Re: Max number of colors on a gradient

2016-11-21 Thread Colin Holgate
I don’t know what colorspace LiveCode uses, but for gradients there are only 256 levels in 24 bit color. If you’re seeing 1024 gradients elsewhere, that’s 30 bit color, which is not common. There is dithering to try to make less levels look like more levels.

Max number of colors on a gradient

2016-11-21 Thread Alejandro Tejada
Hi All, I was testing the practical limitations of svg and LiveCode graphics and noticed that a svg with 1024 gradients displayed fine in the browser, but shows a lot of banding, moire and noise within LiveCode. Very similar to this image:

Box2D Physics Engine

2016-11-21 Thread Alejandro Tejada
Hi All, On the forum, ClipArtGuy wrote: > FWIW, the Box2D Physics Engine goal > was also met and has also been dropped > from the roadmap. http://forums.livecode.com/viewtopic.php?f=10=28290=148671#p148314 Which LiveCode version includes Box2D? Al

Re: Perspective Distortion of an image (was: Type on an angle)

2016-11-21 Thread Bob Sneidar
That is quite nice, and I think a great example of what LC can do simply on an algorithmic level without requesting a new feature or set of commands or external. Almost everything can be worked around or solved, if real time performance is not a requirement. Bob S On Nov 21, 2016, at 10:39 ,

Re: Compound Path SVG Breaks in Widget?

2016-11-21 Thread Sannyasin Brahmanathaswami
Aloha, Paul: Hmmm there's a huge difference between illustrator output M112,0H12a12,12,0,0,0,0,24H112A12,12,0,0,0,112,0Zm0,44H12a12,12,0,0,0,0,24H112A12,12,0,0,0,112,44Zm0,44H12a12,12,0,0,0,0,24H112A12,12,0,0,0,112,88Z and Affinity output M112,0l-100,0c-6.583,0 -12,5.417 -12,12c0,6.583

Re: Type on an angle

2016-11-21 Thread Sannyasin Brahmanathaswami
And if your target is a static, image "in perspective" speed is not an issue.. This can be a production tool. then cut and paste. Yes, marvelous! BR On 11/20/16, 3:54 PM, "use-livecode on behalf of Scott Rossi"

Re: Perspective Distortion of an image (was: Type on an angle)

2016-11-21 Thread Alejandro Tejada
Hi Hermann, On Sun, 20 Nov 2016, Hermann wrote: > ** Perspective Distortion of an image ** > available (fast) at "Sample stacks" of the IDE toolbar or (slower) at > http://livecodeshare.runrev.com/stack/812/Perspective-Image-Distortion > The stack includes is an example for (close to)

Re: Macintosh support

2016-11-21 Thread Richmond
"nothing is stopping you from developing with LC versions prior to 9" indeed: I'm refactoring, recoding, rejigging and generally have a "fun time" moving my Devawriter Pro from LiveCode 4.5 (which is seriously long in the tooth) to 8.1.1 and, as long as I can get the thing to work on Windows

Re: GUI Design Tasks Send Back - Bring Forward

2016-11-21 Thread Ali Lloyd
If anyone particularly wants this feature, it would make a nice and fairly easy community contribution as it only requires changes in the 'revMenuBar' script only stack. You would just have to add the appropriate menu items in revMenuBarObjectContextMenu (probably using the pSelectable parameter

Re: Macintosh support

2016-11-21 Thread Bob Sneidar
Honestly though, nothing is stopping you from developing with LC versions prior to 9. If you use script only stacks for your code libraries, it should be fairly easy to conditionally branch for any new features you might want to make available which older versions do not support. And if you

Re: Macintosh support

2016-11-21 Thread Bob Sneidar
:-) Bob S On Nov 20, 2016, at 04:34 , Richmond > wrote: as the cheapest iMac on the European market currently retails at 1,250 Euros [ http://www.apple.com/de/shop/buy-mac/imac ] and runs an OS (10.11 ~ 10.12) that has a GUI I

Re: [ ANN ] Release 9.0.0 DP-2

2016-11-21 Thread Richard Gaskin
panagiotis merakos wrote: > We are pleased to announce the release of LiveCode 9.0.0 DP-2. > > You can find out more about the release in this blog post: > https://livecode.com/whats-new-in-livecode-9-0-dp-2/ Thanks! Eagerly awaited, downloading now... Forward! -- Richard Gaskin Fourth

Re: Bundling an External into a Windows EXE?

