Is it possible that this can be fixed for Oneiric as well?
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifi
** Changed in: ubuntu-power-consumption
Status: Fix Committed => Fix Released
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Title:
compiz+unity3d generates > 50 wakeups a second on idl
thom, thanks. That confirms it's not trying to render anything at a high
framerate and the wakeups are caused by something else.
I don't think it's appropriate to keep discussing your problem in this
bug which is fix-released. Please log a new bug and try to attach "perf"
output of the compiz proc
Daniel:
Compiz Benchmark -> about 0,12 to 0,49 Frames/sec when idlesometimes
peaking to 1,6 Frames/sec
it is about a steady 1.0 to 2.0 Frames/sec when running something like top,
jupiter-stats or powertop.
---for reference---
about 4 Frames/sec when idle in launcher unity
about 10 Frames/s
thom: Please try out the Benchmark plugin in compiz-plugins-extra. And
let us know what frame rate Benchmark reports when your desktop is idle.
Note - Benchmark only works properly in Ubuntu 12.04, not earlier
releases.
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Daniel: thanks for taking the time for this.
mouse position polling interval on max (500) -> still rock steady 60 wakeups on
radeon (int18) continuously, still close to 500 wakeups when moving mouse
(int12)
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thom: The issue with mouse events vastly outnumbering the video framerate is
something we're aware of and are experimenting with a few different solutions.
But it's not related to this bug directly.
Regarding your 60 wakeups per second, could you please run "ccsm" and in
"Mouse position pollin
I am having this issue, and I am up-to-date with all upgrades in the
12.04 beta. I have a HP Pavilion dv7 laptop with i7 quad core
processor, AMD/fglrx video driver. Under unity 3d, when I lock the
screen and it goes blank, the cpu and fan spin up. After unlocking and
bringing the screen back up
oh btw, I forgot to mention why I considered it rather important to post
this here:
with unity 2d, my notebook draws 21.5 Watts with an estimated batterylife of
3.00 hours
with unity 3d, my notebook draws 45 Watts with an estimated batterylife of 1.15
hours
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Still an issue I think...
Architecture: amd64 (Turion dual core mobile)
Video: AMD mobile HD3200 (open driver)
Driver: Source: xserver-xorg-video-ati
Version: 1:6.14.99~git20111219.aacbd629-0ubuntu2
Unity: Version: 5.8.0-0ubuntu2
with unity 3d I have an extra 60 processor wake-ups per second whil
This bug was fixed in the package unity - 5.8.0-0ubuntu1
---
unity (5.8.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release.
- New "push mouse offscreen" feature really difficult to get (LP: #923749)
- unity-2d-panel crashed with SIGSEGV in
unity::indicato
** Branch linked: lp:ubuntu/precise-proposed/unity
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifications
** Changed in: unity
Status: Fix Committed => Fix Released
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage
** Branch linked: lp:~ubuntu-desktop/unity/ubuntu
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifications a
for me compiz dropped from 70 to about 20 awesome!
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notificati
Thanks Timo, all. Yes it sounds like my comment #25 is bug 961202.
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manag
Bug #961202 is now a report of that, which became visible with this
bug's fix.
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Title:
compiz+unity3d generates > 50 wakeups a second on idle syst
Tested Timo's package and my eventstat tool is showing ~2-5 events/sec
on an idle machine - this is a most excellent result - a huge
improvement! Thanks! :-)
Note: With a webbrowser running with some stupid flash animation it
averages ~20 events/sec and glxgears its ~60 wakeups/sec, but that's to
I can confirm Alan's finding, a locked screen (blank screensaver)
seemingly has compiz generating ca. 40 wakeups per second for the
duration of blank screen. Unlocking gets the compiz wakeups again down
(also for me I do see numbers under 10 now).
Probably worth opening a new bug report.
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Oddly coming out of screensaver (blank) I was getting ~40 wakeups a
second which settled down to 7.
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Title:
compiz+unity3d generates > 50 wakeups
Just tested Timo's package and my powertop compiz wakeups went from
50-60 down to 4-6.
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Title:
compiz+unity3d generates > 50 wakeups a second on i
** Changed in: ubuntu-power-consumption
Status: In Progress => Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
** Changed in: unity
Status: In Progress => Fix Committed
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Daniel: unity staging (from yesterday) + unity with your patch included
dropped the compiz wakeups on my sandybridge laptop from 50-60 to 10-15.
Can you or someone else repeat this success? Not perfect of course, but
way better than a drop to just 40.
I built it locally, but it should be soon avai
the code you wrote looks nice! a tickless unity is what we need!
can i test it out somehow?
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Title:
compiz+unity3d generates > 50 wakeups a secon
keep up the good fight, an hour of battery life is worth fighting for.
