Why aren't large numbers limited to 64 bit values?

2015-12-10 Thread Geoff Canyon
LiveCode works in 64 bit numbers, so why does put 100 * 100 result in 1303786028427003666890752 which is close to the right answer, instead of some 18 digit value? ___ use-livecode mailing list use

Re: Why aren't large numbers limited to 64 bit values?

2015-12-10 Thread Bob Sneidar
01 (27 digits). You are thinking of each > decimal digit as a binary bit. > > Bob S > > >> On Dec 10, 2015, at 09:54 , Geoff Canyon <gcan...@gmail.com> wrote: >> >> LiveCode works in 64 bit numbers, so why does >>

Re: Why aren't large numbers limited to 64 bit values?

2015-12-10 Thread Peter TB Brett
On 2015-12-10 17:54, Geoff Canyon wrote: LiveCode works in 64 bit numbers, so why does put 100 * 100 result in 1303786028427003666890752 which is close to the right answer, instead of some 18 digit value? When numbers are too large

64 bit Mac OS X support

2015-10-12 Thread Peter TB Brett
Hi all, I thought you might like to know that Fraser's made a start on getting LiveCode working on 64-bit Mac, and the first set of changes have already been merged into LiveCode 8. https://github.com/livecode/livecode/pull/3036 I'm think Fraser will be making some more progress updates

[OT] Ubuntu 15.10 64-bit Beta

2015-10-04 Thread Richmond
days to work out it was the Operating system and not the hardware. I have reverted to Xubuntu 14.04 LTS 64-bit and will remain with that until Ubuntu pop out their next LTS (2016). Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com

iOS: Missing 64-bit support

2015-09-14 Thread Dan Friedman
Does anyone know the magic combination needed to get a app accepted by Apple? I'm using LC 7.0.1, and XCode 6.1. I uploaded an update to an app this morning and got this error: ERROR ITMS-90086: "Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App

Re: iOS: Missing 64-bit support

2015-09-14 Thread Colin Holgate
It was LiveCode 7.0.2 that gave 64 bit support. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode

Re: [OT] Linux 32-bit to 64-bit

2015-08-21 Thread Peter Alcibiades
Kontact to the current version, is the problem. The solution to Gnome is Mate. I have only twice done this going from 32 bit to 64 bit. It was no different than in the other cases, so I don't think that installing a 64 bit version while keeping the /home partition that dates to the 32 bit version

[OT] Linux 32-bit to 64-bit

2015-08-19 Thread Richmond
I might actually pull my finger out and change my Xubuntu box over to a 64-bit version of the OS only because: 1. LiveCode 8 ? 2. VMware player does not work on Xubuntu 15.04 or 15.10 with the 4.1 kernel. However, I am hoping I can do this while hanging onto my HOME partition

Re: [OT] Linux 32-bit to 64-bit

2015-08-19 Thread Mark Wieder
On 08/19/2015 11:59 AM, Peter TB Brett wrote: On 2015-08-19 20:52, Richmond wrote: Can this be done? Peter beat me to the answer. Yes, I did exactly this a few years ago (in fact, I think I went 32-bit, to 64-bit, to 32-bit, and back to 64-bit, bringing my /home all the way). That's

revZip and 64-bit iOS

2015-07-22 Thread Chris Sheffield
with the same exact zip file on both machines. So it’s either a retina device only problem, or it’s a 64-bit problem. Not sure which, but I’m guessing the latter. I created the latest build of the app with LC 6.7.7 rc-1, but the same issue has occurred since LC 6.7.5. Anyone else using revZip

Re: Drag and Drop Linux, 7.0.5 64 Bit

2015-06-09 Thread Malte Brill
Now entered in quality: http://quality.runrev.com/show_bug.cgi?id=15482 http://quality.runrev.com/show_bug.cgi?id=15482 Cheers, Malte ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and

Re: Drag and Drop Linux, 7.0.5 64 Bit

2015-06-09 Thread Richard Gaskin
Malte Brill wrote: Now entered in quality: http://quality.runrev.com/show_bug.cgi?id=15482 Thank you, Malte. Related: http://quality.runrev.com/show_bug.cgi?id=15479 -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web

