Anything to do with controlling rendering is placed on the "style
blackboard"; it is kind of like a java.util.Map - they SLDStyle entry is
used to store a StyleLayerDescriptor object representing the SLD file.
Please check out the developers guide for information:
- http://udig.refractions.net/conf
Hello,
I have no idea of how can i do this but i think it should be easey, can somenoe
describe how can i do it?
I want to change font color and size. I will use udig to get a proper SLD and
then I want ot apply it programmatically to one of my layers.
Thank you in advance.
Have a nice weeke