Re: Supercard 4.8 public beta

2016-10-15 Thread Kay C Lan
On Sun, Oct 16, 2016 at 2:39 AM, Richmond wrote: > I would argue that you can do all of that within Livecode, thereby avoiding > a hiatus as you get kids to transfer. > And surely that's exactly the same argument as those who questions the relevance of playing with a toy language like LiveCode wh

[ANN] Reminder - LiveCode Meeting

2016-10-15 Thread Mark Schonewille
Hello, Please don't forget: later today at 13:00u., we will have a LiveCode meeting in Utrecht, the Netherlands. See the quoted message below for details. Vergeet niet dat er later vandaag om 13:00u., in Utrecht een LiveCode-bijeenkomst gehouden wordt. Zie het bijgevoegde bericht hieronder voor

Re: Understanding 'the defaultStack'

2016-10-15 Thread J. Landman Gay
On 10/15/16 9:53 AM, Richard Gaskin wrote: We have more posts here exploring its definition than about problems relating to its behavior. The discussion was very helpful for me, I've never been clear about when I need to specifically set the defaultstack, and usually I only figure it out when

Re: Supercard 4.8 public beta

2016-10-15 Thread Richmond
On 15.10.2016 20:41, Richard Gaskin wrote: Richmond wrote: > Thank you, Richard Gaskin, for clarifying that. > > What that does do is confirm my view that teaching children stuff > such as Scratch at school has little or no value in the sense that > it is NOT a programming language. I would c

Re: Pointers

2016-10-15 Thread Mike Kerner
Agreed, colin. The language and the tool should be doing the work, not me. The compiler should be doing the work, not me. On Sat, Oct 15, 2016 at 12:12 PM, Ralph DiMola wrote: > Bliss32(Dec VMS) used periods "." for pointers. Multi dots were allowed and > gave me many a headache back in the da

Re: Supercard 4.8 public beta

2016-10-15 Thread Roger Eller
Scratch might be a digital version of Richmond's cups method. I was impressed many years ago with his description of putting things into cups to teach children the concept of variables, writing the name of the var on the cup, and changing their contents. You can even put a variable into another v

Re: Supercard 4.8 public beta

2016-10-15 Thread Richard Gaskin
Richmond wrote: > Thank you, Richard Gaskin, for clarifying that. > > What that does do is confirm my view that teaching children stuff > such as Scratch at school has little or no value in the sense that > it is NOT a programming language. I would caution against using the rants of a programmer

Re: Supercard 4.8 public beta

2016-10-15 Thread Richmond
Thank you, Richard Gaskin, for clarifying that. What that does do is confirm my view that teaching children stuff such as Scratch at school has little or no value in the sense that it is NOT a programming language. Teaching Scratch reminds me of Jas Pitman's Initial Teaching Alphabet: intende

RE: Pointers

2016-10-15 Thread Ralph DiMola
Bliss32(Dec VMS) used periods "." for pointers. Multi dots were allowed and gave me many a headache back in the day. Myvar==>The the variables value .Myvar==>Address of the variables value ..Myvar==>Address of the address to the variables value And so on... Ralph DiMola IT Director Evergreen Infor

Re: Supercard 4.8 public beta

2016-10-15 Thread Richard Gaskin
Richmond wrote: > On Oct 5, 2016, at 10:22 , Richard Gaskin wrote: >> >> Like Bill Appleton told me shortly after he left his point-and-click >> authoring tool CourseBuilder behind to make SuperCard, there's a >> limit on the complexity of systems that can be expressed clearly in >> any point-and

Re: Understanding 'the defaultStack'

2016-10-15 Thread Richard Gaskin
Bob Sneidar wrote: >> On Oct 8, 2016, at 13:22 , Richard Gaskin wrote: >>> The rule Dr. Raney gave me is that the defaultStack is the topmost >>> visible stack of the lowest mode. >> >> On Oct 14, 2016, at 14:21 , Peter Bogdanoff wrote: >> Just tested in 8.1.1 RC 2: Two stacks open, one stack is

Re: Pointers

2016-10-15 Thread Colin Holgate
The difficulty with pointers and handles was that with one you could get straight at the value you wanted, and the other you had to dereference it first. Meaning, that you were the one who had to understand whether you were dealing with a pointer or a handle. Computers ought to take care of thos

Re: Pointers

2016-10-15 Thread Mike Kerner
I don't know why you would have a problem with that; Once you understand how to use pointers, you should have no problems with handles; On Sat, Oct 15, 2016 at 12:05 AM, Bob Sneidar wrote: > When I was learning Pascal, I discovered that a handle was a pointer to a > pointer. When I learned why t

Re: Supercard 4.8 public beta

2016-10-15 Thread Richmond
Aha! On 15.10.2016 17:04, Colin Holgate wrote: I believe Richard was talking about tools that only did point and click. Well tools that only do point and click are a bit of a dead loss because their authors are unable to make them fine-grained enough that end-users can tune them sufficiently

Re: Supercard 4.8 public beta

2016-10-15 Thread Colin Holgate
I believe Richard was talking about tools that only did point and click. Everything had to be achieved by placing elements and setting parameters. mTropolis was one of the neater tools of that type, but it would take a lot of logical thinking to get it to achieve things that could be done in a f

Re: Supercard 4.8 public beta

2016-10-15 Thread Richmond
On 15.10.2016 07:14, Bob Sneidar wrote: Filemaker has a point and click programming interface. It just gets in the way. I spent more time perusing the dialog and sub-dialog boxes to try and figure out how to add 1 to a variable that contains 1, that I found myself saying, "Can't I just type a