glx2 script editor

2017-07-24 Thread Mark Wieder via use-livecode
...and I realize now that I haven't updated the repository for a while, so I just posted the latest build to: https://bitbucket.org/mwieder/glx2/downloads/ -- Mark Wieder ahsoftw...@gmail.com ___ use-livecode mailing list use-livecode@lists.runrev.

glx2 script editor updated

2011-04-24 Thread mwieder
Just in time for the conference, the latest version of the glx2 script editor is now up at https://bitbucket.org/mwieder/glx2/downloads (3.9MB download) -- Mark Wieder ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this

Re: glx2 script editor

2017-07-24 Thread Matthias Rebbe via use-livecode
Hi Mark, i haven´t used GLX2 for a long time. Your post made me to use it again. I tried it now with LC8.1.5, 8.1.6RC2 and 9 DP8. In all cases i see the GLX bar under the LC menubar, but i get it not to work that the GLX script editor opens. What i noticed so far is, even if i click on the righ

Re: glx2 script editor

2017-07-24 Thread Mark Wieder via use-livecode
On 07/24/2017 12:36 PM, Matthias Rebbe via use-livecode wrote: Am i missing something? No, I somehow managed to upload the wrong file. Download the zip file again and it should work properly. Sorry about that. I'm brewing more coffee now. -- Mark Wieder ahsoftw...@gmail.com ___

Re: glx2 script editor

2017-07-25 Thread Matthias Rebbe via use-livecode
Hi Mark, thanks. Works so far if i open an already existing stack. But when i try to create a new stack using the LC menu while GLX2 is enabled then nothing happens. I have to disable GLX to create a new stack using the menu “New Stack". Regards, Matthias Matthias Rebbe +49 5741 31 ‌matt

Re: glx2 script editor

2017-07-25 Thread Mark Wieder via use-livecode
On 07/25/2017 07:30 AM, Matthias Rebbe via use-livecode wrote: Hi Mark, thanks. Works so far if i open an already existing stack. But when i try to create a new stack using the LC menu while GLX2 is enabled then nothing happens. I have to disable GLX to create a new stack using the menu “New

Re: glx2 script editor

2017-07-25 Thread Matthias Rebbe via use-livecode
I am seeing this under Mac OS X 10.12.5 and LC 8.1.5, 8.1.6RC2 and LC9 DP8. Matthias Rebbe +49 5741 31 ‌matthiasrebbe.eu ‌ > Am 25.07.2017 um 18:05 schrieb Mark Wieder via use-livecode > mailto:use-livecode@lists.runrev.com>>: > > On 07/25/2017 07:30 AM, Matthias

Re: glx2 script editor

2017-07-25 Thread Mark Wieder via use-livecode
On 07/25/2017 10:31 AM, Matthias Rebbe via use-livecode wrote: I am seeing this under Mac OS X 10.12.5 and LC 8.1.5, 8.1.6RC2 and LC9 DP8. Interesting. No problems here with OSX 10.11.6. LC9dp8 and LC8.1.6rc3. -- Mark Wieder ahsoftw...@gmail.com

Re: glx2 script editor

2017-07-25 Thread Matthias Rebbe via use-livecode
Hm, i can reproduce it here. Every time GLX is enabled, i cannot create a new stack using the LC menu. Matthias Rebbe +49 5741 31 ‌matthiasrebbe.eu ‌ > Am 25.07.2017 um 20:32 schrieb Mark Wieder via use-livecode > mailto:use-livecode@lists.runrev.com>>: > > On 07

Re: glx2 script editor

2017-07-25 Thread Mark Wieder via use-livecode
On 07/25/2017 12:24 PM, Matthias Rebbe via use-livecode wrote: Hm, i can reproduce it here. Every time GLX is enabled, i cannot create a new stack using the LC menu. Well, file an issue on the bitbucket site, I guess. I can't replicate the problem here at all on OSX. I have no other third-par

