** Changed in: compiz
Milestone: 0.9.10.0 = 0.9.10.2
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https://bugs.launchpad.net/bugs/1194004
Title:
[regression] Compiz wakes up 200Hz while the screen is
** Changed in: compiz
Milestone: 0.9.10.0 = 0.9.10.2
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https://bugs.launchpad.net/bugs/1037732
Title:
compiz crashed with SIGSEGV in xcb_glx_gen_textures_data_length() from
Turn off texture compression in the opengl plugin.
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https://bugs.launchpad.net/bugs/1100068
Title:
./bin/compiz (opengl) - Error: FBO is incomplete:
I think we could be providing an invalid image to the driver. Not sure.
** Summary changed:
- compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from __memmove_sse2()
from ? /usr/lib/nvidia-current/libnvidia-glcore.so.295.40
+ compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from
Hmm, nope. I've removed UnityMTGrabHandles::glDraw from the description
as we're just painting a regular old tfp texture from xcomposite. This
sounds like some kind of weird problem in the driver.
Can the reporters run nvidia-bug-report.sh ? It should be in your PATH
by default.
** Summary
sorry, leaking the pixmap.
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https://bugs.launchpad.net/bugs/927168
Title:
compiz crashed with SIGSEGV in memmove() from
drisw_update_tex_buffer() from dri_set_tex_buffer2() from
Yes, that will work, however we'll need to be careful about not leaking
in the decorator in that case. That will probably involve compiz
creating a session window as well for the decorator, which isn't a
difficult task
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** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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Title:
compiz crashed with SIGSEGV in xcb_glx_gen_textures_data_length() from
** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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https://bugs.launchpad.net/bugs/1026920
Title:
[GLES] Incorrect detection of shader support on fglrx
To manage
** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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https://bugs.launchpad.net/bugs/969860
Title:
fglrx uses 100% CPU when screen turns off (spinning in
** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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https://bugs.launchpad.net/bugs/966744
Title:
[i965] Resume from suspend leaves me with black screen or
** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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Title:
compiz crashed with SIGSEGV in memmove() from
drisw_update_tex_buffer()
** Changed in: compiz
Milestone: 0.9.8.2 = 0.9.8.4
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https://bugs.launchpad.net/bugs/914773
Title:
[radeon] Compiz memory leak and blank screen unable to login when
using
Shall we backport the distro patch in the meantime?
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https://bugs.launchpad.net/bugs/1026920
Title:
[GLES] Incorrect detection of shader support on fglrx
To manage
** Changed in: compiz
Importance: Undecided = High
** Changed in: compiz
Status: New = Confirmed
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https://bugs.launchpad.net/bugs/934069
Title:
compiz crashed with
** Changed in: compiz
Importance: Undecided = Critical
** Changed in: compiz
Status: New = Confirmed
** Changed in: compiz
Assignee: (unassigned) = Daniel van Vugt (vanvugt)
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** Changed in: compiz
Status: New = Confirmed
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https://bugs.launchpad.net/bugs/861268
Title:
text corruption in terminals (xterm, urxvt) and emacs
To
Real fix found, branch linked.
** Branch linked: lp:~sil2100/compiz-core/fglrx_final_fix
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https://bugs.launchpad.net/bugs/770283
Title:
[fglrx]title bar does not
you mean lp:compiz-showrepaint-plugin ? :p
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Title:
[fglrx]title bar does not update on non-maximized windows
To manage
At least as far as I've been able to tell - damage events simply don't
come through whenever the decoration is updated.
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Title:
On Fri, 3 Feb 2012, Daniel van Vugt wrote:
Sounds like the decorator is not generating correct damage events for
the decorations. Though I am presently using Intel graphics and can't
reproduce the bug to confirm.
** Project changed: compiz = compiz-core
I looked into this some time ago.
On Fri, 3 Feb 2012, Daniel van Vugt wrote:
Sam, your assessment suggests this is purely an fglrx bug. But comment
#10 at least states that it happens with the open source radeon driver
too. If that's true then it sounds like too much of a coincidence to be
a driver bug.
Its a bug that I've
1. Performance issues will not be hit, the plugin only kicks in when tfp
binding fails (eg, more than max texture sizE)
2. We need to fix the framebuffer object capture code to allow for multiple
texture bindings too.
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NB: While enabling the copy to texture plugin on the compiz side of
things will allow compiz to work correctly on its own, unity and nux do
not have code to handle splitting up textures and drawing them
individually, ensuring that they do not exceed GL_MAX_TEXTURE_SIZE .
This means that you'll be
on 2011-04-05 (1 days ago)
version.libgl1-mesa-glx: libgl1-mesa-glx 7.10.1-0ubuntu3
version.xserver-xorg: xserver-xorg 1:7.6+4ubuntu1
To manage notifications about this bug go to:
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Compiz is not in charge of the pointer. I tried to make it restrict movement
with concentric input windows last cycle and that didnt work.
On Oct 20, 2011 3:58 PM, Sebastien Bacher seb...@ubuntu.com wrote:
** Package changed: nautilus (Ubuntu) = compiz (Ubuntu)
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** Also affects: xorg (Ubuntu)
Importance: Undecided
Status: New
** Changed in: compiz (Ubuntu)
Status: New = Invalid
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/compiz/+bug/763005/+subscriptions
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https://bugs.launchpad.net/bugs/763005
Title:
Compiz's Sync to Vblank makes display stutter/slow with some drivers
** Changed in: unity
Milestone: 4.22.0 = 4.24.0
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Title:
Compiz's Sync to Vblank makes display stutter/slow with some drivers
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https://bugs.launchpad.net/bugs/847967
Title:
A minimized window 'remains' behind on the desktop if
/apps/compiz-1/plugins/unityshell/screen0/options
-core
Importance: Undecided = High
** Changed in: compiz-core
Assignee: (unassigned) = Sam Spilsbury (smspillaz)
** Changed in: compiz-core
Milestone: None = 0.9.5.96
** Branch linked: lp:~compiz-team/compiz-core/compiz-core.fix_853734
** Branch linked: lp:~unity-team/unity
** Also affects: xorg-server (Ubuntu)
Importance: Undecided
Status: New
** Changed in: xorg-server (Ubuntu)
Status: New = Confirmed
** Changed in: unity
Importance: Undecided = High
** Changed in: unity
Status: New = In Progress
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Title:
Compiz's
/~compiz
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