2016-11-21 Thread Richard Gaskin
That's one thing I miss from SuperCard: externals were embedded within the executable so we could deliver truly stand-alone standalones. I'm not necessarily advocating that LC do the same, but for those of us whose projects benefit from single-file deliverables it may make for a useful

Re: Bundling an External into a Windows EXE?

2016-11-21 Thread Bob Sneidar
I'm going to venture to say no. The whole point to having a dynamic linked library is to have it be external to the application, so that any updates to the dll can be accomplished without completely recompiling the exe. Also, they are designed to be used as shared libraries for other apps

[ ANN ] Release 9.0.0 DP-2

2016-11-21 Thread panagiotis merakos
Dear list members, We are pleased to announce the release of LiveCode 9.0.0 DP-2. You can find out more about the release in this blog post: https://livecode.com/whats-new-in-livecode-9-0-dp-2/ Developer Preview Release = Warning: this is not a stable release. Please

Re: Sharing widgets (was Re: Type on an angle)

2016-11-21 Thread Richard Gaskin
AndyP wrote: > Ben wrote: >> What is a good answer to zryip's question below, where should >> interesting third-party widgets be shared? > > The widget could be uploaded as a zip to the Sample Stacks. > There are a couple there already. > > This would help to make the user widgets easier to find

Re: Sharing widgets (was Re: Type on an angle)

2016-11-21 Thread hh
> > > zyrip wrote: Where can I share it? > > Ben wrote: What is a good answer to zryip's question below, > > where should interesting third-party widgets be shared? > Andy wrote: The widget could be uploaded as a zip to the > Sample Stacks. There are a couple there already. If you mean snippets

Re: iTunes Connect rejection

2016-11-21 Thread Mark Waddingham
Hi Andrew, Recompiled the same LiveCode file using 8.1.1 and Xcode 8 (I know store multiple versions of Xcode and Android tools on an external hard drive) and submitted to Apple as usual; though I did need to bump up the build number since there was already an existing binary with that value.

iTunes Connect rejection

2016-11-21 Thread Mid West Coast Media
Upgraded to 8.1.2rc2 and Xcode 8.1 (Mac 10.11.5) and compiled a build to update an existing app. Submitted build got pre-rejected with the following immediate response email from Apple: quote Dear developer, We have discovered one or more issues with your recent delivery for "Indiana On Tap".

Re: Sharing widgets (was Re: Type on an angle)

2016-11-21 Thread AndyP
The widget could be uploaded as a zip to the Sample Stacks. There are a couple there already. This would help to make the user widgets easier to find for all LC users. - Andy Piddock My software never has bugs. It just develops random features. Copy the new cloud space, get your free

Sharing widgets (was Re: Type on an angle)

2016-11-21 Thread Ben Rubinstein
This sounds great! I don't know the correct answer to the question, but I'd certainly like to see the widget. If nothing else perhaps you could share a dropboxlink or similar with the list. What is a good answer to zryip's question below, where should interesting third-party widgets be

[ANN] This Week in LiveCode 60

2016-11-21 Thread Peter TB Brett
Hi all, Read about new developments in LiveCode open source and the open source community in today's edition of the "This Week in LiveCode" newsletter! Read issue #60 here: https://goo.gl/iczS1e This is a weekly newsletter about LiveCode, focussing on what's been going on in and

Re: Adding Effects to widgets

2016-11-21 Thread hh
> BR wrote: > > hh wrote: > > > Jeanne D. wrote: > > > Can you put it in a group and set a drop shadow for the group? > > This is a real smart trick: Grouping (one or more) widgets. > > Not only for "adding" bitmap-effects to the widget, also for > > astounding visual effects by certain

Re: Type on an angle

2016-11-21 Thread hh
> Scott R. wrote: > > Hermann H. wrote: > > Adding a 'native' angle property doesn't turn a bitmap display into a > > raster display based on postscript/pdf. > > Adobe Photoshop and Illustrator use postscript/pdf for each and every > > single glyph. They dont have rotated fields (seen as