Re: glx2 script editor

2017-07-25 Thread Matthias Rebbe via use-livecode
I will test with only GLX as plugin. If that is working, then i will add the other plugins one after the other to see what might be causing it. I will then file an issue. Matthias Rebbe +49 5741 31 ‌matthiasrebbe.eu ‌ > Am 25.07.2017 um 22:41 schrieb Mark Wieder via

[EOL] glx2 script editor

2016-05-04 Thread Mark Wieder
Now that LC8 is out I'm offically announcing an end-of-life for the glx2 script editor. There is an LC bug that renders glx2 unusable on linux - it still works fine on osx, and as far as I know, on Windows, although I haven't bothered testing that. There's really no incentive f

Re: glx2 script editor updated

2011-04-25 Thread Malte Brill
Hey Mark, thanks for keeping glx alive. Is there a changeLog somewhere? Will you see it if I post issues to the bitbucked site? I would really love being able to use glx again, however, there is one issue which currently keeps me from it. If I try to compile an errant script, no error info is g

Re: glx2 script editor updated

2011-04-25 Thread mwieder
> Hey Mark, > > thanks for keeping glx alive. Is there a changeLog somewhere? Will you see > it if I post issues to the bitbucked site? I would really love being able > to use glx again, however, there is one issue which currently keeps me > from it. If I try to compile an errant script, no error i

Re: glx2 script editor updated

2011-04-25 Thread Malte Brill
Hey Mark, just took the time to dig a bit...looking at the doCompile handler: errorDialog theResult, the cScriptErrors of stack "revGLX2 code" the cScriptErrors of stack "revGLX2 code" is empty. Thus throwing the error dialogue fails here. All the best, Malte __

Re: glx2 script editor updated

2011-04-25 Thread mwieder
> Hey Mark, > > just took the time to dig a bit...looking at the doCompile handler: > > errorDialog theResult, the cScriptErrors of stack "revGLX2 code" > > > the cScriptErrors of stack "revGLX2 code" is empty. > > > Thus throwing the error dialogue fails here. Thanks - I just poked arou

Re: glx2 script editor updated

2011-04-25 Thread mwieder
OK - the new build is on the website. https://bitbucket.org/mwieder/glx2/downloads -- Mark Wieder ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences:

ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread Mark Wieder
2013.05.03 GLX2 3.0.14 is now available for download at . It is, of course, completely compatible with both the LiveCode 6 Community and Commercial releases. Release Notes for GLX2 download site:https://bitbucket.org/mwieder/glx2/downloads For best

ANN: glx2 script editor 4.0

2020-04-06 Thread Mark Wieder via use-livecode
recently had to look at this thing again and make some long-needed adjustments. Refactored it so much that it really needs a new major version to reflect all the changes. So this is the official release of the glx2 script editor 4.0 new features: Integration of the status bar with Fourth Wor

ANN: glx2 script editor 4.1

2020-05-21 Thread Mark Wieder via use-livecode
I have moved the repository from bitbucket to github because reasons. This is the latest build. It's now at glx2ScriptEditor version 4.1. Release notes and a documentation wiki are on the github site. It's had a pretty rigorous shakedown cruise lately on osx, windows, and linux and is now the ed

Re: [EOL] glx2 script editor

2016-05-04 Thread Peter TB Brett
On 04/05/2016 16:00, Mark Wieder wrote: Now that LC8 is out I'm offically announcing an end-of-life for the glx2 script editor. There is an LC bug that renders glx2 unusable on linux - it still works fine on osx, and as far as I know, on Windows, although I haven't bothered te

Re: [EOL] glx2 script editor

2016-05-04 Thread Bob Sneidar
. Bob S > On May 4, 2016, at 08:00 , Mark Wieder wrote: > > Now that LC8 is out I'm offically announcing an end-of-life for the glx2 > script editor. > > There is an LC bug that renders glx2 unusable on linux - it still works fine > on osx, and as far as I know, on W

Re: [EOL] glx2 script editor

2016-05-04 Thread Mike Kerner
> On May 4, 2016, at 08:00 , Mark Wieder wrote: > > > > Now that LC8 is out I'm offically announcing an end-of-life for the glx2 > script editor. > > > > There is an LC bug that renders glx2 unusable on linux - it still works > fine on osx, and as far

