Wondering if anyone has a fix for this one.
I'm working on an iOS app for iPad. I've got a block of text (a story) in a
text field. I'm changing the color of sentences in time with audio that is
playing. As the color changes, the text is shifting, almost as if the size of
the text is changing
Have you tried explicitly setting the textColor of all text in the field to
your default before setting the textColor of the next string? Perhaps
resetting the text to the default (or empty) in between updates will get
around the problem.
Regards,
Scott Rossi
Creative Director
Tactile Media, UX
Scott,
Good idea. I haven't tried that. Will do so and let you know.
Thanks.
--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com
On Oct 31, 2011, at 3:56 PM, Scott Rossi wrote:
Have you tried explicitly setting the textColor of all text in the field to
your default before setting
I was given the following code by RR support to execute a locale command in
OS X:
*put* line 1 of shell(defaults read .GlobalPreferences AppleLocale) into$LANG
*put* uniDecode(uniEncode(shell(locale -k LC_NUMERIC), utf8)) intomyFormats
After execution, myFormats contains:
decimal_point=.
I just downloaded 5.0, so glad that the long standing issue of
standalones being incorrectly sized should no longer happen. on Mac.
I opened up my current project, which includes a number of QuickTime
control bars linked to mp3 files. They were fine in 4.6.4, both in
development and in
Hi Curt,
Am 11.10.2011 um 16:42 schrieb Curt Ford:
I just downloaded 5.0, so glad that the long standing issue of standalones
being incorrectly sized should no longer happen. on Mac.
I opened up my current project, which includes a number of QuickTime control
bars linked to mp3 files.
Hi folks,
Am 11.10.2011 um 16:59 schrieb Klaus on-rev:
Hi Curt,
...
When I quit 5.0 and re-opened the project in 4.6.4, the QT controllers
sound were fine (phew).
Any ideas? Or do I need to stick with 4.6.4 until 5.0 gets some QT issues
ironed out? I'm using Snow Leopard, 10.6.8.
just
Hi friends,
toady I encounteed a very strange problem with my help menu on OSX
LC 4.6.3, OS X Lion
The content of the menu, the labels are correctly generated on the fly
according to the current OS language:
Hilfe/H|help
-
Registrieren.../|register
-
Nach Updates suchen.../|search4update
strange problem with my help menu on OSX
LC 4.6.3, OS X Lion
The content of the menu, the labels are correctly generated on the fly
according to the current OS language:
Hilfe/H|help
-
Registrieren.../|register
-
Nach Updates suchen.../|search4update
-
Über/|about
Script as usual
The message title would normally refer to me, but in this case, the problem
is with a stack...
I have a palette stack that initiates copying of groups from one stack to
another. Once the copy is done, the palette stack apparently loses focus,
and a mouseMove handler in the palette refuses to
Possibility : Have a frontscript intercept mouseMoves and check if the
screenMouseLoc is within the rect of stack yourStack. You can then
act accordingly or just pass the mouseMove.
HTH :)
On 27/06/2011 23:31, Scott Rossi wrote:
The message title would normally refer to me, but in this
There must be something about your particular situation because copying a
group from a palette to a toplevel stack didn't interfere with a simple
mouseMove handler in the palette stack for me, irrespective of whether it
was initiated from the palette stack or the toplevel stack.
I guess it's no
Thanks -- you might be right Terry. In my case, the copy event is being
initiated by the palette, but the actual copying is taking place between two
other stacks, which might have something to do with the problem. But given
that the starting stack is a palette, I would think mouseMove would
I have grouped objects together and set 'selectGroupedControls' to false
to create a custom control.
Usually this works no problem, but in this one case I have the following
scenario;
(The names are fictitious, but hopefully easier to follow)
The group 'customControl' contains groups, labels
I believe it is an error in the Application Browser.. (was mentioned
either on this list or in the forums)
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On 12/18/10 11:27 PM, Joe Lewis Wilkins wrote:
Just built a windows version of my latest app with unusual results. I
set the size of my cards in an openCard handler in the stacks'
scripts. The Window's version makes the answer dialogs the same
height as the windows. Huge! No problems with the
it might be because of my
heavy hands, but I turned the Keyboard repeat in the System Preferences and
nothing was changed. Really strange. I've tried some work-arounds; like
clearing the clipBoardData before doing the copy/cut, but with no effect. Any
ideas?
Joe Wilkins
Hi all,
I found that the imagedata of EMPTY images are NOT really empty???
I did this:
1. Created to identical EMPTY image object, so both appear (transparent) white
on the card
2. Created a button with this script:
...
set the imagedata of img 2 to the imagedata of img 1
...
3. I exspected to
Am 27.11.2010 um 17:35 schrieb Klaus on-rev:
Hi all,
I found that the imagedata of EMPTY images are NOT really empty???
I did this:
Should read of course:
1. Created TWO identical EMPTY image objects, so both appear (transparent)
white on the card
2. Created a button with this
You are setting the imagedata to null, which is equivalent to 0 which is
equivalent (at least for the imagedata) to which is equivalent to black.
At least i'd assume something like that is happening. I suggest you file a bug
report.
Try the following to set an image to a state where it
Hi Björnke,
You are setting the imagedata to null, which is equivalent to 0 which is
equivalent (at least for the imagedata) to which is equivalent to black.
At least i'd assume something like that is happening. I suggest you file a
bug report.
Hm, If you create an empty image object
Hi all,
Am 27.11.2010 um 17:54 schrieb Klaus on-rev:
Hi Björnke,
You are setting the imagedata to null, which is equivalent to 0 which is
equivalent (at least for the imagedata) to which is equivalent to
black. At least i'd assume something like that is happening. I suggest you
Recently, Klaus on-rev wrote:
OK, the point/my problem is:
How can we tell if an image is really empty (neither referenced nor imported)?
Perhaps a combination of the text and filename properties?
function emptyImage pImage
return fileName of pImage is empty and text of pImage is empty
end
Hi Scott,
Recently, Klaus on-rev wrote:
OK, the point/my problem is:
How can we tell if an image is really empty (neither referenced nor
imported)?
Perhaps a combination of the text and filename properties?
function emptyImage pImage
return fileName of pImage is empty and text of
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