Drag and Drop Linux, 7.0.5 64 Bit

2015-06-08 Thread Malte Brill
Hi, did anyone of you get Drag and Drop to work in the 7.0.5 64-Bit Linux engine under Ubuntu 14.0.4 (LTS)? If so I would be very interested in learning how. Thanks a lot, Malte ___ use-livecode mailing list use-livecode@lists.runrev.com Please

Re: Drag and Drop Linux, 7.0.5 64 Bit

2015-06-08 Thread Richard Gaskin
Malte Brill wrote: did anyone of you get Drag and Drop to work in the 7.0.5 64-Bit Linux engine under Ubuntu 14.0.4 (LTS)? If so I would be very interested in learning how. Kinda FUBAR here: when I drag text within a field, it doesn't move the text but it does create a text dropping

Re: Drag and Drop Linux, 7.0.5 64 Bit

2015-06-08 Thread Malte Brill
Hi Richard, What issues are you seeing? Not finished analyzing yet, but many. No Indicator shown on dragStart DragDrop doesn’t dragMove not sent to group owning the target / not handable in group containing the target dragEnter not handled properly All in all either seriously broken, or some

Re: [OT] upgrading Linux to 64 bit

2015-05-01 Thread Peter Alcibiades
did, lots of obsolete entries that had to be cleaned up by hand. And your / partition may not be big enough. And I am not sure about VMs, whether the 64 bit version will install and work perfectly with the disk files which I keep on /home. I did my virtual box installs and created the virtual

Re: [OT] upgrading Linux to 64 bit

2015-04-28 Thread Richmond
sure your /etc and /opt directories are backed up as well. Note that moving to 64-bit Linux is likely to be a big win in terms of performance, because the x86-64 architecture has a lot more registers. We saw a significant (10%) speed-up in LiveCode x86-64 relative to LiveCode x86. Indeed. Well

Re: [OT] upgrading Linux to 64 bit

2015-04-28 Thread Mark Wieder
Richmond richmondmathewson@... writes: It would also be fun (?) to run the LiveCode 8.0.0 64 bit releases. Although if that's the driving force behind the migration, I'd put it off for (quite) a while. 8.0 currently runs very poorly on linux. Even worse that 7.x, which is somewhat usable

Re: [OT] upgrading Linux to 64 bit

2015-04-28 Thread Peter TB Brett
On 2015-04-28 07:52, Richmond wrote: I have been running an Ubuntu derivative 32 bit distro for some years now, and should like to upgrade to a 64 bit version. My hard drive is partitioned so that my /Home stuff is on a different partition to the Boot folder and so on. Can I just install a 64

[OT] upgrading Linux to 64 bit

2015-04-28 Thread Richmond
I have been running an Ubuntu derivative 32 bit distro for some years now, and should like to upgrade to a 64 bit version. My hard drive is partitioned so that my /Home stuff is on a different partition to the Boot folder and so on. Can I just install a 64 bit version via the something else

Re: [OT] upgrading Linux to 64 bit

2015-04-28 Thread Mark Wieder
are backed up as well. Note that moving to 64-bit Linux is likely to be a big win in terms of performance, because the x86-64 architecture has a lot more registers. We saw a significant (10%) speed-up in LiveCode x86-64 relative to LiveCode x86. Indeed. -- Mark Wieder ahsoftw

64-bit

2015-03-12 Thread Alain Vezina
Hi all, If I am right, LC 7.0.3 it’s a 64-bit standalone maker. Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of first generation (iOS 5.1.1) ? Regards Alain Vezina Directeur, Logilangue ___ use-livecode mailing list use

Re: 64-bit

2015-03-12 Thread Chris Sheffield
Alain, Currently an app built with 64-bit support *does not* install/run on an iPad 1. I’ve been dealing with this myself. It’s not anything specific to LiveCode, however. For example, apps built with Xcode have the same issue. I don’t know if there’s a way to “force” it to work, or not. I

Re: 64-bit

2015-03-12 Thread Fraser Gordon
On 12 Mar 2015, at 13:41, Alain Vezina alain.vez...@logilangue.com wrote: If I am right, LC 7.0.3 it’s a 64-bit standalone maker. Does it contain also a 32-bit? If not, can we run a 64-bit app on an iPad of first generation (iOS 5.1.1) ? The standalones produced for iOS should have both

