Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Mike Kerner via use-livecode
Brian, That can of worms is why I was thinking that a handler similar to "libraryStack" might be appropriate - like "behaviorStack" On Mon, Jan 22, 2018 at 5:02 PM, Bob Sneidar via use-livecode < use-livecode@lists.runrev.com> wrote: > A script only stack has no place to hold properties which is

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Bob Sneidar via use-livecode
A script only stack has no place to hold properties which is what setting behaviors uses to "remember". (correct me if I am wrong) Bob S > On Jan 20, 2018, at 16:43 , Geoff Canyon via use-livecode > wrote: > > Well that's too bad for anyone who's currently using chained behaviors and > wants

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Brian Milby via use-livecode
To be more clear, after the BOM, the first word must be “script” followed by a space and the stack name. The code to skip comment lines is not in the source for .livecodescript files. This was adjusted when opening files with a BOM over the internet was fixed. On Mon, Jan 22, 2018 at 3:14 PM Brian

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Brian Milby via use-livecode
First line comment is not legal for script only stacks. On Mon, Jan 22, 2018 at 1:29 PM Mike Kerner via use-livecode < use-livecode@lists.runrev.com> wrote: > @Geoff, well, then my work here is done! > @Dr Hawk, do you mean in general? That would require a change in LC, too, > and if we were goin

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Mike Kerner via use-livecode
@Geoff, well, then my work here is done! @Dr Hawk, do you mean in general? That would require a change in LC, too, and if we were going to do that, then I'd want it to be more LC-like, perhaps with a handler. On Mon, Jan 22, 2018 at 1:28 PM, Dr. Hawkins via use-livecode < use-livecode@lists.runre

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Dr. Hawkins via use-livecode
On Mon, Jan 22, 2018 at 6:10 AM, Mike Kerner via use-livecode < use-livecode@lists.runrev.com> wrote: > > The way he suggested structuring the projects was putting the ui elements > and their behaviors into /ui/stackName (and then the behaviors for that > stack into /ui/stackName/behaviors/). Ho

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Geoff Canyon via use-livecode
I definitely considered that, but I put it off for 2.0. On Mon, Jan 22, 2018 at 7:41 AM, Mike Kerner via use-livecode < use-livecode@lists.runrev.com> wrote: > One of the things I was going to add to Scriptifier that it would be cool > to have in Navigator is giving the user the option to change

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Mike Kerner via use-livecode
One of the things I was going to add to Scriptifier that it would be cool to have in Navigator is giving the user the option to change the naming convention/template, so for instance if I want spaces instead of underscores or I want to change the order of the components of the name I can. On Mon,

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Geoff Canyon via use-livecode
I'm leaving the "make a copy" step to the user (with a stern warning to do so). I'm using the stack name, the control type, the control name, the control id, and "Behavior" as the SoS name, something like: SoS_Test_Thing_2_button_Behavior_Source_1011_Behavior I think that alone guarantees unique

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Geoff Canyon via use-livecode
That's disappointing. On Mon, Jan 22, 2018 at 3:38 AM, Trevor DeVore via use-livecode < use-livecode@lists.runrev.com> wrote: > > > Keep in mind that script only stacks that are loaded into memory by the > engine because they are referenced in the stackfiles of another stack won’t > be sent any me

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Mike Kerner via use-livecode
Geoff, Since Trevor didn't answer the Levure question, The way he suggested structuring the projects was putting the ui elements and their behaviors into /ui/stackName (and then the behaviors for that stack into /ui/stackName/behaviors/). As for naming the stacks, Scriptifier does it one (long) wa

Re: Do script-only stacks support "chained" behaviors?

2018-01-22 Thread Trevor DeVore via use-livecode
On Mon, Jan 22, 2018 at 12:20 AM Geoff Canyon via use-livecode < use-livecode@lists.runrev.com> wrote: > It occurs to me that this isn't as much of a problem as I thought -- any > button being converted to a stack is highly unlikely to have an openstack > handler already in it, and therefore it wo

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
Heisenbug -- as far as I remember the last twenty minutes, the sequence of edits was: 1. Answer commands die without warning 2. Wrap the problematic answer commands in a try...catch structure. 3. Run the command; get no error from the try, and the command runs all the way through. 4. Comment out t

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
Another key difference in our implementations that I find fascinating: you create script-only stacks by creating the stacks, then saving the stacks. I created them by constructing a variable with the text contents of the stacks, then writing that out to files with put into url etc. On Sun, Jan 21,

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
Double-grrr. I put the warning dialogs in the menuPick handler instead of the conversion handler, and it works fine. That's *not* where the warnings should be, since it means that it's possible to call the conversion handler and receive no warnings. I'm testing further. Once I'm comfortable enough

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
Also, status update: grr. I'm finding that the answer dialog I'm using to warn the user that the script conversion process is dangerous and to work on a backup is causing my script to die, no warning, and no error message. The exact same script *not* running in Navigator works fine. Answer dialogs