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To m
On 14/03/12 07:36, Daniel van Vugt wrote:
> Sigh. It looks like some new regression is in Unity 5 compared to Unity
> 4. The fix for the autoscroll timer still works, but it doesn't get the
> number of wakeups per second much lower than 40. But that's a different
> issue...
>
I *really* appreciate
@Daniel: Just confirming that - today, latest precise updates, still
getting a wakeups/second ~57 on powertop, despite raising the mouse
polling frequency to 500 (though that did make a difference - thanks!)
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Sigh. It looks like some new regression is in Unity 5 compared to Unity
4. The fix for the autoscroll timer still works, but it doesn't get the
number of wakeups per second much lower than 40. But that's a different
issue...
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I am updating the fix with a test case and re-testing it against the
latest Unity today.
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Title:
compiz+unity3d generates > 50 wakeups a second on
Hi Didier, I see this keeps on getting pushed back in unity from 5.2.0
through to 5.8.0. Will this land in Precise before the we hit final
release?
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** Changed in: unity
Milestone: 5.6.0 => 5.8.0
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifications
** Changed in: compiz-core
Status: Fix Committed => Fix Released
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To
Colin, the Unity team is still reviewing the fix. Even yesterday there
was some discussion.
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Title:
compiz+unity3d generates > 50 wakeups a second
@Didier, is this bug going to get fixed on the 5.6.0 release? It is
the #1 top wakeup event generating process in the system by a long way.
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** Changed in: unity
Milestone: 5.4.0 => 5.6.0
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifications
Fix released in:
compiz (1:0.9.7.0~bzr2995-0ubuntu1) precise; urgency=low
** Changed in: compiz (Ubuntu)
Status: Fix Committed => Fix Released
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** Changed in: unity
Milestone: 5.2.0 => 5.4.0
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifications
Most excellent! Thanks!
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
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Its expected to land next week i.e. after alpha-2 and new Unity is
targeted for this thursday.
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Title:
compiz+unity3d generates > 50 wakeups a sec
I believe the compiz fix will land in alpha-2 or maybe beta-1.
The unity fix still needs review and approval. So no idea how long that
will take.
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Thanks Daniel, great work! Any idea when this will land in Precise?
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To man
More accurately, it won't be fix committed in "compiz (Ubuntu)" until
precise gets compiz 0.9.7.*
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Title:
compiz+unity3d generates > 50 wakeups a
** Changed in: compiz (Ubuntu)
Status: Confirmed => Fix Committed
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To
The fixes for this bug are now available for testing in:
ppa:vanvugt/compiz
ppa:vanvugt/unity
You will need BOTH.
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Title:
compiz+unity3d generate
** Changed in: unity
Milestone: None => 5.2.0
** Changed in: unity
Importance: Undecided => High
** Changed in: unity (Ubuntu)
Importance: Undecided => High
** Changed in: compiz (Ubuntu)
Importance: Undecided => High
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** Changed in: compiz-core
Milestone: None => 0.9.7
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notificat
** Changed in: ubuntu-power-consumption
Status: Fix Committed => In Progress
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Title:
compiz+unity3d generates > 50 wakeups a second on idle
** Branch linked: lp:~vanvugt/unity/fix-917210-trunk
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notification
A quick code review makes me suspicious of Launcher.cpp:
_autoscroll_handle = g_timeout_add(20, &Launcher::OnScrollTimeout, this);
And its related code doesn't seem to have a reliable code path that guarantees
the timer gets cancelled.
** Changed in: unity
Status: New => In Progress
*
Hmm, sometimes even with the fix compiz wakes up around 50 Hz, all the
while it's only needing to redraw the screen around 4-5 Hz. So there is
another remaining source of unwanted wakeups not related to redrawing
the screen.
Disabling the unityshell plugin solved the problem. It seems there is a
5
The default setting for the mouse polling plugin is 40ms (25Hz).
Although, now I've finally looked at the code I realize mousepoll does
nothing by default and only polls while other plugins need it. So it's
not relevant to an idle system it seems.
** No longer affects: compiz-mousepoll-plugin
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@Colin you can do that in ccsm, find for 'mouse polling' plugin there.
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To m
Many thanks, Daniel!
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Title:
compiz+unity3d generates > 50 wakeups a second on idle system
To manage notifications about this bug go to:
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Daniel, I'm able to measure wakeup events using a tool I wrote called
eventstat in my PPA https://launchpad.net/~colin-
king/+archive/powermanagement - alternatively use powertop.
Colin
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@Daniel, incidentally, how does one set the default mouse polling
interval to 500ms?
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Title:
compiz+unity3d generates > 50 wakeups a second on idl
Colin: What tool(s) are you using to measure wakeups?
** Also affects: compiz (Ubuntu)
Importance: Undecided
Status: New
** Changed in: compiz (Ubuntu)
Status: New => Confirmed
** Changed in: compiz (Ubuntu)
Assignee: (unassigned) => Daniel van Vugt (vanvugt)
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