Re: ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread stephen barncard
On Fri, May 3, 2013 at 11:34 AM, Mark Wieder wrote: > Return key on OSX now compiles script, Enter enters a newline shouldn't that be the other way around? this is the reverse of the IDE editor... -- Stephen Barncard San Francisco Ca. USA more about sqb

Re: ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread Alejandro Tejada
/runtime-revolution.278305.n4.nabble.com/ANN-GLX2-Script-Editor-3-0-14-tp4664225p4664229.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubsc

Re: ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread Mark Wieder
Alejandro Tejada writes: > > Hi Mark, > > mwieder wrote > > 2013.05.03 GLX2 3.0.14 is now available for download > > It's easy to enable or disable GLX2 inside LiveCode? Yes, clicking the GLX2 icon at the right of GLX2's status bar toggles between GLX2 and the IDE's script editor. > Did I ha

Re: ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread Mark Wieder
stephen barncard writes: > > On Fri, May 3, 2013 at 11:34 AM, Mark Wieder wrote: > > > Return key on OSX now compiles script, Enter enters a newline > > shouldn't that be the other way around? this is the reverse of the IDE > editor... Now I have to go look at the code again. Maybe I just d

Re: ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread Mark Wieder
Stephen- > stephen barncard writes: >> >> On Fri, May 3, 2013 at 11:34 AM, Mark Wieder wrote: >> >> > Return key on OSX now compiles script, Enter enters a newline >> >> shouldn't that be the other way around? this is the reverse of the IDE >> editor... > Now I have to go look at the code

Re: ANN GLX2 Script Editor 3.0.14

2013-05-03 Thread Robert Sneidar
That has to be the best disclaimer in the history of... Well... Disclaimers. Bob Sneidar IT Manager Calvary Chapel CM Sent from iPhone On May 3, 2013, at 11:34, Mark Wieder wrote: > Some custom properties have been > deprecated, and they may resurrect themselves if they're in a > previously-ex

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Mark Talluto via use-livecode
On Apr 6, 2020, at 11:08 AM, Mark Wieder via use-livecode wrote: > > I posted this to the web forum last night and figured I should put it in the > list as well... so here's something to help with working in isolation. Nice work Mark. I am giving it a try right now. I am interested in to seein

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Bob Sneidar via use-livecode
Whoa! Quite a bit smaller! I’ll check it out. Really excited! I loved GLX2 but the code loss on OS X when switching GLX2 on and off was killing me! I will back things up and check for that. Bob S ___ use-livecode mailing list use-livecode@lists.runre

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Mark Wieder via use-livecode
On 4/6/20 11:49 AM, Mark Talluto via use-livecode wrote: Quick question: I am interested in using the ‘Chalkboard Motiff’. When I select it I do not see a change in the look. Same when I close the prefs. What am I missing? The same is true for changing the font size. I changed the font to “Sou

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Mark Talluto via use-livecode
> > On Apr 6, 2020, at 12:08 PM, Mark Wieder via use-livecode > wrote: > > On 4/6/20 11:49 AM, Mark Talluto via use-livecode wrote: > >> Quick question: I am interested in using the ‘Chalkboard Motiff’. When I >> select it I do not see a change in the look. Same when I close the prefs. >> Wh

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Mark Wieder via use-livecode
Ack! Bernd just hipped me to the fact that I uploaded the wrong version. It *should* identify itself as version 4.0.1 if you've got the right one. If not, download it again - I *think* I've got the right one uploaded to bitbucket now. -- Mark Wieder ahsoftw...@gmail.com

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Bob Sneidar via use-livecode
This may be fixed in 4.0.1. I’ll check. OK I verified that if I make a change in GLX2, then switch to the Native SE, I see the change. If however I make a change in the Native SE, then switch to GLX2, it does NOT reflect the change. If however I SAVE the stack, THEN GLX2 sees the code change. I

