Mark,
Thank you for the detailed explanation. Overall the current strategy appears
sound. I took a look at Apple's developer info on this topic today and they
state:
"Slicing is the process of creating and delivering variants of the app
bundle for different target devices. A variant contains only
On 2017-10-06 06:57, hlowe via use-livecode wrote:
As Apple no longer supports running 32 bit apps under iOS 11, would it
be
possible to make including a 32 bit slice optional, as defaulting to
universal binaries almost doubles the size of the app bundle (my app
went
from 18 MB when built with
As Apple no longer supports running 32 bit apps under iOS 11, would it be
possible to make including a 32 bit slice optional, as defaulting to
universal binaries almost doubles the size of the app bundle (my app went
from 18 MB when built with LC 8.1.7 RC-2 to 31 MB when built with LC 8.1.7
RC-3. I
Hehe, this is because the issue was discovered suspiciously fast :)
Best,
Panos
--
PS this issue affected only people who are on Sierra or High Sierra and
build iOS apps using xcode 9
On Oct 5, 2017 17:44, "Richmond Mathewson via use-livecode" <
use-livecode@lists.runrev.com> wrote:
> That was
That was suspiciously quick.
Richmond.
On 10/5/17 6:35 pm, panagiotis merakos via use-livecode wrote:
Dear list members,
We are pleased to announce the release of LiveCode 8.1.7 RC-3.
Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ o
Dear list members,
We are pleased to announce the release of LiveCode 8.1.7 RC-3.
Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.
Release Contents
LiveCode 8.1.7 RC-3 contains an importan