lucid has seen the end of its life and is no longer receiving any
updates. Marking the lucid task for this ticket as "Won't Fix".
** Changed in: hedgewars (Ubuntu Lucid)
Status: Confirmed => Won't Fix
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** Changed in: hedgewars (Ubuntu Maverick)
Status: Fix Committed => Fix Released
** Changed in: hedgewars (Ubuntu Natty)
Status: Fix Committed => Fix Released
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WRT comment #34 - aye. I do not have 10.10 or 11.04 on any machine over here.
I suppose I could set it up in a VM, but that hardly seems like a good test for
an OpenGL game.
As noted in comment #32, several people who I linked directly to the
.deb s under proposed reported they worked fine for th
It's unfortunately not that simple. We've always shipped the hedgewars
server as part of our packages. To drop the server in a post-release
update would not be acceptable. However, the Haskell language has
changed enough since early 2010 that the current server will not build
using the Haskell pack
The problem is about 10.04 which is a LTS relase
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Title:
hedgewars << 0.9.17 can not engage in network play with current
release
To manage noti
10.10 is EOL in just under 3 weeks, it's time to upgrade :)
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Title:
hedgewars << 0.9.17 can not engage in network play with current
release
To
Hi Derek -
Currently Ubuntu 11.10 has been updated to hedgewars 0.9.17. There are
pending updates for Ubuntu 10.10 and 11.04. However, before we can
release those updates to the general public, they need to be tested, and
so far nobody has stepped up to verify that the new packages work on
those r
I'd also like to note that despite my pleading, none of the players who
confirmed 0.9.17 worked for them in 10.10 ever posted in here.
And there are quite a few people on 10.10 out of a desire to avoid Unity
(understandable).
Here is the most recent one from today.
19:15 < Judeau> hello
19:16 < J
Minor nitpick for you guys
The Hedgewars desktop file you are using is way out of date and missing a ton
of localisations.
http://hedgewars.googlecode.com/hg/misc/hedgewars.desktop
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So, someone on the forum decided to make an LTS 0.9.17 as well.
http://hedgewars.org/node/3600
I obviously have no idea whatsoever if it is trustworthy and have not installed
it myself, nor do I have any plans to.
While the LTS version clearly is non-functional w/ online play, I don't really
t
** Changed in: hedgewars (Ubuntu Lucid)
Status: New => Confirmed
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Title:
hedgewars << 0.9.17 can not engage in network play with current
** Tags removed: verification-done
** Tags added: verification-done-oneiric
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Title:
hedgewars << 0.9.17 can not engage in network play with curren
This bug was fixed in the package hedgewars - 0.9.17-1~oneiric0.1
---
hedgewars (0.9.17-1~oneiric0.1) oneiric-proposed; urgency=low
* Backport 0.9.17-1 to Oneiric to fix network play (LP: #852603)
- No other source changes.
-- Evan BroderMon, 21 Nov 2011 16:43:07 -0800
**
Confirmed bug in 0.9.15-4 and verified fix in 0.9.17-1~oneiric0.1
** Tags removed: verification-needed
** Tags added: verification-done
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Title:
h
** Branch linked: lp:ubuntu/maverick-proposed/hedgewars
** Branch linked: lp:ubuntu/natty-proposed/hedgewars
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Title:
hedgewars << 0.9.17 can not
Hello Derek, or anyone else affected,
Accepted hedgewars into maverick-proposed, the package will build now
and be available in a few hours. Please test and give feedback here. See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed. Thank you in advanc
Fortunately, Maverick patch is the same as the Natty patch; just has
s/natty/maverick/g
Uploaded to maverick-proposed
** Patch added: "hedgewars_0.9.17-1~maverick0.1.debdiff"
https://bugs.launchpad.net/debian/+source/hedgewars/+bug/852603/+attachment/2605692/+files/hedgewars_0.9.17-1%7Emaveri
This patch seems to actually work - I was able to start the 0.9.17
server and the game in a Natty chroot and connect them to each other.
Uploading now.
** Patch added: "hedgewars_0.9.17-1~natty0.1.debdiff"
https://bugs.launchpad.net/debian/+source/hedgewars/+bug/852603/+attachment/2605540/+fi
The right implementation of showB is
showB :: (Show a) => a -> B.ByteString
showB = B.pack . show
(‘read’ is wrong, that would expect a quoted string).
For mtl < 2, you should be able to replace ‘state’ with ‘State’.
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Bu
I managed to get as far as the attached diff for a Natty SRU. It
includes a rather gross hack to work around the lack of
Text.Show.ByteString, but it still doesn't compile. It blows up fairly
quickly with the following:
[11 of 22] Compiling ClientIO (
/«PKGBUILDDIR»/gameServer/ClientIO.hs,
** Branch linked: lp:ubuntu/oneiric-proposed/hedgewars
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Title:
hedgewars << 0.9.17 can not engage in network play with current
release
To manag
Hello Derek, or anyone else affected,
Accepted hedgewars into oneiric-proposed, the package will build now and
be available in a few hours. Please test and give feedback here. See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed. Thank you in advance
We've shipped the server going back to at least Lucid; to drop it in
an SRU would be an unacceptable regression, so we'll have to come up
with some way to make it work.
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Yeah, the haskell thing isn't that important. Some distros have never
included the server piece. Gentoo for example, since most people just
play on the public server.
It's a nice to have, but only necessary for LAN play.
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B
Attached is the debdiff from 0.9.17-1 (in Precise) which I uploaded to
oneiric-proposed.
** Patch added: "hedgewars_0.9.17-1~oneiric0.1.debdiff"
https://bugs.launchpad.net/ubuntu/+source/hedgewars/+bug/852603/+attachment/2604430/+files/hedgewars_0.9.17-1%7Eoneiric0.1.debdiff
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** Changed in: hedgewars (Ubuntu Oneiric)
Assignee: Evan Broder (broder) => (unassigned)
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Title:
hedgewars << 0.9.17 can not engage in networ
** Description changed:
+ IMPACT: Old versions of hedgewars are unable to engage in network play
+ with newer versions of the game, including most users of the official
+ network server.
+
+ DEVELOPMENT: Fixed by upgrading to 0.9.17, which was just synced into
+ Precise
+
+ FIX: Backport of 0.9.
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