I confirmed it this morning, edit script, apply, save, close the stack,
I been building Android, so much faster than iOS. Run standlone from the Test
menu.
then, magically, tragically, the debugger opens showing my old script there!
quit LC, reboot, and you script is there… Even quitting LC
I have never seen this through 8.1.8.
But all my stacks that I make standalones from are set to destroy
themselves. Is that possibly the reason?
Craig Newman
--
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This is the same issue I have been talking about for over a year. The
standalone builder opens the *copied* stacks in memory and doesn't close them,
so the next time you build for another platform you run into duplicate stack
issues. This started happening around v7 I think. The workaround at pr
BR:
I have not tried to build standalones during the last few releases, but with
the latest 9.0.0, I am. I notice that when I build my standalone, it loads all
of the stacks in the “Stacks” list (in standalone settings. Also, I use a
splash stack approach) and leaves them in memory. So, when I w
On 04/10/2018 08:47 AM, Sannyasin Brahmanathaswami via use-livecode wrote:
Anyone else having these problem?
I was having some similar problems last night. Then I closed LC9,
launched 8.1.9, closed that and relaunched 9 and the problems magically
disappeared. When I was having trouble I noti
9.0 gm is the most unstable version in a long time
Constantly crash on exit.
I set break point, set to debug mode, run script… it does not break that break
point… run it again, crash.
Scripts are setting, applied "green button" close, saved. Re-opened "what
happened to my changes?"
Anyone else