Re: 64-bit

2015-03-12 Thread Alain Vezina
Thanks a lot to you two. I will make a test with my smallest app and let you know if it works. Alain Le 2015-03-12 à 10:52, Chris Sheffield cs_livec...@icloud.com a écrit : Alain, Currently an app built with 64-bit support *does not* install/run on an iPad 1. I’ve been dealing

iOS 64-bit support and 1st Gen iPad

2015-02-19 Thread Chris Sheffield
Got a question I’m hoping someone can answer. I’ve done some research, but can’t find what I’m looking for. With LC 6.7.2, we gained 64-bit support for iOS apps. It seems to include 32-bit support as well, since I can install and run an app on my 1st Gen iPad mini running iOS 8.1.3. However

Re: Confusion about making 64 bit binaries for submission

2015-02-03 Thread Klaus major-k
Hi Graham, Am 03.02.2015 um 18:04 schrieb Graham Samuel livf...@mac.com: I have not seen the announcement for LC 7.0.2-rc-2 at all - keenly awaited, but how did I miss it? no idea, but it was announced about a week ago. :-) Anyway, bookmark this page for future use:

Re: Confusion about making 64 bit binaries for submission

2015-02-03 Thread Graham Samuel
I have not seen the announcement for LC 7.0.2-rc-2 at all - keenly awaited, but how did I miss it? Puzzled Graham On 3 Feb 2015, at 11:49, sebastien sebastien.no...@livecode.com wrote: The change made to the building script to include 64-bit compilation of the iOS engines in LC 7.0.2-rc

Re: Confusion about making 64 bit binaries for submission

2015-02-03 Thread sebastien
On 03/02/2015 09:44, Mark Wilcox wrote: OK so I am trying to submit a new iOS app and of course it needs to be 64 bit now. So I prepared the standalone with 7.0.2 RC 1 but ran into all sorts of minimum OS compatibility issues with the app loader in Xcode. Waited and then tried again with 7.0.2

Re: Confusion about making 64 bit binaries for submission

2015-02-03 Thread Mark Wilcox
OK so I am trying to submit a new iOS app and of course it needs to be 64 bit now. So I prepared the standalone with 7.0.2 RC 1 but ran into all sorts of minimum OS compatibility issues with the app loader in Xcode. Waited and then tried again with 7.0.2 RC 2 but it now doesn't seem

Confusion about making 64 bit binaries for submission

2015-02-02 Thread Jeff Brindle
OK so I am trying to submit a new iOS app and of course it needs to be 64 bit now. So I prepared the standalone with 7.0.2 RC 1 but ran into all sorts of minimum OS compatibility issues with the app loader in Xcode. Waited and then tried again with 7.0.2 RC 2 but it now doesn't seem to generate

Re: 32 and 64 bit in LiveCode

2015-01-28 Thread Fraser Gordon
On 28 Jan 2015, at 15:24, Alain Vezina alain.vez...@logilangue.com wrote: I am wondering when LiveCode will include the 64-bit support for iOS. 64-bit/32-bit universal iOS 8.1 engines have been added in 6.7.2 and 7.0.2 (both are currently at the RC stage). Regards, Fraser

32 and 64 bit in LiveCode

2015-01-28 Thread Alain Vezina
Hi all, Yesterday I loaded an upgrade of one of my iOS apps to the Apple App Store and I received this message Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need

64 Bit support

2015-01-12 Thread Frans Schoffelen
On 12.01.2015, at 12:00, use-livecode-requ...@lists.runrev.com wrote: *LiveCode 7.0.2* In the next few days we'll be releasing RC1 of 7.0.2 which will contain the above fixes as well as iOS 64 bit support. Cool! I was hoping it might be in time for our next release. We were grappling to get

Re: 64 bit?

2015-01-11 Thread tbodine
Hi Bill. I have several versions of LC installed on a Win 7 64-bit PC (the latest being LC 6.7.1 rc3) and all of them installed themselves in the 32-bit Program Files folder. So, not definitive, but it does support your assumption. Tom Bodine -- View this message in context: http://runtime

Re: 64 bit Linux standalones?

2014-11-15 Thread Richmond
On 14/11/14 18:52, Fraser Gordon wrote: On 14 Nov 2014, at 16:48, Richmond richmondmathew...@gmail.com wrote: As, currently, I am running 32 bit Linux I have what may seem a slightly goofy question: Does the standalone builder in the 64 bit version of LiveCode 7 offer the choice of building

64 bit Linux standalones?