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Mark Wieder via use-livecode
On 4/6/20 12:36 PM, Bob Sneidar via use-livecode wrote: This may be fixed in 4.0.1. I’ll check. OK I verified that if I make a change in GLX2, then switch to the Native SE, I see the change. If however I make a change in the Native SE, then switch to GLX2, it does NOT reflect the change. If h

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Bob Sneidar via use-livecode
Normally I wouldn’t, but in the past for one reason or another I turned off GLX2 to get to the script editor, and somewhere in the process of turning it off and on, a lot of new coding disappeared. That was long ago though, and I may not even be looking at the same problem. It seems that once th

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread matthias rebbe via use-livecode
Mark, where do you want feedback? I place it here for now. Tested now with LC 9.5.1, 9.6.0DP3 on Mac OS 10.14.6 with two displays. 1. the GLX2 bar is not under the LC menubar. It´s placed on the right of the screen see https://livecode.dermattes.de/screenshots/glx2_bar.png And it seems that

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread matthias rebbe via use-livecode
regard 3. I meant ...changing the size manually in AN editor (while LC is not running) - Matthias Rebbe Life Is Too Short For Boring Code > Am 06.04.2020 um 22:38 schrieb matthias rebbe via use-livecode > : > > Mark, > where do you want feedback? I place it here for now. > > > Tested n

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Bob Sneidar via use-livecode
seeing some of the same things. There was an issue where the GLX2 menu under certain conditions would become the custom menu of the open GLX2 SE, and the system menu would revert back to the default. If the GLX2 menu becomes the System Menu you cannot access the default System Manu at all. Bob

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Bob Sneidar via use-livecode
I suspect the repeated LC SE reversion is the same issue as prefs not sticking. Bob S On Apr 6, 2020, at 1:49 PM, Bob Sneidar mailto:bobsnei...@iotecdigital.com>> wrote: seeing some of the same things. There was an issue where the GLX2 menu under certain conditions would become the custom men

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Andre Garzia via use-livecode
I'm also experiencing some oddities with GLX2 4.0.1 here. I've uploaded a screenshot to: http://andregarzia.com/img/shots/glx2/glx2-strange.png * The GLX2 bar is misplaced and even though it moves when I move the main LC menu, it moves to the wrong location. * The menubar in the G

Re: ANN: glx2 script editor 4.0

2020-04-06 Thread Bob Sneidar via use-livecode
/andregarzia.com/img/shots/glx2/glx2-strange.png * The GLX2 bar is misplaced and even though it moves when I move the main LC menu, it moves to the wrong location. * The menubar in the GLX2 script editor has wrong colors and can't be read. * The handler columns is too small. Those are the main

Re: ANN: glx2 script editor 4.1

2020-05-25 Thread Mike Kerner via use-livecode
thanks, mark. On Thu, May 21, 2020 at 11:31 PM Mark Wieder via use-livecode < use-livecode@lists.runrev.com> wrote: > I have moved the repository from bitbucket to github because reasons. > > This is the latest build. It's now at glx2ScriptEditor version 4.1. > Release notes and a documentation w

Re: ANN: glx2 script editor 4.1

2020-05-26 Thread Andre Garzia via use-livecode
Thanks a lot for the hard work! :D On Fri, 22 May 2020 at 04:32, Mark Wieder via use-livecode < use-livecode@lists.runrev.com> wrote: > I have moved the repository from bitbucket to github because reasons. > > This is the latest build. It's now at glx2ScriptEditor version 4.1. > Release notes and

ANN: new glx2 script editor now on line

2016-09-10 Thread ahsoftware
Zombie alert: the dead glx2 script editor has come back to life. From the release notes: 2016.09.10 GLX2 3.0.19 Fraser Gordon and I sat down for half an hour at the LiveCode 16 conference in Edinburgh and figured out what was causing the problem with taking up the CPU cycles. The engine

Re: ANN: new glx2 script editor now on line

2016-09-20 Thread Bob Sneidar
My beloved GLX2! I thought I had lost you!!! ;-) Bob S On Sep 10, 2016, at 19:34 , ahsoftware mailto:ahsoftw...@sonic.net>> wrote: Zombie alert: the dead glx2 script editor has come back to life. >From the release notes: 2016.09.10 GL