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
It occurs to me that this isn't as much of a problem as I thought -- any button being converted to a stack is highly unlikely to have an openstack handler already in it, and therefore it would be safe to add one and include setting the behavior of the script-only stack to the appropriate stack up t

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
How does Levure organize SOS's? The present setup already allows the user to specify a target folder into which to place the newly created stacks, and correctly sets the relative path in the stackfiles property. On Sun, Jan 21, 2018 at 1:34 PM, Mike Kerner via use-livecode < use-livecode@lists.run

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Geoff Canyon via use-livecode
That's a nice idea about the warnings. On Sun, Jan 21, 2018 at 3:30 PM, Monte Goulding via use-livecode < use-livecode@lists.runrev.com> wrote: > Cool, scriptifier was/is just a tool I wrote because it took about the > same about of time to write as to tediously scriptify a stack so I thought > i

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Monte Goulding via use-livecode
Cool, scriptifier was/is just a tool I wrote because it took about the same about of time to write as to tediously scriptify a stack so I thought it would be a win in the end. If anyone is keen to make it more robust or start from scratch then have at it. FWIW it would probably be a good idea to

Re: Do script-only stacks support "chained" behaviors?

2018-01-21 Thread Mike Kerner via use-livecode
As long as you're at it, it would be cool if you added an option to organize the SOS's the way Levure would. I was working on Scriptifier to do the same thing, but I haven't gotten around to finishing it. If Navigator does it, then I can just stop fiddling with my hack. On Sun, Jan 21, 2018 at 2

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Geoff Canyon via use-livecode
At a fundamental level (unless I'm misreading it) Scriptifier parses a whole stack and looks for objects with a script and no behavior, and turns them into an object with no script and a script-only stack behavior. Navigator will work on whatever controls you tell it to, and will look for objects w

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Geoff Canyon via use-livecode
I built my own, for several reasons, among them: 1. In the context of Navigator, I needed to support creating stack behaviors for an arbitrary collection of controls, rather than recursing through a stack. 2. I figured that Monte and I would approach the task differently, and we did on several fro

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Mike Kerner via use-livecode
Dumb question, Geoff, are you going to embed/call Scriptifier to achieve that or are you going to do something else? On Sat, Jan 20, 2018 at 8:25 PM, Geoff Canyon via use-livecode < use-livecode@lists.runrev.com> wrote: > I get that it can be done, I just hesitate to start monkeying with people's

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Geoff Canyon via use-livecode
I get that it can be done, I just hesitate to start monkeying with people's scripts like that in Navigator (which is going to have a conversion function in the next update). For now I'm thinking that I just skip anything with chained behaviors, unless someone has a better suggestion. On Sat, Jan 2

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Ali Lloyd via use-livecode
I should clarify: say you want stack 1 to have behavior stack 2 which has behavior stack 3. In the IDE we commonly do: Stack 1: on preOpenStack dispatch "setAsBehavior" to stack "Stack 2" with the long id of me end preOpenStack Stack 2: on setAsBehavior pTarget dispatch "setAsBehavior" to

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Trevor DeVore via use-livecode
On Sat, Jan 20, 2018 at 6:43 PM Geoff Canyon wrote: > Well that's too bad for anyone who's currently using chained behaviors and > wants to use source control (i.e. convert to script-only stacks). > Yes it is. For now I just set the chained behaviors for any script only stacks that require them

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Ali Lloyd via use-livecode
There are also plenty of examples in the IDE - most of the palettes have their own specific behavior chained to the generic palette behavior. Most of them do something like the following handler: on setAsBehavior pTarget dispatch "setAsBehavior" to stack revIDEFrameBehavior() with the long id of t

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Geoff Canyon via use-livecode
Well that's too bad for anyone who's currently using chained behaviors and wants to use source control (i.e. convert to script-only stacks). ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and ma

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Trevor DeVore via use-livecode
On Sat, Jan 20, 2018 at 5:53 PM Mike Kerner via use-livecode < use-livecode@lists.runrev.com> wrote: > I believe they do, because I think Trevor is doing this with Levure. You can’t specify the behavior property of a script only stack in the script only stack itself. You have to assign the behav

Re: Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Mike Kerner via use-livecode
I believe they do, because I think Trevor is doing this with Levure. On Sat, Jan 20, 2018 at 5:51 PM, Geoff Canyon via use-livecode < use-livecode@lists.runrev.com> wrote: > This page http://livecode.wikia.com/wiki/Behavior describes "chained" > behaviors, saying that button 1 can have button 2 a

Do script-only stacks support "chained" behaviors?

2018-01-20 Thread Geoff Canyon via use-livecode
This page http://livecode.wikia.com/wiki/Behavior describes "chained" behaviors, saying that button 1 can have button 2 as its behavior, and if button 2 has button 3 as *its* behavior, then button 1 will have access to the handlers in both button 2 and button 3. This seems to work in LC 8.1.8, alt