2014-11-14 Thread Richmond
As, currently, I am running 32 bit Linux I have what may seem a slightly goofy question: Does the standalone builder in the 64 bit version of LiveCode 7 offer the choice of building standalones for 64-bit and/or 32-bit distros? Richmond. ___ use

Re: 64 bit Linux standalones?

2014-11-14 Thread Fraser Gordon
On 14 Nov 2014, at 16:48, Richmond richmondmathew...@gmail.com wrote: As, currently, I am running 32 bit Linux I have what may seem a slightly goofy question: Does the standalone builder in the 64 bit version of LiveCode 7 offer the choice of building standalones for 64-bit and/or 32

Re: 64-bit App Store requirement

2014-10-29 Thread Bob Sneidar
You think that is crazy, I just watched a commercial where you can take a stylus and hand write what you want, which is then converted to computer text. I have a much simpler, economically and environmentally superior way to accomplish this. It involves taking old wood scraps, smashing and

RE: 64-bit App Store requirement

2014-10-29 Thread Ralph DiMola
Subject: Re: 64-bit App Store requirement You think that is crazy, I just watched a commercial where you can take a stylus and hand write what you want, which is then converted to computer text. I have a much simpler, economically and environmentally superior way to accomplish this. It involves taking

Re: 64-bit App Store requirement

2014-10-28 Thread Peter M. Brigham
The idea that the same UI will work well on a little 5 phone screen and a 42 monitor is crazy. If Apple does this I will seriously consider moving to Linux. It used to be that Apple made stoves that you could just turn on and cook with, but increasingly they are making stoves that choose your

Re: 64-bit App Store requirement

2014-10-28 Thread Richard Gaskin
Peter M. Brigham wrote: The idea that the same UI will work well on a little 5 phone screen and a 42 monitor is crazy. Agreed, which is why I don't think anyone would do that. You can currently run Android apps in Chrome, and there's a side project to allow that in Ubuntu. Like Apple's

Re: 64-bit App Store requirement

2014-10-24 Thread Mark Wilcox
if they expected individual apps to need more than 4 GB. True, it's more efficient to use native addressing, and having committed to 64-bit gates it'll certainly help - but only very modestly, unlikely significant enough to end-users to make it a requirement. So what could be driving this? I believe

Re: 64-bit App Store requirement

2014-10-23 Thread Richard Gaskin
if they expected individual apps to need more than 4 GB. True, it's more efficient to use native addressing, and having committed to 64-bit gates it'll certainly help - but only very modestly, unlikely significant enough to end-users to make it a requirement. So what could be driving this? When we look

RE: 64-bit App Store requirement

2014-10-23 Thread Lynn Fredricks
I'll go out on a limb to put a date on it: I believe the big announcement at WWDC 2016 will be the end of both iOS and OS X, and the start of a new OS to replace them both. So right now they're quietly laying the ground work Richard, A few years ago you and I talking about this, and

Re: 64-bit App Store requirement

2014-10-23 Thread Bob Sneidar
That would suck if OS X goes on the chopping block. What is better than UNIX running on a PC chipset? Bob S On Oct 23, 2014, at 06:45 , Richard Gaskin ambassa...@fourthworld.commailto:ambassa...@fourthworld.com wrote: I'll go out on a limb to put a date on it: I believe the big announcement

Re: 64-bit App Store requirement

2014-10-23 Thread Richard Gaskin
Bob Sneidar wrote: That would suck if OS X goes on the chopping block. What is better than UNIX running on a PC chipset? I would imagine they'd stick with Unix. As we've seen with its cousin Linux, Unix foundations can be scaled well to handle everything from phones to supercomputers.

