Re: Playing Sounds in iOS

2012-06-22 Thread Roger Guay
Subject: Re: Playing Sounds in iOS Message-ID: 3e23c57b-b27b-4153-9b98-1edc9ee18...@gmail.com Content-Type: text/plain; charset=us-ascii I think this ought to be answer there is a file tSoundFile -- does that work? May be moot now that you've solved your problem -- Peter Peter M. Brigham

Re: Playing Sounds in iOS

2012-06-21 Thread Roger Guay
2012 13:14:11 -0600 From: Chris Sheffield cmsheffi...@me.com To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: d9e8907f-8aff-48c5-bd78-b900bc68b...@me.com Content-Type: text/plain; CHARSET=US-ASCII Your code seems okay as far as I can tell

Re: Playing Sounds in iOS

2012-06-21 Thread Devin Asay
: Chris Sheffield cmsheffi...@me.com To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: d9e8907f-8aff-48c5-bd78-b900bc68b...@me.com Content-Type: text/plain; CHARSET=US-ASCII Your code seems okay as far as I can tell. I'm guessing the path

Re: Playing Sounds in iOS

2012-06-21 Thread J. Landman Gay
On 6/21/12 12:43 PM, Roger Guay wrote: I am not able to play sounds in either the simulator nor my iPad. I looked back in the thread and saw you are using sound files of type .caf. Try a different format and see if it works. From the Apple developer notes: The audio technologies in iOS

Re: Playing Sounds in iOS

2012-06-21 Thread Bob Sneidar
That is not entirely accurate. The Mac file system can be formatted as case sensitive or not. The default is not, and there probably isn't a single person in the world who uses case sensitivity, but hey, I'm in developer mode. Bob On Jun 21, 2012, at 11:16 AM, Devin Asay wrote: Roger,

Re: Playing Sounds in iOS

2012-06-21 Thread Colin Holgate
He did say that he was trying WAV too, which ought to come under the Linear PCM ability. On Jun 21, 2012, at 2:46 PM, J. Landman Gay jac...@hyperactivesw.com wrote: I looked back in the thread and saw you are using sound files of type .caf. Try a different format and see if it works.

Re: Playing Sounds in iOS

2012-06-21 Thread Chris Sheffield
? Thanks again, Roger On Jun 20, 2012, at 3:12 PM, use-livecode-requ...@lists.runrev.com wrote: Message: 10 Date: Wed, 20 Jun 2012 13:14:11 -0600 From: Chris Sheffield cmsheffi...@me.com To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID

Re: Playing Sounds in iOS

2012-06-21 Thread Roger Guay
+ From: Devin Asay devin_a...@byu.edu To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: 992fa676-ef2c-4e3e-a097-d1f1260e8...@byu.edu Content-Type: text/plain; charset=us-ascii Roger, Maybe you've done this, but keep in mind

Re: Playing Sounds in iOS

2012-06-21 Thread Roger Guay
To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: 93e8fdec-befe-4cef-bbf5-058025dcd...@me.com Content-Type: text/plain; CHARSET=US-ASCII Roger, Try this. Open the Standalone Application Settings dialog. Click on Copy Files. Look at your list

Re: Playing Sounds in iOS

2012-06-21 Thread Chris Sheffield
...@lists.runrev.com wrote: Message: 23 Date: Thu, 21 Jun 2012 13:48:08 -0600 From: Chris Sheffield cmsheffi...@me.com To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: 93e8fdec-befe-4cef-bbf5-058025dcd...@me.com Content-Type: text/plain; CHARSET=US

Re: Playing Sounds in iOS

2012-06-21 Thread Peter M. Brigham
I think this ought to be answer there is a file tSoundFile -- does that work? May be moot now that you've solved your problem -- Peter Peter M. Brigham pmb...@gmail.com http://home.comcast.net/~pmbrig On Jun 21, 2012, at 4:48 PM, Roger Guay wrote: Interesting though that the answer there

Re: Playing Sounds in iOS

2012-06-20 Thread Roger Guay
Hi all, I'm trying to play a sound in iOS. My code:if the environment is mobile then mobilePlaySoundOnChannel mySnd.wav, current, now else play mySnd.wav I've imported mySnd.wav to the stack and I've copied it to the Non-stack files in

Re: Playing Sounds in iOS

2012-06-20 Thread Chris Sheffield
Roger, When using mobilePlaySoundOnChannel, I've always had to build the full path to the file for it to work correctly. So if you've verified that it's copying correctly into the app bundle and, assuming it's not in a sub folder of the bundle, try something like this: if the environment is

Re: Playing Sounds in iOS

2012-06-20 Thread Roger Guay
08:38:58 -0600 From: Chris Sheffield cmsheffi...@me.com To: How to use LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: 4072-d477-42c7-bc36-0dc45ee0b...@me.com Content-Type: text/plain; CHARSET=US-ASCII Roger, When using mobilePlaySoundOnChannel

Re: Playing Sounds in iOS

2012-06-20 Thread Chris Sheffield
LiveCode use-livecode@lists.runrev.com Subject: Re: Playing Sounds in iOS Message-ID: 4072-d477-42c7-bc36-0dc45ee0b...@me.com Content-Type: text/plain; CHARSET=US-ASCII Roger, When using mobilePlaySoundOnChannel, I've always had to build the full path to the file for it to work correctly. So