Re: [EOL] glx2 script editor

2016-05-04 Thread Mike Kerner
That was one of the things I was thinking we should be talking about, now that 8 is here, getting GLX features into SE. Clairvoyance, folding, better theming, versioning, etc. would all be welcome. On Wed, May 4, 2016 at 11:19 AM, Bob Sneidar wrote: > Thanks for

Re: [EOL] glx2 script editor

2016-05-04 Thread Bob Sneidar
Thanks for all the hard work you put into this product. I have benefited greatly from using this product, especially the clairvoyance feature, which would be a great addition to the LC script editor. LC devs would be well advised to look into some of the features in GLX2 and incorporate them.

Re: [EOL] glx2 script editor

2016-05-04 Thread Peter TB Brett
On 04/05/2016 16:00, Mark Wieder wrote: Now that LC8 is out I'm offically announcing an end-of-life for the glx2 script editor. There is an LC bug that renders glx2 unusable on linux - it still works fine on osx, and as far as I know, on Windows, although I haven't bothered testing that.

[EOL] glx2 script editor

2016-05-04 Thread Mark Wieder
Now that LC8 is out I'm offically announcing an end-of-life for the glx2 script editor. There is an LC bug that renders glx2 unusable on linux - it still works fine on osx, and as far as I know, on Windows, although I haven't bothered testing that. There's really no incentive for the LiveCode