** Description changed:
+ The bug has been solved for Unity-2D, GNOME shell and GNOME Classic, but
+ is still available in Unity.
+
+ Ways to unmaximize Onboard in Unity are:
+ - double clicking the top bar
+ - Alt+drag
+ - Alt-right click
+
+ The original bug description was:
+ --
Sorry; I was not aware that the maximize button was still available in
Unity, because Compiz ignores the command to remove it.
I will change the title and description of this bug thread so that
people can find the different ways to unmaximize it more easily.
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I don't know how, Francesco. The code to disable maximize makes no
exception for unity. Compiz just ignores gdk_window_set_functions(),
metacity and mutter don't. Window hints are too coarse and unpredictable
across window managers.
In unity I can unmaximize onboard by double clicking the top bar
Would it not be better to also remove the maximize button from the
window decoration also in Unity? In fact, how am I supposed to
unmaximize Onboard when the window decoration is available?
** Changed in: onboard
Status: Fix Committed => In Progress
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Some progress, at last. I believe trunk dodges this bug now. The maximize
function should be gone in unity-2d. Same in (unaffected) gnome, but not in
(apparently unaffected) unity.
>From testing on Precise (hope the table comes out right):
maximize available fixed
unity
Another try, table of current state in Precise:
unity
maximize available: yes
fixed: not affected
unity-2d
maximize available: no
fixed: yes
gnome-shell
maximize available: no
fixed: not affected
gnome classic
maximize available: no
fixed: not affected
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** Tags added: rls-mgr-p-tracking
** Changed in: onboard (Ubuntu Precise)
Importance: Undecided => High
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Title:
full-screen onboard keyboard c
Had the same problem. I don't need an onboard keyboard, so I deleted Onboard
with Synaptic Package manager. This should not have been included in Xubuntu
11.10 by default.
It was very frustrating, since I somehow maximized the damn thing by accident
and then could do nothing, and I'd not even in
Ah, VirtualBox, that could explain it, at least for the guests. If
Alt+click is intercepted by the host's window manager, VirtualBox guests
don't get to see those events. You would have to make sure that both WMs
use different mouse_modifiers.
For example, keep the guests at the default and on th
I tried modifying the mouse modifier to use Super instead of Alt, and
*that* allows me to drag windows with the left mouse (it also makes
numbers appear in the unity launcher icons, ie for a keyboard shortcut
to select the app).
But none of those alt modifiers work in my VirtualBox unity-2d test
m
I wonder what's grabbing the Alt key there. I've tried, but wasn't able
to break Alt-drag. Some more ideas:
Alt+ opens the window menu, which has an unmaximize option
Alt+Shift+ moves the window to snapped positions
Alt+ moves the window (for completeness, not new)
If none work and you haven't do
That setting is already set to "". Alt does engage the 'mouse
modifier' - for example, if you press it, you can no longer drag the
window by clicking on its title bar. You can't drag the window at all.
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@Rocko, it ought to work in unity-2d too. As I understand it, metacity
had that alt-left-click-drag thing long before compiz. I wonder if it
had been disabled at some point in the release cycle. Try this:
gconftool-2 -s /apps/metacity/general/mouse_button_modifier -t string
""
Does that enable it
@marmuta, that's right, but I what I meant to say is that alt+left-
mouse-click is a feature of compiz and doesn't work in unity-2d. (I have
tried it and nothing happens.) Unless you know of another key/mouse
combination in unity-2d that implements drag?
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@Rocko, Alt-F4 does not work because Onboard needs to be unfocusable, i.e. it
calls set_accept_focus(False) for the main window.
However, Alt+Drag (with Alt held on a hardware keyboard) is definitely able to
unmaximize Onboard in unity and unity2D.
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Here is a work around that should work also for pointer only users; but
if you are running Onboard 0.96.x, you also need a second onscreen
keyboard; for Onboard up to 0.95.x included, a second onscreen keyboard
is not necessary.
Steps to perform:
- Close Onboard; for example by using its indicato
@marmuta: alt-F4 is a feature of compiz, so it isn't available in unity-
2d. Now, if only the unity launchers allowed you to minimize windows...
@Quang: If this happens, ctrl-alt-f1 should give you a tty session, ie a
command prompt. From there you can login and try to kill the onboard
keyboard wi
Quang, there may be a workaround. If you are able to use a regular
keyboard, you could try to hold the Alt key there, click anywhere on
Onboard and drag it away from the top. This should snap it out of the
maximisation.
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Okay I was able to go into terminal somehow (I did a ctrl+alt+delete,
which I think brought be to the login screen, but all I still saw was
OnBoard), by pressing ctrl+alt+esc ferociously, then I did a `shutdown
-r now`
here's a screen shot taken,
(note: the attached image is with Colemak keyboar
Sigh I was using onboard on Unity 2d, ocelot, cause of carpal tunnel,
now it's full-screen and I have no way to exit it.
I am forced to manually shut down my computer now.
Disappointed.
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** Also affects: onboard (Ubuntu Oneiric)
Importance: Undecided
Status: New
** Also affects: onboard (Ubuntu Precise)
Importance: Undecided
Status: Confirmed
** Changed in: onboard (Ubuntu Oneiric)
Status: New => Confirmed
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You are right: though double clicking the global menu unmaximizes a
window in Unity 3D, it does not do it in Unity 2D by default and I don't
know whether there is a setting to configure that behaviour in Unity 2D.
Concerning the tray icon:
On the layouts shipping with Onboard, there are buttons n
Thanks for the info, I'm almost there now!
Could you point me to the onboard indicator that should allow me to
close it? (In full-screen windowed mode there isn't a close button and I
can't see any indicators. I can't close it from the launcher because the
launcher auto-hides and in my VM the supe
I made a mistake in my previous message: Onboard version <= 0.95.x uses
gconf and not gsettings. So you will need the gconf-editor and not the
dconf-editor to reduce the height of the keyboard window.
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You are right: the work around does not always work. Now I wonder why it
did work here a few times; maybe Onboard was by chance the front app.
Anyway, to get out of this nasty situation in the desktop session, close
Onboard by using its indicator, open the dconf-editor and reduce the
height of the
I don't think that workaround will work, because it seems that the
global menu bar belongs to the focused application, not to the full
screen onboard keyboard. At the moment I'm at a loss as to what to do
other than uninstalling onboard from unity-2d, since onboard runs
maximized every time I log i
Thanks for your interest in Onboard.
A work around is to set the titlebar of windows to maximize\unmaximize
on double click. This way, a double click on the top panel on the screen
will unmaximize Onboard.
The next version of Onboard will probably have a better solution to the
problem, but I don'
** Changed in: onboard (Ubuntu)
Status: New => Confirmed
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Title:
full-screen onboard keyboard commandeers entire desktop
To manage notific
** Attachment added: "onboard keyboard has taken over"
https://bugs.launchpad.net/bugs/859288/+attachment/2460864/+files/fullsize-keyboard.png
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