** Changed in: unity (Ubuntu)
Status: New => Fix Released
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Title:
[Qt] Unity ignores application's attempt to disable menu item.
To manage
** No longer affects: qt4-x11 (Ubuntu)
** Package changed: unity (Ubuntu) => appmenu-qt
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Title:
[Qt] Unity ignores application's atte
Forgot to say: I tested your example in both Unity and Unity 2D and it
works on both for me.
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Title:
[Qt] Unity ignores application's attempt to d
For me, this works now in Ubuntu 12.04 (packages updated as of today,
proprietary ATI driver). I definitely had seen this bug in 11.10. i
don't remember if it worked in 12.04 from the beginning or after some
packages were updated.
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A workaround for this bug is to add and remove a dummy menu item after
disabling the item. This seems to force an update.
The bug also occurs when enabling/disabling entire menus in the menu
bar, but the above workaround doesn't seem to work in that case.
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I have upgraded to 12.04 and the bug still exists.
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Title:
[Qt] Unity ignores application's attempt to disable menu item.
To manage n
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: qt4-x11 (Ubuntu)
Status: New => Confirmed
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I managed to reproduce this one successfully. The appmenu in Unity
doesn't update itself when a menuitem is disabled.
** Changed in: unity
Status: New => Confirmed
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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** Summary changed:
- Unity ignores application's attempt to disable menu item.
+ [Qt] Unity ignores application's attempt to disable menu item.
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T