[Bug 884648] Re: unity launcher wrong behaviour with _NET_WM_STRUT in another app

2012-08-16 Thread Omer Akram
I have attached your code here for ease. I have been able to create the issue here as well. I believe compiz people would know better. ** Package changed: unity (Ubuntu) = compiz (Ubuntu) ** Also affects: compiz-core Importance: Undecided Status: New ** Project changed: compiz-core =

[Bug 884648] Re: unity launcher wrong behaviour with _NET_WM_STRUT in another app

2012-08-15 Thread Bilal Akhtar
If you're going to use onboard anyway, shouldn't onboard work well with Unity when enabled with 12.04 onward? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/884648 Title: unity launcher wrong

[Bug 884648] Re: unity launcher wrong behaviour with _NET_WM_STRUT in another app

2012-03-31 Thread Dennis Schwertel
just tried it in ubuntu precise (up to date patches) and 11.10. This problem still occurs when launching the script. ** Changed in: unity Status: Incomplete = New ** Changed in: unity (Ubuntu) Status: Incomplete = New -- You received this bug notification because you are a member

[Bug 884648] Re: unity launcher wrong behaviour with _NET_WM_STRUT in another app

2012-03-30 Thread Dennis Schwertel
use this script to create a bottom panel with a keyboard injected into it. https://gist.github.com/1364864 the other steps are in the description. the important part is the x window property change _NET_WM_STRUT which is kinda broken in the launcher of unity 3d because it does not honor this

[Bug 884648] Re: unity launcher wrong behaviour with _NET_WM_STRUT in another app

2012-03-28 Thread Omer Akram
Thank you for taking the time to report this bug and helping to make Ubuntu better. Please answer these questions: * Is this reproducible? * If so, what specific steps should we take to recreate this bug? This will help us to find and resolve the problem. ** Changed in: unity Status: New