On 6/15/2017 9:10 AM, Mark Waddingham via use-livecode wrote:
> On 2017-06-15 14:37, Klaus major-k via use-livecode wrote:
>> Hi friends,
>>
>> I know that widget ignore "mouseevents" (up/down/move etc.) if not
>> explicitley scripted in them.
>> OK, but is it neccessary that they also "eat" mousee
> Am 15.06.2017 um 15:10 schrieb Mark Waddingham via use-livecode
> :
>
> On 2017-06-15 14:37, Klaus major-k via use-livecode wrote:
>> Hi friends,
>> I know that widget ignore "mouseevents" (up/down/move etc.) if not
>> explicitley scripted in them.
>> OK, but is it neccessary that they also "e
On 2017-06-15 14:37, Klaus major-k via use-livecode wrote:
Hi friends,
I know that widget ignore "mouseevents" (up/down/move etc.) if not
explicitley scripted in them.
OK, but is it neccessary that they also "eat" mouseevents? I hope not!
Example: card script:
on mousemove x,y
put x && y into
Hi friends,
I know that widget ignore "mouseevents" (up/down/move etc.) if not explicitley
scripted in them.
OK, but is it neccessary that they also "eat" mouseevents? I hope not!
Example: card script:
on mousemove x,y
put x && y into fld 1
end mousemove
Works until you e.g. place a "browser