote:
(BTW, can someone with privileges rename this bug to when using
unity, the diplomacy and cities menus are not shown, so that it's
easier to find? The lack of diplomacy is by far the most severe
consequence of
@Michael: thanks. If you need to know anything about Freeciv's
peculiarities, let me know.
In the meantime, can the package maintainer get the UBUNTU_MENUPROXY=
freeciv workaround or similar into the package? We're still getting
reports from frustrated Ubuntu users who can't do diplomacy.
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** Package changed: libdbusmenu (Ubuntu) = appmenu-gtk (Ubuntu)
** Project changed: dbusmenu = appmenu-gtk
** Changed in: appmenu-gtk
Status: New = Triaged
** Changed in: appmenu-gtk (Ubuntu)
Status: New = Triaged
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Jacob, you're analysis in comment #10 is accurate. Your comments about
ubuntu-local in comment #11 is what I was going to suggest as a
workaround, but it's interesting that it didn't quite work as you
expected.
I'm going to be looking into this too. I have a bit of experience with
the guts of
** Package changed: indicator-appmenu (Ubuntu) = libdbusmenu (Ubuntu)
** Changed in: libdbusmenu (Ubuntu)
Importance: Undecided = High
** Changed in: libdbusmenu (Ubuntu)
Assignee: (unassigned) = Canonical Desktop Experience Team
(canonical-dx-team)
** Project changed:
A little more progress, but still not there yet.
A piece of the jigsaw I was missing was Ubuntu's modifications to the
Gtk library itself, 043_ubuntu_menu_proxy.patch. Diff:
http://bazaar.launchpad.net/~ubuntu-
I ran Natty (11.04) off a LiveCD with Unity and experimented with the
packaged Freeciv (2.2.4).
It's not as bad as my experience with Maverick in comment #9. The main
game menu bar was always accessible in the appmenu area, regardless of
whether I had one of the other tabs with menubars open or
** Bug watch added: gna.org #18260
http://gna.org/bugs/?18260
** Also affects: freeciv via
http://gna.org/bugs/?18260
Importance: Unknown
Status: Unknown
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** Tags added: app-menu
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https://bugs.launchpad.net/bugs/743265
Title:
when using unity, the cities menu is not shown
To manage notifications about this bug go to:
I tried this out with a local build of freeciv-gtk2 (2.3.x code) on
Ubuntu 10.10 (netbook edition) running Unity. It's worse than I thought:
the normal in-game menu bar[*] doesn't seem to be accessible in any
circumstances. This makes the game unplayable, IMO.
[*] by which I mean
This is rather bad! Is there anything Freeciv can do to allow Unity to
steal the top menu bar but not the embedded one? (Apart from not using
a menu bar at all, obviously.)
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As a workaround, run Freeciv with AppMenu (global menu) disabled. Type
in the terminal: UBUNTU_MENUPROXY= freeciv (no quotes and a whitespace
after '='). So the bug is some kind of incompatibility with AppMenu.
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** Also affects: indicator-appmenu (Ubuntu)
Importance: Undecided
Status: New
** Also affects: indicator-appmenu
Importance: Undecided
Status: New
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** Attachment added: city screen in unity (unvisible menu)
https://bugs.launchpad.net/ubuntu/+source/freeciv/+bug/743265/+attachment/2087754/+files/Screenshot-Freeciv-citydialog-unity.png
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Here are some screenshots.
** Attachment added: city screen in ubuntu classic (visible menu)
https://bugs.launchpad.net/ubuntu/+source/freeciv/+bug/743265/+attachment/2087752/+files/Screenshot-Freeciv-citydialog-classic.png
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** Attachment added: nations screen in ubuntu classic (visible button)
https://bugs.launchpad.net/ubuntu/+source/freeciv/+bug/743265/+attachment/2087757/+files/Screenshot-Freeciv-diplodlg-classic.png
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** Attachment added: nations screen in unity (unvisible button)
https://bugs.launchpad.net/ubuntu/+source/freeciv/+bug/743265/+attachment/2087758/+files/Screenshot-Freeciv-diplodlg-unity.png
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The source file that creates the widget for the city screen is :
client/gui-gtk-2.0/cityrep.c (function create_city_report_menubar(void) )
The source file for the diplomacy screen is :
client/gui-gtk-2.0/diplodlg.c (function create_diplomacy_dialog(struct player
*plr0, struct player *plr1) )
In
** Changed in: freeciv (Ubuntu)
Status: New = Confirmed
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https://bugs.launchpad.net/bugs/743265
Title:
when using unity, the cities menu is not shown
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This problem is also evident in the diplomacy display. Only occurs when
using Unity.
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https://bugs.launchpad.net/bugs/743265
Title:
when using unity, the cities menu is not shown
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