Re: 64-bit App Store requirement

2014-10-23 Thread Bob Sneidar
Used to could. There are some today that would challenge that premise. ;-) Bob S On Oct 23, 2014, at 08:28 , Richard Gaskin ambassa...@fourthworld.commailto:ambassa...@fourthworld.com wrote: The harder question is the UI, but if anyone can do that well it's Apple. -- Richard Gaskin Fourth

Re: 64-bit App Store requirement

2014-10-23 Thread Benjamin Beaumont
Hi john, Thanks for your question. We were made aware of this earlier in the week and after reading the information available it seems we'll need to provide a package with both a 32 and 64 bit version of the app. Compiling our engine for 64 arm will be relatively straightforward so adding support

64-bit App Store requirement

2014-10-22 Thread John Brozycki
Recently read the Ars Technica article “Apple: Beginning February 2015, App Store submissions need to be 64-bit”: http://arstechnica.com/apple/2014/10/apple-beginning-february-2015-app-store-submissions-need-to-be-64-bit/ http://arstechnica.com/apple/2014/10/apple-beginning-february-2015-app

Re: 64-bit App Store requirement

2014-10-22 Thread Trevor DeVore
On Wed, Oct 22, 2014 at 8:28 PM, John Brozycki livec...@trueinsecurity.com wrote: Recently read the Ars Technica article “Apple: Beginning February 2015, App Store submissions need to be 64-bit”: http://arstechnica.com/apple/2014/10/apple-beginning-february-2015-app-store-submissions-need

Re: 64-bit App Store requirement

2014-10-22 Thread Monte Goulding
On 23 Oct 2014, at 1:12 pm, Trevor DeVore li...@mangomultimedia.com wrote: The final goal (64-bit support) will be gradually worked towards over the next few LiveCode versions as the engine gets 'decarbonated' (usage of Carbon APIs which do not have 64-bit equivalents removed). Hopefully

Re: 64-bit App Store requirement

2014-10-22 Thread Colin Holgate
Yes, surely that’s just talking about LiveCode, the new requirements are for 64 bit ARN code. On Oct 22, 2014, at 10:19 PM, Monte Goulding mo...@sweattechnologies.com wrote: Hopefully gradually is code for sometime before February, 2015. I think it's only iOS apps at the moment

Linux 64 Bit builds

2014-03-12 Thread Malte Brill
Hi all, does anybody know what the status of Linux 64 Bit builts is? It is becoming more and more difficult to install the 32 Bit compatibility layer. I think there has been quite a bit of work done on that, however it seems not yet possible to build a 64 Bit version. Also, can anybody point

Re: Linux 64 Bit builds

2014-03-12 Thread Fraser Gordon
On 12 Mar 2014, at 15:39, Malte Brill revolut...@derbrill.de wrote: Also, can anybody point out the requirements for running liveCode under Linux? I have a puzzling situation, where on a vanilla UBUNTU 13.x install text is not rendered and the gui is semi transparent. Anyone else seen

Re: Linux 64 Bit builds

2014-03-12 Thread Richard Gaskin
about Linux, Multiarch dropped the ball on backward compatibility, so it's up to app devs to update their builds. I believe Mark Weider has already successfully built a 64-bit compile of the Linux engine - Mark, is that correct? What's required to make that a part of the release process going

Re: Linux 64 Bit builds

2014-03-12 Thread Fraser Gordon
On 12 Mar 2014, at 16:28, Richard Gaskin ambassa...@fourthworld.com wrote: I believe Mark Weider has already successfully built a 64-bit compile of the Linux engine - Mark, is that correct? He's done a lot of work getting it running and it has been merged in to our GitHub repo. What's

Re: Linux 64 Bit builds

2014-03-12 Thread Richmond
On 12/03/14 19:49, Peter Alcibiades wrote: Fraser Gordon wrote As with 32-bit Linux, we need to find a distribution that will allow is to produce builds that work well on the majority of Linux distributions. The answer probably begins with a 'D'! Al OR; the most widely

Re: Linux 64 Bit builds

2014-03-12 Thread Peter Alcibiades
.nabble.com/Linux-64-Bit-builds-tp4676928p4676940.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your

Re: Linux 64 Bit builds

2014-03-12 Thread Mark Wieder
Peter Alcibiades palcibiades-first@... writes: Fraser Gordon wrote As with 32-bit Linux, we need to find a distribution that will allow is to produce builds that work well on the majority of Linux distributions. The answer probably begins with a 'D'! LOL -- Mark

Re: Linux 64 Bit builds

2014-03-12 Thread Richard Gaskin
Fraser Gordon wrote: On 12 Mar 2014, at 16:28, Richard Gaskin wrote: What's required to make that a part of the release process going forward? The release of 7.0 ;) The intention is to start supporting 64-bit Linux with version 7.0 of LiveCode but this depends on us finding a suitable

