Re: Developing on Mac, standalone on Windows

2012-01-25 Thread Ken Ray
On Jan 24, 2012, at 5:15 PM, Pete wrote: Hi Ken, The problem I'm having is centering two controls - one is a button with an icon assigned to it and set to not display the name, and the other is a label immediately below the icon that displays what would normally be the button name. I set

Re: Developing on Mac, standalone on Windows

2012-01-24 Thread Bob Sneidar
Set the alignment of the label to Centered, set the width to autofit, align objects by their centers. One thing I do that seems to help is I set the width of the object (field, label, button, menu) to the formatted width of the object. On Jan 23, 2012, at 4:19 PM, Pete wrote: Of course,

Re: Developing on Mac, standalone on Windows

2012-01-24 Thread Pete
I do all that already, still looks different on Windows than on Mac, I think because of the different character widths of different fonts. The only way I can think to keep it looking the same is do all the centering, etc when a card is opened. On Tue, Jan 24, 2012 at 9:14 AM, Bob Sneidar

Re: Developing on Mac, standalone on Windows

2012-01-24 Thread Ken Ray
On Jan 24, 2012, at 2:03 PM, Pete wrote: I do all that already, still looks different on Windows than on Mac, I think because of the different character widths of different fonts. The only way I can think to keep it looking the same is do all the centering, etc when a card is opened. Oh

Re: Developing on Mac, standalone on Windows

2012-01-24 Thread Pete
Hi Ken, The problem I'm having is centering two controls - one is a button with an icon assigned to it and set to not display the name, and the other is a label immediately below the icon that displays what would normally be the button name. I set the two obects to have their vertical centers

Re: Developing on Mac, standalone on Windows

2012-01-23 Thread Ken Ray
On Jan 22, 2012, at 11:55 PM, Pete wrote: I just compiled and ran my fist standalone on Windows and I'm finally realising the benefits of developing cross platform applications with LC. I was pretty amazed when everything I developed on my Mac just ran as expected on Windows! The on;y

Re: Developing on Mac, standalone on Windows

2012-01-23 Thread Warren Samples
On 01/22/2012 11:55 PM, Pete wrote: I just compiled and ran my fist standalone on Windows and I'm finally realising the benefits of developing cross platform applications with LC. I was pretty amazed when everything I developed on my Mac just ran as expected on Windows! The on;y problem I

Re: Developing on Mac, standalone on Windows

2012-01-23 Thread Bob Sneidar
In the app I am writing now, I am going to have to face this issue. My solution was going to be choosing fonts that either exist on both platforms, or installing the ones that are not. I REALLY like the Belgium font for headers and what not, so my intention is to install it on Windows in some

Re: Developing on Mac, standalone on Windows

2012-01-23 Thread Pete
Thanks Ken and Warren. In 99% of cases, the font, size, style, etc are left at whatever LC's default is, which sounds like the system font for the platform. I like the idea of having a small test application to find the best solution for this, plus thanks Ken for the frontscript and other ideas.

Re: Developing on Mac, standalone on Windows

2012-01-23 Thread Pete
Hi Ken, Thanks you for the scripts. I've basically adopted your approach of setting the font based on what OS I'm running on and that makes things look a LOT better! I think property profiles would do the job and I could just set the appropriate profile based on OS at start up but I need to

Developing on Mac, standalone on Windows

2012-01-22 Thread Pete
I just compiled and ran my fist standalone on Windows and I'm finally realising the benefits of developing cross platform applications with LC. I was pretty amazed when everything I developed on my Mac just ran as expected on Windows! The on;y problem I need to address concerns fonts. I have a