> Dan wrote:
> My client wants to make a music playing app. Need to replicate a music
> player... so, we need to keep our [custom] transport in sync with the sound.
> Stop, Start, Pause, Scrub, update current time and time remaining, etc. EASY
> on desktop, can't seem to do this on mobile
rev.com wrote:
>
> Date: Fri, 13 May 2022 19:40:11 +
> From: Dan Friedman
> To: How to use LiveCode
> Subject: Audio Control on Mobile?
> Message-ID: <395fac0d-aca3-463e-ab3a-b932d222c...@clearvisiontech.com>
> Content-Type: text/p
Date: Fri, 13 May 2022 19:40:11 +
> From: Dan Friedman
> To: How to use LiveCode
> Subject: Audio Control on Mobile?
> Message-ID: <395fac0d-aca3-463e-ab3a-b932d222c...@clearvisiontech.com>
> Content-Type: text/plain; charset="utf-8"
>
> Hello! On desk
Hi Dan,
Look up
mobilecontrolcreate "player"
mobilecontrolset
That should cover you.
Also, the browser can display a HTML compatible player.
On Fri, May 13, 2022 at 3:41 PM Dan Friedman via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Hello! On desktop, there is the player object
Hello! On desktop, there is the player object which is great! However, it
doesn't work on Mobile. Is there a way to deal with an audio file on mobile
(Android and iOS)? Here's what I need to do:
- Load an audio file from a server
- Play the file
- Pause file
- Set the cursor (where to