Re: Linux 64 Bit builds

2014-03-12 Thread Mark Wieder
Richard- Wednesday, March 12, 2014, 9:28:29 AM, you wrote: I believe Mark Weider has already successfully built a 64-bit compile of the Linux engine - Mark, is that correct? Yes, the code changes necessary for 64-bit engine builds are already incorporated into the master branch of the code

Re: Linux 64 Bit builds

2014-03-12 Thread Mark Wieder
Richard- Wednesday, March 12, 2014, 1:33:29 PM, you wrote: And thank you, Mark Wieder, for doing the work to get that going. Very much appreciated. Well, going down the 64-bit route was kind of an accident - I forgot that I was on a 64-bit OS when I started compiling. People really shouldn't

Quicktime doesn't work on Windows 64 bit

2013-01-18 Thread stgoldb...@aol.com
Several of my LiveCode standalones use Quicktime movies, but I have received a report that Quicktime does not work on 64 bit WIndows 7. Can anyone suggest a workaround to this problem? Thanks! Stephen Goldberg stgoldb...@aol.com ___ use-livecode

Re: Quicktime doesn't work on Windows 64 bit

2013-01-18 Thread Colin Holgate
I can play movies in QuickTime Player in Windows 8 64 bit, and would have thought it would work in Windows 7 too. On Jan 18, 2013, at 11:14 AM, stgoldb...@aol.com stgoldb...@aol.com wrote: Several of my LiveCode standalones use Quicktime movies, but I have received a report that Quicktime

Re: Quicktime doesn't work on Windows 64 bit

2013-01-18 Thread Robert Sneidar
standalones use Quicktime movies, but I have received a report that Quicktime does not work on 64 bit WIndows 7. Can anyone suggest a workaround to this problem? Thanks! Stephen Goldberg stgoldb...@aol.com ___ use-livecode mailing list use-livecode

Running standalone on 64 bit Linux

2011-06-02 Thread David Beck
Hello everyone, I am having some very weird, inconsistent and difficult to track problems running a LiveCode standalone on a 64 bit Linux machine with a 32 bit compatibility layer. As far a I can tell, the wierdness is associated with tricky things like regular expressions and getting

Re: QTVR on 64-bit Windows computers

2010-12-29 Thread Trevor DeVore
On Mon, Dec 27, 2010 at 12:32 PM, stgoldb...@aol.com stgoldb...@aol.comwrote: I could not, however, get a QTVR to work from a revlet on the Internet. It would be nice to know if others are successful in viewing QTVRs from a revlet on Windows-64 computers. Glad you got it working. I don't

Re: QTVR and 64-bit Windows issue

2010-12-27 Thread Trevor DeVore
On Sun, Dec 26, 2010 at 8:05 AM, stgoldb...@aol.com stgoldb...@aol.comwrote: I understand that QTVR will not work on 64-bit Windows computers. Does anyone know if there is a workaround in which panoramas will show in Livecode, or if Apple plans to correct the issue? Is QTVR obsolete? Thanks

QTVR on 64-bit Windows computers

2010-12-27 Thread stgoldb...@aol.com
Trevore DeVore to the rescue again! I downloaded the latest version of QuickTime for Windows, and now QTVRs show up in rev applications on Windows 64-bit computers. I am very appreciative, since I've created a lot of QTVRs for Rev and otherwise would not be able to use them. I could

QTVR and 64-bit Windows issue

2010-12-26 Thread stgoldb...@aol.com
I understand that QTVR will not work on 64-bit Windows computers. Does anyone know if there is a workaround in which panoramas will show in Livecode, or if Apple plans to correct the issue? Is QTVR obsolete? Thanks. Stephen Goldberg ___ use-livecode

Re: QTVR and 64-bit Windows issue

2010-12-26 Thread Scott Rossi
Apple still offers a download of QT 7 to accommodate things that don't work in QT X, but I don't know if this version will work on 64 bit systems. Worth a test? Scott Rossi Creative Director Tactile Media, UX Design On Dec 26, 2010, at 5:05 AM, stgoldb...@aol.com stgoldb...@aol.com wrote

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