** Changed in: debian
Status: New = Confirmed
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https://bugs.launchpad.net/bugs/752080
Title:
GuildWars (wine1.0) makes X segfault in libdri2.so
To manage notifications
This bug is fixed: Guild Wars looks great with Natty's default wine1.2
(and no longer crashes X with wine1.0 [though doesn't display
properly]). Guild Wars with wine1.3 under Natty also looks great.
This bug was fixed in the package ia32-libs - 20090808ubuntu13
---
ia32-libs
The cause of the slowness and corruption ended up being
https://bugs.launchpad.net/ubuntu/+source/ia32-libs/+bug/755720 which
should be fixed shortly
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** Bug watch added: Debian Bug tracker #617653
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=617653
** Also affects: debian via
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=617653
Importance: Unknown
Status: Unknown
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** Changed in: debian
Status: Unknown = New
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https://bugs.launchpad.net/bugs/752080
Title:
GuildWars (wine1.0) makes X segfault in libdri2.so
** Package changed: xorg (Ubuntu) = xorg-server (Ubuntu)
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https://bugs.launchpad.net/bugs/752080
Title:
GuildWars (wine1.0) makes X segfault in libdri2.so
The crash actually occurs only every other time, interleaved with other
failure behaviors. Specific reproduction sequence (with wine1.0):
Reboot
run 1: log into unity
$ .wine/drive_c/Program Files/Guild Wars/Gw.exe
### GuildWars does not start (no graphics) but prints:
X Error of failed
Wine1.3 behaves the same as wine1.2 (no X crash, but Guild Wars graphics
are corrupted, as show in attached wine1.2 screenshot).
https://launchpad.net/~ubuntu-wine/+archive/ppa
wine1.3 (1.3.17-0ubuntu1~maverick1~ppa1)
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I managed to reproduce this on a sandybridge system. It appears to be
amd64 specific, a fresh amd64 install gives the corrupted graphics with
wine1.2 and i386 is fine. As for the X crash, it was something fixed on
the wine side in wine 1.1.31
** Also affects: mesa (Ubuntu)
Importance:
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which is subscribed to xorg in Ubuntu.
https://bugs.launchpad.net/bugs/752080
Title:
GuildWars (wine1.0) makes X segfault in libdri2.so
___
Mailing list:
** Attachment added: Xorg.0.log-wine1.0-GuildWars-crash
https://bugs.launchpad.net/ubuntu/+source/xorg/+bug/752080/+attachment/1985687/+files/Xorg.0.log-wine1.0-GuildWars-crash
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** Attachment added: natty-wine1.2-GuildWars-Allow-Pixel-Shader.png
https://bugs.launchpad.net/ubuntu/+source/xorg/+bug/752080/+attachment/1985688/+files/natty-wine1.2-GuildWars-Allow-Pixel-Shader.png
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** Attachment added: natty-wine1.2-GuildWars-Disallow-Pixel-Shader.png
https://bugs.launchpad.net/ubuntu/+source/xorg/+bug/752080/+attachment/1985689/+files/natty-wine1.2-GuildWars-Disallow-Pixel-Shader.png
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Note that the Guild Wars client can be downloaded freely from
http://www.guildwars.com/download . A Guild Wars account is not
necessary to replicate either problem (the crash, or the graphics
corruption).
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apport information
** Tags added: apport-collected
** Description changed:
Binary package hint: xorg
Natty Beta 2.6.38-8.40 + wine1.0 : Guild Wars crashes X
On same hardware on Maverick (Intel Core i5 with Intel GPU) Guild Wars
under wine1.* works great with winecfg's Direct3D
More notes: The problem is NOT specific to unity... The same crash
occurs whether I select the Ubuntu (unity) or Ubuntu Classic (gnome)
desktop.
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