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** Changed in: xorg-server (Ubuntu)
Status: Incomplete =>
** Changed in: stellarium
Status: Incomplete => Invalid
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https://bugs.launchpad.net/bugs/1437931
Title:
Stellarium causes X to freeze after a while
To manage
Please:
1. Report to (https://bugs.freedesktop.org).
2. Paste the new report link here.
3. Set this bug status back to "confirmed".
Thank you.
** Also affects: xorg-server
Importance: Undecided
Status: New
** Changed in: xorg-server (Ubuntu)
Status: Confirmed => Incomplete
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** Changed in: xorg-server (Ubuntu)
Importance: Undecided => Critical
** Changed in: stellarium (Ubuntu)
Importance: Medium => Critical
** Changed in: stellarium (Ubuntu)
Status: Confirmed => Invalid
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xorg-server (Ubuntu)
Status: New => Confirmed
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Please try disable all plugins in ~/.stellarium/config.ini and check it
again.
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https://bugs.launchpad.net/bugs/1437931
Title:
Stellarium causes X to freeze after a while
No hang when using the trunk build. This appears to have fixed the bug,
although I'll try to play with it more to confirm that it doesn't re-
appear.
Thank you for your help in debugging this issue.
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@shankao I really want see log and description of behaviour for fresh
installation of Stellarium. In the latest attached log I see few strange
records, who shouldn't be here (I use version 0.14.2 on Ubuntu 14.04.4
from our PPA and I see difference).
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Ok, it's not entirely fixed. I think I've seen two triggers for a hang
1) Switching to windowed mode from fullscreen (Now fixed)
2) Running for ~1 minute, either idle or with interaction (NOT fixed).
I've attached a log from case 2, still from the trunk debug build, with
a clean ~/.stellarium
Changing package as per https://wiki.ubuntu.com/X/Triaging
** Package changed: xorg (Ubuntu) => xorg-server (Ubuntu)
** Tags added: xenial
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Please try build trunk:
http://bazaar.launchpad.net/~stellarium/stellarium/trunk/tarball/8233
P.S. Stellarium hangs when running GLSL code and it may be bug in MESA
(trunk has changes in GLSL code).
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@alexwolf
I built a version of stellarium from source following the instructions
on the wiki and I still see the same behaviour (X hang after leaving
fullscreen mode and going to windowed). I removed ~/.stellarium before
running and I'll attach the log from this run.
Is there are way of
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xorg-server (Ubuntu)
Status: New => Confirmed
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Yes, confirming that I built with 0.14.2.
I deleted the install and and build directory and started building with
'cmake -DCMAKE_BUILD_TYPE=Debug ../..'
after installing, I deleted the stellarium config ('rm ~/.stellarium') and ran
stellarium with the -d option.
Pressing F11 to invoke
Are you can build it with flag CMAKE_BUILD_TYPE=Debug for cmake?
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https://bugs.launchpad.net/bugs/1437931
Title:
Stellarium causes X to freeze after a while
To manage
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