Re: ANN: new glx2 script editor now on line

2016-09-20 Thread Bob Sneidar
Clairvoyance no workie... I can have a look and see if I can tell what is going wrong. Bob S On Sep 10, 2016, at 19:34 , ahsoftware mailto:ahsoftw...@sonic.net>> wrote: Zombie alert: the dead glx2 script editor has come back to life. >From the release notes: 2016.09.10 GL

Re: ANN: new glx2 script editor now on line

2016-09-20 Thread Bob Sneidar
see if I can tell what is going wrong. Bob S On Sep 10, 2016, at 19:34 , ahsoftware mailto:ahsoftw...@sonic.net>> wrote: Zombie alert: the dead glx2 script editor has come back to life. >From the release notes: 2016.09.10 GLX2 3.0.19 _

Re: ANN: new glx2 script editor now on line

2016-09-20 Thread mwieder
..@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708707.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode maili

Re: ANN: new glx2 script editor now on line

2016-09-21 Thread Sannyasin Brahmanathaswami
wrote: On Sep 10, 2016, at 19:34 , ahsoftware mailto:ahsoftw...@sonic.net>> wrote: Zombie alert: the dead glx2 script editor has come back to life. From the release notes: 2016.09.10 GLX2 3.0.19 ___ use-liv

Re: ANN: new glx2 script editor now on line

2016-09-21 Thread Mark Wieder
On 09/21/2016 12:10 PM, Sannyasin Brahmanathaswami wrote: I'll give it a go again.. thanks Mark! I see you uploaded a version 3 hours ago… Yeah... I finally had time to clear out some longstanding bugs, so I put a 3.0.20 build online. cross fingers for compatilibity on 8.1 OS X So far se

Re: ANN: new glx2 script editor now on line

2016-09-22 Thread Mike Kerner
A couple of things: 1) The Everything under "blogroll" on the wordpress site points to wordpress things, not Marky things 2) I'm trying to edit the prefs for GLX2, but the prefs window only flashes and disappears, again. On Wed, Sep 21, 2016 at 11:05 PM, Mark Wieder wrote: > On 09/21/2016 12:10

Re: ANN: new glx2 script editor now on line

2016-09-22 Thread Mark Talluto
> On Sep 22, 2016, at 8:21 AM, Mike Kerner wrote: > > 2) I'm trying to edit the prefs for GLX2, but the prefs window only flashes > and disappears, again. I noticed that too. I found a workaround. 1. Edit some code in GLX2. 2. Go to LiveCode/preferences This will bring up the GLX2 preferences

Re: ANN: new glx2 script editor now on line

2016-09-22 Thread Mike Kerner
that doesn't seem to fix it for me. On Thu, Sep 22, 2016 at 1:13 PM, Mark Talluto wrote: > > > On Sep 22, 2016, at 8:21 AM, Mike Kerner > wrote: > > > > 2) I'm trying to edit the prefs for GLX2, but the prefs window only > flashes > > and disappears, again. > > I noticed that too. I found a wor

Re: ANN: new glx2 script editor now on line

2016-09-22 Thread mwieder
.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708789.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe

Re: ANN: new glx2 script editor now on line

2016-09-22 Thread Mike Kerner
- > Mark Wieder > ahsoftw...@gmail.com > -- > View this message in context: http://runtime-revolution.2783 > 05.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line- > tp4708283p4708789.html > Sent from the Revolution - User mailing list archive at Nabble.com. > >

Re: ANN: new glx2 script editor now on line

2016-09-22 Thread Mark Wieder
On 09/22/2016 12:09 PM, Mike Kerner wrote: It doesn't appear to be hiding. I thought that, too. It also doesn't appear in the list of windows, but I haven't checked the PB to see if it's just misbehaving in multiple ways. And we're talking about OSX el cap or whatever 11 is Interesting. Did

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
yep. and I just found out something interesting that I probably should have mentioned: how you bring up the prefs matters. I was trying to command-comma it. If I just try to bring it up from the File menu, it seems to stick. On Thu, Sep 22, 2016 at 8:40 PM, Mark Wieder wrote: > On 09/22/2016

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
ok, next thing: italicizing comments for font SourceCodePro doesn't seem to happen (but it does for InputMonoLight). Bolding folder names don't seem to work, but I can't tell which direction it doesn't work. Folder names look bold, but hitting the checkbox and then unchecking doesn't do anything,

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
OK - admittedly I never thought about command-comma. That's a bizarre key sequence. I'll add it to the next build if you really need it. - -- Mark Wieder ahsoftw...@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
ly? Thanks. - -- Mark Wieder ahsoftw...@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708847.html Sent from the Revolution - User mailing list archive at

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
> Mark Wieder > ahsoftw...@gmail.com > -- > View this message in context: http://runtime-revolution. > 278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on- > line-tp4708283p4708845.html > Sent from the Revolution - User mailing list archive at Nabble.com. > > ___

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Kerner
erly. > Seems to work and then unwork. Can you report these things as issues on > bitbucket so that I can track them properly? Thanks. > > > > - > -- > Mark Wieder > ahsoftw...@gmail.com > -- > View this message in context: http://runtime-revolution. > 2

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Sannyasin Brahmanathaswami
Mark Wieder" wrote: So far seems fine on El Capitan. You *do* have a way of pushing the limits of things, though, so I await your experiences. BR: OK, so far so good in a fairly complex environment where we load a lot of binary LC stacks in front and also backscripts and behavior… so far n

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Sannyasin Brahmanathaswami
Mark Wieder" wrote: So far seems fine on El Capitan. You *do* have a way of pushing the limits of things, though, so I await your experiences. BR: seems I spoke too soon. Now I'm experiencing the exact same issue I had years ago: compiled scripts are not actually saved into th

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Richard Gaskin
Mark Wieder wrote: OK - admittedly I never thought about command-comma. That's a bizarre key sequence. I'll add it to the next build if you really need it. I have a vague recollection of Cmd-, being an established shortcut for shifting focus to palettes, specifically those serving a sort of I

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
05.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708860.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubsc

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread mwieder
-- Mark Wieder ahsoftw...@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708862.html Sent from the Revolution - User mailing list archive at Nabble.com. ___

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Richard Gaskin
I managed to turn up the current macOS HIG recommendation for Cmd-comma, which suggest using it to open Preferences: https://support.apple.com/en-us/HT201236 -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web __

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Sannyasin Brahmanathaswami
Mark: Really curious about what's going on with your system that's interfering with this process. ...and no, the note about code folding is old and I should probably put it to bed now. BR: well I would be happy to screen share some time with Team Viewer (it's free) email

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mike Bonner
My guess would be that glx2 filters handlers starting with rev, as in the case of reviewSelections. Just a guess though since I don't have glx2 set up at the moment. On Fri, Sep 23, 2016 at 6:44 PM, Sannyasin Brahmanathaswami < bra...@hindu.org> wrote: > Mark: Really > curious about what's

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mark Wieder
On 09/23/2016 10:20 AM, Mike Kerner wrote: I don't need it, but when you hit it, the GLX2 prefs window opens and then immediately closes. It's the sequence that LC uses to open prefs, and I think it's sort-of standard on macs. If you disable it, I don't think anyone would complain, but check th

Re: ANN: new glx2 script editor now on line

2016-09-23 Thread Mark Wieder
On 09/23/2016 05:44 PM, Sannyasin Brahmanathaswami wrote: I close the tab in LC SE…save the stack… click on the GLX2 to switch to GLX for editing. Ah. I see what you did there. From the "known issues" section of the release notes: "Swapping back and forth between glx2 and the IDE's script edi

Re: ANN: new glx2 script editor now on line

2016-09-24 Thread Mike Kerner
So what would it take to get a bunch of glx2's features rolled into the SE so we have one SE instead of two? Theming, folding, breadcrumbs, folders, revisions all are things that would be good to add to the SE, and it would make it more compelling to have a single SE project. On Fri, Sep 23, 2016

Re: ANN: new glx2 script editor now on line

2016-09-24 Thread Roger Eller
I agree. In fact, I like the built-in SE, but to have some of the glx2 features in the flagship product would be awesome. It can't be too paradigm-altering, but to allow optional features to to user-controlled in the preferences would be value added for sure. ~Roger On Sep 24, 2016 9:18 AM, "Mi

Re: ANN: new glx2 script editor now on line

2016-09-24 Thread Mike Kerner
exactly On Sat, Sep 24, 2016 at 10:34 AM, Roger Eller wrote: > I agree. In fact, I like the built-in SE, but to have some of the glx2 > features in the flagship product would be awesome. It can't be too > paradigm-altering, but to allow optional features to to user-controlled in > the preferen

Re: ANN: new glx2 script editor now on line

2016-09-24 Thread Mark Wieder
ng to have a single SE project. Well, I see that Bernd has issued a pull request for code folding, so that should be on its way soon. And the glx2 script editor is totally open source, so feel free to grab and use any code in there. -- Mark Wieder ahsoftw...@gmai

Re: ANN: new glx2 script editor now on line

2016-09-24 Thread Mike Kerner
s that would be good to add to the SE, and it would >> make it more compelling to have a single SE project. >> > > Well, I see that Bernd has issued a pull request for code folding, so that > should be on its way soon. And the glx2 script editor is totally open &

Re: ANN: new glx2 script editor now on line

2016-09-26 Thread Richard Gaskin
ding, >>> breadcrumbs, folders, revisions all are things that would be good >>> to add to the SE, and it would make it more compelling to have a >>> single SE project. >> >> Well, I see that Bernd has issued a pull request for code folding, >> so that sh

Re: ANN: new glx2 script editor now on line

2016-09-26 Thread Mike Kerner
ke it more compelling to have a > >>> single SE project. > >> > >> Well, I see that Bernd has issued a pull request for code folding, > >> so that should be on its way soon. And the glx2 script editor is > >> totally open source, so feel fr

Re: ANN: new glx2 script editor now on line

2016-09-26 Thread Richard Gaskin
Mike Kerner wrote: > On Mon, Sep 26, 2016 at 10:29 AM, Richard Gaskin wrote: >> For these reasons it may be helpful to consider a path forward >> like the one Bernd chose: pick one feature, work with the core >> team to implement it, and submit that pull request, then move >> on to the next feat

Re: ANN: new glx2 script editor now on line

2016-09-26 Thread Mike Kerner
Sorry, I get all the threads jumbled. I had previously proposed a session with Edinburgh to review the inyards of the IDE and the SE to make it easier for more of us to get involved in working on it. This is a good example of why that might be a good idea. On Mon, Sep 26, 2016 at 1:10 PM, Richar

Re: ANN: new glx2 script editor now on line

2016-09-26 Thread mwieder
Indeed. I think that would be an excellent place to start. - -- Mark Wieder ahsoftw...@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708948.html Sent from the Revolution - User mailing list

Re: ANN: new glx2 script editor now on line

2016-09-27 Thread mwieder
I updated the readme file on bitbucket, so there's at least that level of documentation online. - -- Mark Wieder ahsoftw...@gmail.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-new-glx2-script-editor-now-on-line-tp4708283p4708969.html Sent

Re: ANN: new glx2 script editor now on line

2016-10-17 Thread Bob Sneidar
This also happened to me. Sorry for not reporting it. Since I am working on a "live" project, I just removed GLX2 and went back to using the built in script editor. I'll give the latest update another try. Bob S On Sep 23, 2016, at 17:44 , Sannyasin Brahmanathaswami mailto:bra...@hindu.org>>

Re: ANN: new glx2 script editor now on line

2016-10-17 Thread Bob Sneidar
Especially Clairvoyance. You want a way to not make typos in your code? Clairvoyance baby! Bob S > On Sep 24, 2016, at 07:34 , Roger Eller wrote: > > I agree. In fact, I like the built-in SE, but to have some of the glx2 > features in the flagship product would be awesome. It can't be too >